Player Matchup

Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
D1rtyKill
Bacchus
Level 89
God Stats
12W - 4L
1,518 SR
Queue Stats
19W - 19L
1,438 Elo+
Party 1
Hera
Hera
dreikie1995
Hera
Level 48
God Stats
4W - 3L
1,373 SR
Queue Stats
30W - 54L
1,214 Elo+
Party 1
Nemesis
Nemesis
maffin369
Nemesis
Level 101
God Stats
3W - 3L
1,263 SR
Queue Stats
34W - 28L
1,328 Elo+
Solo
Team Averages
Level 84
1,431 SR
1,396 Elo+

VS

Team Averages
Level 92
1,406 SR
1,414 Elo+
Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fincharus
Tsukuyomi
Level 65
God Stats
31W - 35L
1,436 SR
Queue Stats
221W - 271L
1,333 Elo+
Party 2
Nu Wa
Nu Wa
KekBrainApe
Nu Wa
Level 26
God Stats
0W - 8L
1,274 SR
Queue Stats
49W - 78L
1,339 Elo+
Party 2
Ravana
Ravana
Obscurium
Ravana
Level 102
God Stats
1W - 2L
1,320 SR
Queue Stats
281W - 336L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 1 / 0
3,288
658
1,008
2,354
642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
 
Sun Wukong
5
0 / 1 / 2
3,273
655
1,168
3,436
1,135
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
D1rtyKill
Bacchus
5
0 / 1 / 0
3,326
665
175
3,540
1,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 0
3,479
696
782
1,389
265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
maffin369
Nemesis
6
3 / 0 / 0
4,092
818
1,972
2,618
561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
1 / 0 / 1
3,325
665
807
2,180
372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
 
Atlas
1
0 / 0 / 0
918
184
0
0
0
Tsukuyomi
Fincharus
Tsukuyomi
6
1 / 2 / 0
3,505
701
518
3,433
645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
0 / 0 / 0
3,233
647
1,366
938
296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
Obscurium
Ravana
5
0 / 1 / 1
3,324
665
1,754
2,602
617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
3
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
0
0
W
Sun Wukong
 
Sun Wukong
0
1
2
1
L
Charybdis
 
Charybdis
1
0
1
1.5
L
Atlas
 
Atlas
0
0
0
0
W
Bacchus
D1rtyKill
Bacchus
0
1
0
0
L
Tsukuyomi
Fincharus
Tsukuyomi
1
2
0
0.5
L
0
0
0
0
L
Ravana
Obscurium
Ravana
0
1
1
0.5
W
0
0
0
0
W
Nemesis
maffin369
Nemesis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,105
Damage
4,445
13,337
Taken
9,153
4,577
Mitigated
1,930
4,478
Healing
4,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,008
646
39
839
2,354
642
1,416
96
2,232
0
20,474
W
Sun Wukong
 
Sun Wukong
1,168
319
0
1,201
3,436
1,135
0
96
3,314
0
6,139
L
Charybdis
 
Charybdis
807
549
0
1,674
2,180
372
0
175
2,005
0
12,541
L
Atlas
 
Atlas
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
D1rtyKill
Bacchus
175
0
203
850
3,540
1,974
401
81
3,436
3,967
0
L
Tsukuyomi
Fincharus
Tsukuyomi
518
145
0
1,502
3,433
645
0
0
3,433
0
11,737
L
1,366
276
0
230
938
296
285
782
156
10,684
0
L
Ravana
Obscurium
Ravana
1,754
407
0
1,004
2,602
617
363
0
2,602
0
10,002
W
782
223
0
0
1,389
265
200
755
492
15,352
0
W
Nemesis
maffin369
Nemesis
1,972
1,072
0
1,346
2,618
561
0
95
2,497
0
13,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,458
Gold Earned
14,305
139
Minions Killed
102
0
Camps Cleared
0
479,452
Distance Traveled
352,736
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,288
658
48
10
0
86,794
0
W
Sun Wukong
3,273
655
7
1
0
101,791
1
L
Charybdis
3,325
665
20
4
0
90,260
3
L
Atlas
918
184
0
0
0
0
0
W
Bacchus
3,326
665
12
2
0
97,578
2
L
Tsukuyomi
3,505
701
35
7
0
86,204
0
L
Nu Wa
3,233
647
25
5
0
86,786
2
L
Ravana
3,324
665
22
4
0
89,486
1
W
Hera
3,479
696
35
7
0
88,031
0
W
Nemesis
4,092
818
37
7
0
105,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role