Player Matchup

Eset
Eset
F0X Drifter
Eset
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Farseer Kiyn
Guan Yu
Level 61
God Stats
0W - 1L
1,292 SR
Queue Stats
2W - 7L
1,552 Elo+
Party 3
Zeus
Zeus
Galzra95
Zeus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 3
Osiris
Osiris
ValiantSole
Osiris
Level 126
God Stats
0W - 1L
1,309 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 3
Raijin
Raijin
jauquet11
Raijin
Level 155
God Stats
30W - 22L
1,646 SR
Queue Stats
1,114W - 1,159L
1,431 Elo+
Solo
Team Averages
Level 98
1,449 SR
1,497 Elo+

VS

Team Averages
Level 113
1,455 SR
1,488 Elo+
Horus
Horus
Axxen1
Horus
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
272W - 285L
1,461 Elo+
Party 1
Bakasura
Bakasura
DruMsly
Bakasura
Level 121
God Stats
1W - 0L
1,643 SR
Queue Stats
3W - 0L
1,663 Elo+
Party 2
Janus
Janus
KickJogli
Janus
Level 105
God Stats
2W - 2L
1,316 SR
Queue Stats
127W - 117L
1,434 Elo+
Party 2
Jing Wei
Jing Wei
Lachance93
Jing Wei
Level 125
God Stats
5W - 3L
1,703 SR
Queue Stats
350W - 357L
1,450 Elo+
Party 1
Tiamat
Tiamat
axlghost666
Tiamat
Level 92
God Stats
2W - 4L
1,112 SR
Queue Stats
81W - 93L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 8
10,056
629
11,127
18,954
7,185
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Farseer Kiyn
Guan Yu
17
3 / 6 / 11
10,639
665
17,516
25,505
22,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
18
4 / 11 / 4
11,799
737
18,192
17,325
6,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Osiris
18
6 / 7 / 7
10,873
680
16,682
26,269
27,232
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
jauquet11
Raijin
19
5 / 5 / 7
11,554
722
15,356
14,853
6,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Axxen1
Horus
20
5 / 2 / 21
13,127
820
7,018
27,860
42,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
DruMsly
Bakasura
20
18 / 6 / 11
15,213
951
31,690
25,237
14,794
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
KickJogli
Janus
17
4 / 4 / 11
11,452
716
15,231
12,425
4,635
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Lachance93
Jing Wei
15
0 / 4 / 14
10,130
633
10,650
11,943
5,220
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
20
8 / 3 / 15
12,360
773
25,512
18,893
14,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
107
19
Kills
35
36
Deaths
19
37
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Horus
Axxen1
Horus
5
2
21
7.75
W
Bakasura
DruMsly
Bakasura
18
6
11
3.92
L
1
7
8
0.71
L
Guan Yu
Farseer Kiyn
Guan Yu
3
6
11
1.42
L
Zeus
4
11
4
0.55
W
Janus
KickJogli
Janus
4
4
11
2.38
W
Jing Wei
Lachance93
Jing Wei
0
4
14
1.75
L
Osiris
6
7
7
1.36
W
Tiamat
8
3
15
5.17
L
Raijin
jauquet11
Raijin
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,873
Damage
90,101
102,906
Taken
96,358
70,215
Mitigated
82,481
32,937
Healing
54,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Axxen1
Horus
7,018
3,080
13,223
13,322
27,860
42,958
597
12,404
14,983
0
13,343
W
Bakasura
DruMsly
Bakasura
31,690
19,126
3,273
7,406
25,237
14,794
1,983
9,784
14,993
0
41,502
L
11,127
1,513
4,756
3,145
18,954
7,185
491
9,229
8,650
25,439
0
L
Guan Yu
Farseer Kiyn
Guan Yu
17,516
2,757
6,559
7,598
25,505
22,958
726
9,805
13,550
931
27,008
L
Zeus
18,192
2,370
384
1,786
17,325
6,240
87
4,345
10,961
42,520
0
W
Janus
KickJogli
Janus
15,231
398
3,538
2,005
12,425
4,635
440
6,651
5,723
28,299
0
W
Jing Wei
Lachance93
Jing Wei
10,650
6,569
2,140
1,380
11,943
5,220
2,200
5,048
6,690
0
24,626
L
Osiris
16,682
2,768
510
4,039
26,269
27,232
446
8,552
15,903
0
22,031
W
Tiamat
25,512
1,395
2,088
6,581
18,893
14,874
875
11,719
7,092
48,965
0
L
Raijin
jauquet11
Raijin
15,356
998
1,551
2,609
14,853
6,600
615
8,140
6,178
44,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,921
Gold Earned
62,282
179
Minions Killed
171
0
Camps Cleared
0
1,228,853
Distance Traveled
1,547,278
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,127
820
13
1
0
329,554
6
W
Bakasura
15,213
951
54
3
0
377,702
0
L
Eset
10,056
629
32
2
0
249,199
0
L
Guan Yu
10,639
665
29
2
0
278,977
1
L
Zeus
11,799
737
46
3
0
194,305
0
W
Janus
11,452
716
33
2
0
279,130
1
W
Jing Wei
10,130
633
25
2
0
239,088
0
L
Osiris
10,873
680
9
1
0
276,925
0
W
Tiamat
12,360
773
46
3
0
321,804
0
L
Raijin
11,554
722
63
4
0
229,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role