Player Matchup

Bellona
Bellona
 
Bellona
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DiaHard70
Thanatos
Level 103
God Stats
3W - 1L
1,520 SR
Queue Stats
106W - 94L
1,560 Elo+
Solo
Xbalanque
Xbalanque
KarkulkaxD
Xbalanque
Level 69
God Stats
1W - 1L
1,321 SR
Queue Stats
69W - 65L
1,520 Elo+
Party 1
Zeus
Zeus
hyltbring
Zeus
Level 127
God Stats
5W - 8L
1,370 SR
Queue Stats
339W - 368L
1,465 Elo+
Solo
Guan Yu
Guan Yu
jacob1607
Guan Yu
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 67L
1,515 Elo+
Party 1
Team Averages
Level 103
1,442 SR
1,512 Elo+

VS

Team Averages
Level 116
1,466 SR
1,465 Elo+
Hercules
Hercules
DuschlR
Hercules
Level 128
God Stats
0W - 3L
1,198 SR
Queue Stats
194W - 188L
1,491 Elo+
Party 2
Chang'e
Chang'e
Kaban1us
Chang'e
Level 98
God Stats
3W - 4L
1,515 SR
Queue Stats
118W - 121L
1,448 Elo+
Solo
Zhong Kui
Zhong Kui
PrO-ScHwaMa_97
Zhong Kui
Level 109
God Stats
1W - 5L
1,265 SR
Queue Stats
86W - 84L
1,529 Elo+
Party 2
Thoth
Thoth
Schiefweger_1999
Thoth
Level 141
God Stats
4W - 1L
1,924 SR
Queue Stats
200W - 196L
1,496 Elo+
Party 2
Heimdallr
Heimdallr
grulla11
Heimdallr
Level 106
God Stats
0W - 1L
1,426 SR
Queue Stats
15W - 17L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
4 / 4 / 18
14,528
692
19,410
30,652
41,783
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
DiaHard70
Thanatos
19
9 / 10 / 9
13,790
657
17,244
23,705
18,946
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
KarkulkaxD
Xbalanque
20
4 / 6 / 19
14,044
669
32,725
22,755
13,771
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
20
8 / 3 / 18
14,521
691
47,542
13,591
7,199
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
jacob1607
Guan Yu
20
4 / 3 / 19
14,506
691
13,289
34,080
61,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DuschlR
Hercules
20
6 / 3 / 16
13,792
657
16,904
43,972
55,828
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chang'e
Kaban1us
Chang'e
17
2 / 8 / 8
11,489
547
9,642
23,991
18,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
PrO-ScHwaMa_97
Zhong Kui
20
7 / 7 / 10
14,165
675
33,508
30,049
25,653
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
4 / 6 / 13
13,176
627
18,891
18,491
7,911
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
grulla11
Heimdallr
20
7 / 5 / 13
13,462
641
28,339
23,389
11,371
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
86
29
Kills
26
26
Deaths
29
83
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
4
18
3.25
W
Thanatos
DiaHard70
Thanatos
9
10
9
1.35
L
Hercules
DuschlR
Hercules
6
3
16
4.67
L
Chang'e
Kaban1us
Chang'e
2
8
8
0.75
W
Xbalanque
KarkulkaxD
Xbalanque
4
6
19
2.25
L
Zhong Kui
PrO-ScHwaMa_97
Zhong Kui
7
7
10
1.71
L
4
6
13
1.75
L
Heimdallr
grulla11
Heimdallr
7
5
13
2.7
W
Zeus
8
3
18
5.67
W
Guan Yu
jacob1607
Guan Yu
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,210
Damage
107,284
124,783
Taken
139,892
142,737
Mitigated
119,695
61,333
Healing
70,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
19,410
4,069
6,087
6,623
30,652
41,783
328
14,870
15,782
0
31,581
W
Thanatos
DiaHard70
Thanatos
17,244
2,158
1,409
11,181
23,705
18,946
457
11,204
12,501
0
24,930
L
Hercules
DuschlR
Hercules
16,904
4,930
3,205
18,269
43,972
55,828
1,370
13,694
30,278
0
32,953
L
Chang'e
Kaban1us
Chang'e
9,642
239
13,539
7,326
23,991
18,932
0
9,146
14,845
21,270
0
W
Xbalanque
KarkulkaxD
Xbalanque
32,725
15,841
2,613
4,036
22,755
13,771
3,929
12,212
10,543
0
81,386
L
Zhong Kui
PrO-ScHwaMa_97
Zhong Kui
33,508
3,437
6,719
11,896
30,049
25,653
607
11,168
18,881
52,769
0
L
18,891
1,200
2,681
1,781
18,491
7,911
460
6,541
11,950
40,088
0
L
Heimdallr
grulla11
Heimdallr
28,339
7,843
1,432
3,539
23,389
11,371
1,352
7,137
16,252
0
59,222
W
Zeus
47,542
2,245
2,700
2,042
13,591
7,199
953
8,568
5,023
77,766
0
W
Guan Yu
jacob1607
Guan Yu
13,289
1,524
12,260
12,382
34,080
61,038
360
15,187
18,893
819
30,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,389
Gold Earned
66,084
228
Minions Killed
199
0
Camps Cleared
0
2,002,096
Distance Traveled
1,810,075
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,528
692
23
1
0
405,131
4
W
Thanatos
13,790
657
15
1
0
436,980
3
L
Hercules
13,792
657
27
1
0
409,734
0
L
Chang'e
11,489
547
23
1
0
338,865
0
W
Xbalanque
14,044
669
93
4
0
356,734
4
L
Zhong Kui
14,165
675
52
2
0
352,411
0
L
Thoth
13,176
627
40
2
0
352,844
0
L
Heimdallr
13,462
641
57
3
0
356,221
5
W
Zeus
14,521
691
80
4
0
397,053
7
W
Guan Yu
14,506
691
17
1
0
406,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role