Player Matchup

Tiamat
Tiamat
Shaggyboy740
Tiamat
Level 127
God Stats
3W - 6L
1,475 SR
Queue Stats
228W - 237L
1,481 Elo+
Party 2
Sol
Sol
Traplantic--
Sol
Level 124
God Stats
1W - 2L
1,525 SR
Queue Stats
139W - 127L
1,525 Elo+
Solo
Osiris
Osiris
Vill_Vandall
Osiris
Level 152
God Stats
12W - 13L
1,512 SR
Queue Stats
700W - 716L
1,514 Elo+
Solo
Ao Kuang
Ao Kuang
mateoparrad14mat
Ao Kuang
Level 104
God Stats
4W - 4L
1,687 SR
Queue Stats
283W - 276L
1,491 Elo+
Solo
Ares
Ares
noahj2839
Ares
Level 108
God Stats
0W - 2L
1,319 SR
Queue Stats
76W - 71L
1,484 Elo+
Party 2
Team Averages
Level 123
1,504 SR
1,499 Elo+

VS

Team Averages
Level 136
1,525 SR
1,521 Elo+
Chiron
Chiron
 
Chiron
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CopycatNebula
Ah Muzen Cab
Level 159
God Stats
25W - 28L
1,458 SR
Queue Stats
1,268W - 1,331L
1,483 Elo+
Solo
Set
Set
Frozone003
Set
Level 131
God Stats
4W - 2L
1,378 SR
Queue Stats
110W - 88L
1,565 Elo+
Party 1
Fafnir
Fafnir
Jeruhmie
Fafnir
Level 127
God Stats
3W - 1L
1,561 SR
Queue Stats
98W - 95L
1,464 Elo+
Solo
Sobek
Sobek
frrndezz
Sobek
Level 118
God Stats
2W - 1L
1,728 SR
Queue Stats
35W - 33L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
0 / 4 / 9
9,170
611
13,251
15,143
10,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 4 / 4
10,929
729
22,622
16,171
7,512
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
14
2 / 8 / 5
8,998
600
6,138
19,215
18,961
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
6 / 3 / 5
10,319
688
10,894
13,887
13,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
17
1 / 5 / 8
9,640
643
6,339
20,835
22,353
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
11 / 4 / 6
12,474
832
21,912
10,837
5,573
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
CopycatNebula
Ah Muzen Cab
18
3 / 5 / 16
11,262
751
22,880
14,031
7,440
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 2 / 13
10,280
685
7,593
12,353
9,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
Jeruhmie
Fafnir
18
3 / 2 / 14
11,589
773
8,986
17,981
25,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sobek
frrndezz
Sobek
19
4 / 2 / 11
11,785
786
12,828
21,656
32,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
83
14
Kills
23
24
Deaths
15
31
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
11
4
6
3.5
W
Ah Muzen Cab
CopycatNebula
Ah Muzen Cab
3
5
16
2.2
W
2
2
13
4.25
W
Fafnir
Jeruhmie
Fafnir
3
2
14
5
L
Tiamat
0
4
9
1.13
L
5
4
4
1.75
L
Osiris
2
8
5
0.56
W
Sobek
frrndezz
Sobek
4
2
11
4.75
L
6
3
5
2.83
L
Ares
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,244
Damage
74,199
85,251
Taken
76,858
72,661
Mitigated
80,047
21,827
Healing
36,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
21,912
7,130
2,335
1,648
10,837
5,573
1,540
9,107
1,730
0
43,713
W
Ah Muzen Cab
CopycatNebula
Ah Muzen Cab
22,880
4,770
369
2,842
14,031
7,440
2,543
10,495
3,536
0
52,963
W
7,593
2,181
4,543
5,467
12,353
9,122
670
8,029
4,324
0
19,194
W
Fafnir
Jeruhmie
Fafnir
8,986
2,561
3,083
7,506
17,981
25,366
81
10,109
7,872
15,440
0
L
Tiamat
13,251
1,161
1,858
2,487
15,143
10,248
0
2,776
12,344
30,492
0
L
22,622
6,880
1,491
4,968
16,171
7,512
1,423
4,709
11,293
49,828
0
L
Osiris
6,138
1,381
1,064
1,515
19,215
18,961
622
4,143
14,921
0
12,674
W
Sobek
frrndezz
Sobek
12,828
294
1,291
7,186
21,656
32,546
213
15,366
6,290
22,141
0
L
10,894
1,849
1,895
4,130
13,887
13,587
262
4,102
9,704
14,080
0
L
Ares
6,339
414
1,150
1,269
20,835
22,353
157
6,084
14,538
10,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,056
Gold Earned
57,390
180
Minions Killed
167
0
Camps Cleared
0
1,270,853
Distance Traveled
1,404,304
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,474
832
62
4
0
254,263
2
W
Ah Muzen Cab
11,262
751
51
3
0
284,601
1
W
Set
10,280
685
34
2
0
289,328
1
W
Fafnir
11,589
773
6
0
0
267,279
1
L
Tiamat
9,170
611
46
3
0
279,941
0
L
Sol
10,929
729
87
6
0
247,551
1
L
Osiris
8,998
600
21
1
0
191,764
0
W
Sobek
11,785
786
14
1
0
308,833
0
L
Ao Kuang
10,319
688
13
1
0
274,924
1
L
Ares
9,640
643
13
1
0
276,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role