Player Matchup

Serqet
Serqet
LokisBrood207
Serqet
Level 144
God Stats
2W - 2L
1,577 SR
Queue Stats
578W - 594L
1,419 Elo+
Solo
Anubis
Anubis
ReesePie83
Anubis
Level 69
God Stats
3W - 2L
1,439 SR
Queue Stats
351W - 380L
1,401 Elo+
Party 1
Jing Wei
Jing Wei
Saddian
Jing Wei
Level 106
God Stats
4W - 8L
1,309 SR
Queue Stats
516W - 542L
1,402 Elo+
Party 1
Thor
Thor
ZoraAzuma
Thor
Level 87
God Stats
1W - 3L
1,246 SR
Queue Stats
230W - 210L
1,493 Elo+
Party 2
Amaterasu
Amaterasu
hyperares
Amaterasu
Level 47
God Stats
1W - 2L
1,482 SR
Queue Stats
57W - 58L
1,451 Elo+
Party 2
Team Averages
Level 91
1,410 SR
1,433 Elo+

VS

Team Averages
Level 110
1,380 SR
1,415 Elo+
Danzaburou
Danzaburou
D-Ninja-Nuts
Danzaburou
Level 112
God Stats
4W - 1L
1,501 SR
Queue Stats
93W - 80L
1,420 Elo+
Party 3
Sun Wukong
Sun Wukong
LeDenisCoderre0
Sun Wukong
Level 148
God Stats
8W - 5L
1,476 SR
Queue Stats
260W - 274L
1,369 Elo+
Solo
Atlas
Atlas
TtvDrakyll1972
Atlas
Level 157
God Stats
1W - 0L
1,172 SR
Queue Stats
229W - 230L
1,408 Elo+
Party 3
Raijin
Raijin
crow1776
Raijin
Level 67
God Stats
1W - 2L
1,205 SR
Queue Stats
54W - 45L
1,447 Elo+
Solo
Anhur
Anhur
ghostshadow82
Anhur
Level 67
God Stats
4W - 2L
1,549 SR
Queue Stats
364W - 393L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 8
10,189
728
9,978
14,159
5,281
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
ReesePie83
Anubis
18
3 / 4 / 11
10,409
744
10,572
12,661
5,850
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Saddian
Jing Wei
17
8 / 8 / 7
10,229
731
15,812
15,061
5,525
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
15
2 / 8 / 7
9,232
659
10,044
15,633
6,169
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
hyperares
Amaterasu
17
6 / 5 / 6
10,496
750
10,097
25,611
26,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D-Ninja-Nuts
Danzaburou
15
3 / 7 / 15
10,563
755
13,799
13,420
4,568
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
LeDenisCoderre0
Sun Wukong
20
9 / 3 / 13
11,867
848
12,066
21,948
23,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
4 / 4 / 19
12,137
867
16,009
14,796
15,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
crow1776
Raijin
18
6 / 3 / 13
10,953
782
14,178
8,797
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
10 / 7 / 10
11,615
830
14,290
14,413
5,551
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
102
24
Kills
32
33
Deaths
24
39
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
D-Ninja-Nuts
Danzaburou
3
7
15
1.5
W
Sun Wukong
LeDenisCoderre0
Sun Wukong
9
3
13
5.17
L
5
8
8
1.13
L
Anubis
ReesePie83
Anubis
3
4
11
2.13
L
Jing Wei
Saddian
Jing Wei
8
8
7
1.44
W
4
4
19
3.38
L
Thor
2
8
7
0.69
W
Raijin
crow1776
Raijin
6
3
13
4.17
W
10
7
10
2.14
L
Amaterasu
hyperares
Amaterasu
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,503
Damage
70,342
83,125
Taken
73,374
49,777
Mitigated
51,938
20,482
Healing
26,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
D-Ninja-Nuts
Danzaburou
13,799
8,962
926
1,994
13,420
4,568
1,555
1,631
11,161
40
26,460
W
Sun Wukong
LeDenisCoderre0
Sun Wukong
12,066
1,587
1,263
9,304
21,948
23,052
446
3,689
18,109
0
26,759
L
9,978
1,267
640
1,610
14,159
5,281
279
3,940
9,810
0
13,299
L
Anubis
ReesePie83
Anubis
10,572
483
64
3,524
12,661
5,850
343
4,938
7,306
32,164
0
L
Jing Wei
Saddian
Jing Wei
15,812
9,327
954
1,429
15,061
5,525
489
5,814
8,886
0
26,864
W
16,009
3,156
1,267
3,720
14,796
15,157
484
1,806
12,852
34,276
0
L
Thor
10,044
663
1,766
1,243
15,633
6,169
0
5,428
9,695
0
22,134
W
Raijin
crow1776
Raijin
14,178
2,740
1,945
2,013
8,797
3,610
1,078
1,486
6,975
24,184
0
W
14,290
6,990
1,835
2,166
14,413
5,551
1,742
1,960
11,993
0
26,236
L
Amaterasu
hyperares
Amaterasu
10,097
4,850
343
8,909
25,611
26,952
72
9,047
15,708
0
15,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,555
Gold Earned
57,135
121
Minions Killed
149
0
Camps Cleared
0
1,130,930
Distance Traveled
1,167,337
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,563
755
25
2
0
203,775
0
W
Sun Wukong
11,867
848
28
2
0
282,158
1
L
Serqet
10,189
728
16
1
0
236,495
1
L
Anubis
10,409
744
54
4
0
194,533
1
L
Jing Wei
10,229
731
17
1
0
200,097
0
W
Atlas
12,137
867
37
3
0
245,253
0
L
Thor
9,232
659
22
2
0
225,854
0
W
Raijin
10,953
782
35
3
0
213,821
0
W
Anhur
11,615
830
24
2
0
222,330
0
L
Amaterasu
10,496
750
12
1
0
273,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role