Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
DiamonDust77924
Cupid
Level 146
God Stats
0W - 1L
1,658 SR
Queue Stats
2W - 8L
1,436 Elo+
Party 2
Bacchus
Bacchus
MildBasilisk248
Bacchus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,519 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Ragnastillroker
Kumbhakarna
Level 157
God Stats
1W - 2L
1,483 SR
Queue Stats
268W - 236L
1,536 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Zeltih
Ah Muzen Cab
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,655 Elo+
Party 2
Team Averages
Level 128
1,528 SR
1,529 Elo+

VS

Team Averages
Level 120
1,487 SR
1,493 Elo+
Odin
Odin
 
Odin
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BAADASSMAAC
Cthulhu
Level 126
God Stats
3W - 2L
1,394 SR
Queue Stats
118W - 102L
1,484 Elo+
Solo
Scylla
Scylla
DrSpaceman117
Scylla
Level 117
God Stats
13W - 8L
1,501 SR
Queue Stats
233W - 227L
1,452 Elo+
Party 1
Ymir
Ymir
KillaJudge
Ymir
Level 122
God Stats
4W - 0L
1,444 SR
Queue Stats
411W - 339L
1,569 Elo+
Party 1
Olorun
Olorun
Ronny-Tekilla
Olorun
Level 158
God Stats
6W - 4L
1,598 SR
Queue Stats
289W - 314L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
3 / 7 / 12
9,288
714
7,083
13,434
5,844
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

15
3 / 7 / 12
8,909
685
9,422
12,901
5,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 6 / 12
8,441
649
6,648
16,722
24,223
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kumbhakarna
Ragnastillroker
Kumbhakarna
16
2 / 4 / 12
8,666
667
7,435
15,580
21,519
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Zeltih
Ah Muzen Cab
17
8 / 5 / 8
10,127
779
17,460
13,964
6,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
7 / 5 / 14
10,612
816
10,951
12,677
15,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
BAADASSMAAC
Cthulhu
16
3 / 5 / 20
10,293
792
20,202
15,907
15,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
6 / 2 / 17
11,357
874
13,806
9,327
3,642
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 4 / 21
10,251
789
10,968
18,440
24,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
8 / 2 / 14
11,409
878
9,986
11,086
5,038
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
115
18
Kills
29
29
Deaths
18
56
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
7
12
1.29
W
Odin
 
Odin
7
5
14
2.8
W
Cthulhu
BAADASSMAAC
Cthulhu
3
5
20
2.6
L
3
7
12
1.29
W
6
2
17
7.25
W
5
4
21
3.88
L
2
6
12
1.33
L
Kumbhakarna
Ragnastillroker
Kumbhakarna
2
4
12
2
W
8
2
14
7.5
L
Ah Muzen Cab
Zeltih
Ah Muzen Cab
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,048
Damage
65,913
72,601
Taken
67,437
63,012
Mitigated
64,780
21,568
Healing
25,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,083
906
2,111
3,318
13,434
5,844
0
10,534
2,431
0
14,224
W
Odin
 
Odin
10,951
1,610
1,912
1,268
12,677
15,524
706
1,540
11,137
3,909
9,273
W
Cthulhu
BAADASSMAAC
Cthulhu
20,202
674
2,891
2,347
15,907
15,631
22
2,665
13,242
32,306
0
L
9,422
5,124
1,238
2,073
12,901
5,415
0
10,206
1,910
0
24,668
W
13,806
478
1,890
2,427
9,327
3,642
1,420
1,201
8,126
38,244
0
W
10,968
1,258
526
2,298
18,440
24,945
415
3,339
15,101
15,578
0
L
6,648
321
1,280
2,132
16,722
24,223
0
11,754
4,170
12,766
0
L
Kumbhakarna
Ragnastillroker
Kumbhakarna
7,435
935
1,503
2,643
15,580
21,519
0
10,332
4,340
15,430
0
W
9,986
3,872
5,008
4,772
11,086
5,038
1,827
5,338
5,748
29,853
0
L
Ah Muzen Cab
Zeltih
Ah Muzen Cab
17,460
7,376
883
4,387
13,964
6,011
0
11,685
1,594
0
32,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,431
Gold Earned
53,922
116
Minions Killed
171
0
Camps Cleared
0
1,105,684
Distance Traveled
1,176,928
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,288
714
19
1
0
224,863
0
W
Odin
10,612
816
11
1
0
215,987
0
W
Cthulhu
10,293
792
27
2
0
223,230
0
L
Cupid
8,909
685
39
3
0
198,754
0
W
Scylla
11,357
874
77
6
0
267,327
0
W
Ymir
10,251
789
16
1
0
227,689
0
L
Bacchus
8,441
649
5
0
0
218,848
1
L
Kumbhakarna
8,666
667
20
2
0
238,154
0
W
Olorun
11,409
878
40
3
0
242,695
0
L
Ah Muzen Cab
10,127
779
33
3
0
225,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role