Player Matchup

Fafnir
Fafnir
MandaChuva_488
Fafnir
Level 123
God Stats
0W - 1L
1,266 SR
Queue Stats
118W - 126L
1,405 Elo+
Party 1
Xbalanque
Xbalanque
Slusy Susan
Xbalanque
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 8L
1,592 Elo+
Solo
Hou Yi
Hou Yi
bluntxblake
Hou Yi
Level 114
God Stats
0W - 2L
1,300 SR
Queue Stats
13W - 23L
1,320 Elo+
Solo
Ne Zha
Ne Zha
invisis
Ne Zha
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 75L
1,413 Elo+
Solo
Cabrakan
Cabrakan
zebreus13
Cabrakan
Level 113
God Stats
3W - 1L
1,627 SR
Queue Stats
114W - 104L
1,474 Elo+
Party 1
Team Averages
Level 96
1,439 SR
1,441 Elo+

VS

Team Averages
Level 73
1,567 SR
1,523 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
AngryJoey659002
Raijin
Level 64
God Stats
2W - 1L
1,670 SR
Queue Stats
121W - 127L
1,483 Elo+
Party 2
Sun Wukong
Sun Wukong
Big Water Dude
Sun Wukong
Level 66
God Stats
3W - 3L
1,493 SR
Queue Stats
84W - 103L
1,414 Elo+
Party 2
Zeus
Zeus
electbart
Zeus
Level 67
God Stats
1W - 0L
1,267 SR
Queue Stats
4W - 5L
1,689 Elo+
Solo
Hercules
Hercules
fantomturtle11
Hercules
Level 64
God Stats
1W - 0L
1,905 SR
Queue Stats
14W - 10L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 11
9,893
660
7,742
21,465
31,084
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Slusy Susan
Xbalanque
20
12 / 6 / 7
12,059
804
28,374
21,727
9,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
14
2 / 8 / 9
9,105
607
6,797
12,717
5,219
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ne Zha
invisis
Ne Zha
17
5 / 10 / 8
10,695
713
14,291
15,633
8,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
zebreus13
Cabrakan
16
2 / 9 / 12
9,548
637
13,536
21,762
30,340
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
19
5 / 4 / 23
11,561
771
18,354
24,127
17,717
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
9 / 4 / 18
12,457
830
18,455
12,327
5,440
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Big Water Dude
Sun Wukong
16
4 / 7 / 18
10,947
730
12,535
16,023
16,766
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
20
16 / 3 / 18
13,632
909
24,850
13,339
6,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
19
8 / 3 / 19
12,409
827
11,083
19,246
25,459
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
138
21
Kills
42
42
Deaths
21
47
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
4
23
4.13
W
9
4
18
4.5
W
Sun Wukong
Big Water Dude
Sun Wukong
4
7
18
1.86
L
0
9
11
0.61
L
Xbalanque
Slusy Susan
Xbalanque
12
6
7
2.58
L
Hou Yi
2
8
9
0.81
W
Zeus
16
3
18
8.33
W
Hercules
8
3
19
5.83
L
Ne Zha
invisis
Ne Zha
5
10
8
0.9
L
Cabrakan
zebreus13
Cabrakan
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,740
Damage
85,277
93,304
Taken
85,062
84,355
Mitigated
71,470
22,678
Healing
28,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
18,354
4,167
915
9,258
24,127
17,717
2,417
5,337
18,790
41,797
0
W
18,455
1,812
2,585
2,609
12,327
5,440
915
2,784
9,543
40,765
0
W
Sun Wukong
Big Water Dude
Sun Wukong
12,535
3,914
1,886
1,824
16,023
16,766
108
4,867
11,156
0
21,177
L
7,742
1,717
1,136
4,018
21,465
31,084
0
13,245
8,220
15,873
0
L
Xbalanque
Slusy Susan
Xbalanque
28,374
16,894
1,088
8,957
21,727
9,070
220
14,955
6,772
0
49,839
L
Hou Yi
6,797
1,959
743
513
12,717
5,219
0
8,521
4,196
0
17,606
W
Zeus
24,850
3,596
2,001
4,007
13,339
6,088
835
3,760
9,579
45,590
0
W
Hercules
11,083
3,649
174
3,711
19,246
25,459
327
4,530
14,716
0
21,316
L
Ne Zha
invisis
Ne Zha
14,291
876
2,004
862
15,633
8,642
0
10,160
5,473
0
26,066
L
Cabrakan
zebreus13
Cabrakan
13,536
1,599
1,299
2,058
21,762
30,340
0
14,778
6,984
21,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,300
Gold Earned
61,006
118
Minions Killed
178
0
Camps Cleared
0
1,096,851
Distance Traveled
1,249,965
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,561
771
51
3
0
246,668
0
W
Raijin
12,457
830
37
2
0
275,451
0
W
Sun Wukong
10,947
730
23
2
0
252,896
2
L
Fafnir
9,893
660
13
1
0
224,984
0
L
Xbalanque
12,059
804
46
3
0
245,677
0
L
Hou Yi
9,105
607
23
2
0
193,283
1
W
Zeus
13,632
909
45
3
0
235,973
1
W
Hercules
12,409
827
22
1
0
238,977
0
L
Ne Zha
10,695
713
18
1
0
223,009
1
L
Cabrakan
9,548
637
18
1
0
209,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role