Player Matchup

Ganesha
Ganesha
Diamond III
AidanIsLost
Ganesha
Diamond III
Level 138
God Stats
2W - 5L
1,421 SR
Queue Stats
780W - 772L
2,136 MMR
Solo
Discordia
Discordia
Diamond V
FIRECARD34
Discordia
Diamond V
Level 154
God Stats
0W - 1L
1,666 SR
Queue Stats
124W - 114L
2,219 MMR
Party 1
King Arthur
King Arthur
Diamond III
Flaccid_Lad
King Arthur
Diamond III
Level 160
God Stats
14W - 22L
1,588 SR
Queue Stats
193W - 178L
2,170 MMR
Solo
Hachiman
Hachiman
Platinum I
Kiinng_I
Hachiman
Platinum I
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 51L
2,348 MMR
Party 1
Thanatos
Thanatos
Diamond III
relepe
Thanatos
Diamond III
Level 149
God Stats
1W - 5L
1,389 SR
Queue Stats
235W - 228L
2,164 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,513 SR
2,207 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,604 SR
2,087 MMR
Neith
Neith
Diamond IV
 
Neith
Diamond IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Masters
Ktownkriminal47
Gilgamesh
Masters
Level 159
God Stats
33W - 45L
1,549 SR
Queue Stats
841W - 849L
2,202 MMR
Solo
Loki
Loki
Diamond II
Paannni
Loki
Diamond II
Level 153
God Stats
37W - 47L
1,563 SR
Queue Stats
583W - 582L
2,285 MMR
Solo
Scylla
Scylla
Platinum I
ShyAppendix
Scylla
Platinum I
Level 128
God Stats
2W - 1L
1,804 SR
Queue Stats
63W - 42L
2,253 MMR
Solo
Athena
Athena
Diamond III
xlGod 0f Warlx
Athena
Diamond III
Level 158
God Stats
13W - 12L
1,604 SR
Queue Stats
724W - 707L
2,195 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AidanIsLost
Ganesha
17
1 / 7 / 12
11,548
444
7,638
29,608
42,524
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
FIRECARD34
Discordia
18
3 / 9 / 7
12,450
479
12,455
17,881
7,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Flaccid_Lad
King Arthur
20
8 / 6 / 5
13,232
509
24,610
32,345
35,538
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Kiinng_I
Hachiman
20
5 / 8 / 4
13,688
526
22,358
27,191
11,557
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
relepe
Thanatos
20
9 / 6 / 8
14,404
554
17,875
25,964
10,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ArtioCamazotzGeb

VS

Bans
CliodhnaTiamatOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
10 / 4 / 12
15,841
609
26,995
18,969
10,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Ktownkriminal47
Gilgamesh
20
7 / 6 / 17
15,464
595
24,526
30,573
32,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Paannni
Loki
20
13 / 8 / 14
16,061
618
17,125
22,993
8,510
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
20
4 / 4 / 17
14,553
560
25,318
20,429
6,498
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
1 / 4 / 25
13,642
525
10,436
38,332
54,916
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
120
26
Kills
35
36
Deaths
26
36
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
4
12
4
L
Ganesha
AidanIsLost
Ganesha
1
7
12
1
L
Discordia
FIRECARD34
Discordia
3
9
7
0.72
L
King Arthur
Flaccid_Lad
King Arthur
8
6
5
1.75
L
Hachiman
Kiinng_I
Hachiman
5
8
4
0.88
W
Gilgamesh
Ktownkriminal47
Gilgamesh
7
6
17
2.58
W
Loki
Paannni
Loki
13
8
14
2.5
W
Scylla
4
4
17
3.13
L
Thanatos
relepe
Thanatos
9
6
8
2.17
W
1
4
25
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,936
Damage
104,400
132,989
Taken
131,296
107,466
Mitigated
112,751
44,839
Healing
43,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
26,995
10,601
0
9,684
18,969
10,164
5,084
4,469
14,423
0
133,816
L
Ganesha
AidanIsLost
Ganesha
7,638
566
1,184
5,694
29,608
42,524
0
12,296
16,761
27,417
0
L
Discordia
FIRECARD34
Discordia
12,455
128
0
2,200
17,881
7,213
0
6,260
11,366
77,042
0
L
King Arthur
Flaccid_Lad
King Arthur
24,610
2,787
0
6,418
32,345
35,538
21
7,912
23,688
17,302
86,272
L
Hachiman
Kiinng_I
Hachiman
22,358
14,406
0
6,962
27,191
11,557
3,055
7,722
19,118
0
117,336
W
Gilgamesh
Ktownkriminal47
Gilgamesh
24,526
3,233
0
9,560
30,573
32,663
751
5,510
24,942
13,104
76,710
W
Loki
Paannni
Loki
17,125
2,649
0
6,004
22,993
8,510
3,519
3,357
19,506
0
109,355
W
Scylla
25,318
4,298
424
6,815
20,429
6,498
3,053
4,602
15,462
129,018
0
L
Thanatos
relepe
Thanatos
17,875
1,590
0
22,381
25,964
10,634
42
6,486
19,257
0
97,785
W
10,436
3,667
0
10,634
38,332
54,916
817
9,448
28,416
48,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,322
Gold Earned
75,561
681
Minions Killed
636
0
Camps Cleared
0
2,376,706
Distance Traveled
2,455,081
30
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,841
609
161
6
0
443,113
8
L
Ganesha
11,548
444
3
0
0
474,042
6
L
Discordia
12,450
479
179
7
0
450,723
7
L
King Arthur
13,232
509
179
7
0
486,533
4
L
Hachiman
13,688
526
173
7
0
439,647
7
W
Gilgamesh
15,464
595
142
5
0
529,246
8
W
Loki
16,061
618
126
5
0
517,053
11
W
Scylla
14,553
560
158
6
0
486,811
16
L
Thanatos
14,404
554
147
6
0
525,761
6
W
Athena
13,642
525
49
2
0
478,858
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role