Player Matchup

Sobek
Sobek
DaemonFR
Sobek
Level 118
God Stats
3W - 2L
1,560 SR
Queue Stats
5W - 8L
1,421 Elo+
Party 1
Anhur
Anhur
DrNyx
Anhur
Level 146
God Stats
2W - 0L
1,882 SR
Queue Stats
4W - 7L
1,454 Elo+
Party 1
Tiamat
Tiamat
Eolgie
Tiamat
Level 59
God Stats
1W - 0L
1,394 SR
Queue Stats
2W - 4L
1,173 Elo+
Solo
Awilix
Awilix
SacDeCourses
Awilix
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,421 Elo+
Party 1
Team Averages
Level 112
1,584 SR
1,367 Elo+

VS

Team Averages
Level 77
1,404 SR
1,416 Elo+
Neith
Neith
BESAKAAAAAAAAAS
Neith
Level 124
God Stats
0W - 1L
1,308 SR
Queue Stats
0W - 2L
1,399 Elo+
Party 3
Hel
Hel
Googl3LT
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
Gruckius69
Fenrir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,365 Elo+
Party 2
Ymir
Ymir
TheSannic
Ymir
Level 120
God Stats
0W - 1L
1,308 SR
Queue Stats
0W - 2L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DaemonFR
Sobek
14
3 / 0 / 6
9,741
886
4,290
12,312
15,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
DrNyx
Anhur
16
8 / 2 / 5
10,199
927
14,937
7,510
3,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Eolgie
Tiamat
14
0 / 1 / 8
8,762
797
7,506
8,261
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
16
3 / 1 / 4
9,674
879
4,880
5,534
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,756
705
8,236
9,196
3,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 0
7,634
694
4,319
6,722
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Gruckius69
Fenrir
13
2 / 3 / 0
7,823
711
5,111
12,073
3,644
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
13
0 / 3 / 2
7,466
679
2,831
8,801
8,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
14
Kills
4
4
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Sobek
DaemonFR
Sobek
3
0
6
6
W
Anhur
DrNyx
Anhur
8
2
5
5.25
W
Tiamat
Eolgie
Tiamat
0
1
8
4
L
0
3
0
0
L
Fenrir
Gruckius69
Fenrir
2
3
0
0.67
W
Awilix
3
1
4
5
L
Ymir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,613
Damage
20,497
33,617
Taken
36,792
26,438
Mitigated
17,470
8,794
Healing
6,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,236
2,599
0
804
9,196
3,194
0
1,490
7,706
0
25,638
W
Sobek
DaemonFR
Sobek
4,290
204
0
3,207
12,312
15,900
941
3,916
8,396
14,079
0
W
Anhur
DrNyx
Anhur
14,937
8,377
0
220
7,510
3,201
2,920
272
7,238
0
46,710
W
Tiamat
Eolgie
Tiamat
7,506
675
129
4,244
8,261
4,796
258
1,580
6,681
30,326
0
L
4,319
438
2,061
1,887
6,722
2,052
0
2,730
3,992
29,788
0
L
Fenrir
Gruckius69
Fenrir
5,111
1,420
0
925
12,073
3,644
0
4,331
7,742
0
14,071
W
Awilix
4,880
863
0
994
5,534
2,541
1,411
1,680
3,854
0
26,588
L
Ymir
2,831
203
0
546
8,801
8,580
0
3,593
5,208
11,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,376
Gold Earned
30,679
193
Minions Killed
136
9
Camps Cleared
6
895,599
Distance Traveled
741,541
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,756
705
33
3
1
166,038
0
W
Sobek
9,741
886
14
1
0
238,043
2
W
Anhur
10,199
927
74
7
2
205,258
4
W
Tiamat
8,762
797
54
5
3
218,372
1
L
Hel
7,634
694
67
6
3
181,655
0
L
Fenrir
7,823
711
16
1
2
207,228
0
W
Awilix
9,674
879
51
5
4
233,926
2
L
Ymir
7,466
679
20
2
0
186,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role