Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ItsJustSoul Now
Achilles
Level 24
God Stats
73W - 53L
1,503 SR
Queue Stats
109W - 90L
1,358 Elo+
Party 2
Ganesha
Ganesha
Kiamantur
Ganesha
Level 149
God Stats
6W - 7L
1,405 SR
Queue Stats
630W - 663L
1,358 Elo+
Solo
Charybdis
Charybdis
MRgold1502367
Charybdis
Level 103
God Stats
66W - 52L
1,493 SR
Queue Stats
317W - 268L
1,405 Elo+
Party 2
Chang'e
Chang'e
NexusKun475
Chang'e
Level 85
God Stats
41W - 28L
1,482 SR
Queue Stats
328W - 295L
1,396 Elo+
Party 2
Team Averages
Level 98
1,477 SR
1,404 Elo+

VS

Team Averages
Level 87
1,490 SR
1,404 Elo+
Izanami
Izanami
Emperor_Spence
Izanami
Level 36
God Stats
8W - 13L
1,419 SR
Queue Stats
97W - 117L
1,318 Elo+
Solo
Atlas
Atlas
SentientAimbot
Atlas
Level 141
God Stats
8W - 6L
1,584 SR
Queue Stats
494W - 534L
1,358 Elo+
Party 1
Eset
Eset
fireballdragon0
Eset
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,529 Elo+
Party 3
Cerberus
Cerberus
jedidragon0
Cerberus
Level 58
God Stats
1W - 2L
1,460 SR
Queue Stats
6W - 7L
1,412 Elo+
Party 3
Athena
Athena
nantotoro_-
Athena
Level 147
God Stats
29W - 25L
1,487 SR
Queue Stats
170W - 181L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
4 / 4 / 7
9,056
566
9,475
12,231
4,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
12
0 / 1 / 6
7,521
470
4,500
12,661
6,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
Kiamantur
Ganesha
12
1 / 4 / 7
7,368
461
4,186
12,317
12,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
MRgold1502367
Charybdis
17
11 / 0 / 3
10,357
647
9,395
10,592
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
NexusKun475
Chang'e
14
8 / 0 / 6
9,116
570
8,148
8,378
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 2
5,644
353
3,860
5,505
1,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
1 / 5 / 1
6,382
399
4,039
13,901
7,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 7 / 2
6,473
405
6,131
9,964
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
jedidragon0
Cerberus
13
2 / 3 / 3
7,915
495
8,944
11,051
6,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
12
5 / 3 / 0
7,622
476
4,972
9,887
4,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
24
Kills
8
9
Deaths
24
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
4
7
1.88
L
0
6
2
0.17
W
Achilles
0
1
6
3
W
Ganesha
Kiamantur
Ganesha
1
4
7
1.13
W
Charybdis
MRgold1502367
Charybdis
11
0
3
12.5
W
Chang'e
NexusKun475
Chang'e
8
0
6
11
L
1
5
1
0.3
L
0
7
2
0.14
L
Cerberus
jedidragon0
Cerberus
2
3
3
1.17
L
Athena
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,704
Damage
27,946
56,179
Taken
50,308
29,837
Mitigated
22,313
24,052
Healing
11,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,475
2,041
0
4,328
12,231
4,688
667
4,462
7,580
0
52,337
L
3,860
2,371
0
272
5,505
1,276
0
1,365
4,037
0
16,605
W
Achilles
4,500
1,053
0
3,948
12,661
6,199
157
7,450
4,598
0
30,601
W
Ganesha
Kiamantur
Ganesha
4,186
650
251
1,073
12,317
12,909
230
3,566
8,619
25,375
0
W
Charybdis
MRgold1502367
Charybdis
9,395
5,543
0
6,236
10,592
3,297
4,656
3,206
7,291
0
72,149
W
Chang'e
NexusKun475
Chang'e
8,148
321
3,020
5,196
8,378
2,744
734
4,252
3,938
46,990
0
L
4,039
993
481
2,294
13,901
7,531
68
1,291
12,359
22,946
0
L
6,131
666
697
1,570
9,964
2,796
303
3,378
6,355
33,789
0
L
Cerberus
jedidragon0
Cerberus
8,944
164
0
3,833
11,051
6,692
568
2,296
8,231
46,384
0
L
Athena
4,972
1,105
0
1,965
9,887
4,018
212
3,240
6,407
32,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,418
Gold Earned
34,036
412
Minions Killed
315
0
Camps Cleared
0
1,520,312
Distance Traveled
1,237,737
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,056
566
98
6
0
301,395
1
L
Izanami
5,644
353
30
2
0
141,510
0
W
Achilles
7,521
470
46
3
0
340,203
0
W
Ganesha
7,368
461
26
2
0
256,219
0
W
Charybdis
10,357
647
162
10
0
290,368
2
W
Chang'e
9,116
570
80
5
0
332,127
0
L
Atlas
6,382
399
21
1
0
273,246
1
L
Eset
6,473
405
65
4
0
256,547
0
L
Cerberus
7,915
495
133
8
0
277,371
2
L
Athena
7,622
476
66
4
0
289,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role