Player Matchup

Ra
Ra
DA S0LUTI0N
Ra
Level 152
God Stats
2W - 4L
1,509 SR
Queue Stats
244W - 240L
1,643 Elo+
Party 1
Atlas
Atlas
EasyDelete
Atlas
Level 142
God Stats
1W - 3L
1,397 SR
Queue Stats
905W - 858L
1,555 Elo+
Party 1
Tyr
Tyr
MetalHead6860
Tyr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 80L
1,456 Elo+
Party 1
Ymir
Ymir
Rickcharlie
Ymir
Level 148
God Stats
14W - 9L
1,540 SR
Queue Stats
577W - 597L
1,545 Elo+
Solo
Serqet
Serqet
Unmotivated
Serqet
Level 158
God Stats
4W - 2L
1,525 SR
Queue Stats
163W - 181L
1,496 Elo+
Solo
Team Averages
Level 145
1,494 SR
1,539 Elo+

VS

Team Averages
Level 103
1,504 SR
1,501 Elo+
Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
Brothers1less35
Artio
Level 89
God Stats
1W - 1L
1,706 SR
Queue Stats
43W - 30L
1,591 Elo+
Party 2
Persephone
Persephone
Corvere992619
Persephone
Level 35
God Stats
1W - 0L
1,472 SR
Queue Stats
16W - 18L
1,389 Elo+
Party 2
Chaac
Chaac
Sadboii666
Chaac
Level 107
God Stats
2W - 2L
1,632 SR
Queue Stats
45W - 42L
1,519 Elo+
Party 3
Kukulkan
Kukulkan
SomePuppys
Kukulkan
Level 155
God Stats
1W - 2L
1,210 SR
Queue Stats
53W - 53L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 6
8,788
879
12,027
10,581
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
13
3 / 7 / 4
8,048
805
7,103
14,586
14,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 6 / 1
6,799
680
4,059
13,281
11,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 5 / 3
6,565
657
1,853
13,912
11,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Serqet
13
4 / 6 / 3
7,265
727
6,967
13,733
7,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
2 / 1 / 16
8,435
844
8,656
8,086
3,642
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
8 / 4 / 15
9,482
948
10,002
14,459
15,945
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
Corvere992619
Persephone
15
3 / 2 / 17
9,345
935
9,770
7,248
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
17
10 / 2 / 15
10,594
1,059
19,182
14,774
10,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Kukulkan
SomePuppys
Kukulkan
17
6 / 1 / 16
9,865
987
14,197
7,905
2,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
108
10
Kills
29
29
Deaths
10
17
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
1
16
10
W
8
4
15
3.88
W
Persephone
Corvere992619
Persephone
3
2
17
5.75
L
2
5
6
1
L
Atlas
3
7
4
0.71
L
1
6
1
0.25
L
0
5
3
0.3
W
Chaac
10
2
15
8.75
W
Kukulkan
SomePuppys
Kukulkan
6
1
16
14
L
Serqet
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,009
Damage
61,807
66,093
Taken
52,472
48,658
Mitigated
35,434
14,974
Healing
30,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,656
706
6,343
4,001
8,086
3,642
1,306
3,738
3,841
14,551
0
W
10,002
1,034
2,768
4,137
14,459
15,945
260
5,181
8,879
15,221
0
W
Persephone
Corvere992619
Persephone
9,770
694
226
1,215
7,248
2,475
224
2,449
4,434
22,260
0
L
12,027
663
4,204
3,267
10,581
4,524
0
6,082
4,370
40,875
0
L
Atlas
7,103
1,000
217
1,090
14,586
14,132
0
10,922
3,335
9,624
0
L
4,059
895
1,320
2,364
13,281
11,158
0
7,174
5,613
0
6,996
L
1,853
179
0
395
13,912
11,699
0
8,227
5,027
4,551
0
W
Chaac
19,182
2,537
798
7,809
14,774
10,565
812
5,002
8,864
0
30,661
W
Kukulkan
SomePuppys
Kukulkan
14,197
1,206
1,019
1,945
7,905
2,807
1,362
3,935
2,952
30,141
0
L
Serqet
6,967
623
546
1,571
13,733
7,145
0
9,536
3,824
0
6,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,465
Gold Earned
47,721
73
Minions Killed
119
0
Camps Cleared
0
776,659
Distance Traveled
1,053,832
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,435
844
11
1
0
223,912
2
W
Artio
9,482
948
7
1
0
191,083
0
W
Persephone
9,345
935
30
3
0
206,991
0
L
Ra
8,788
879
57
6
0
183,202
0
L
Atlas
8,048
805
4
0
0
154,649
0
L
Tyr
6,799
680
10
1
0
166,655
0
L
Ymir
6,565
657
1
0
0
112,079
0
W
Chaac
10,594
1,059
28
3
0
232,335
1
W
Kukulkan
9,865
987
43
4
0
199,511
0
L
Serqet
7,265
727
1
0
0
160,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role