Player Matchup

Ymir
Ymir
IMNOTFUGINLEAVIN
Ymir
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 7L
1,529 Elo+
Party 3
Vamana
Vamana
PooChute69
Vamana
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,790 Elo+
Party 4
Artemis
Artemis
Rabbi Smallwood
Artemis
Level 127
God Stats
29W - 30L
1,650 SR
Queue Stats
49W - 58L
1,457 Elo+
Party 4
Awilix
Awilix
cwal7g
Awilix
Level 66
God Stats
18W - 18L
1,408 SR
Queue Stats
156W - 181L
1,448 Elo+
Party 3
Chang'e
Chang'e
turnt llama
Chang'e
Level 19
God Stats
2W - 1L
1,520 SR
Queue Stats
3W - 5L
1,280 Elo+
Party 4
Team Averages
Level 46
1,516 SR
1,501 Elo+

VS

Team Averages
Level 49
1,466 SR
1,351 Elo+
Xbalanque
Xbalanque
CrowCompany
Xbalanque
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,334 Elo+
Party 1
Anubis
Anubis
El-chapo1955
Anubis
Level 22
God Stats
26W - 26L
1,418 SR
Queue Stats
49W - 67L
1,273 Elo+
Party 2
Loki
Loki
Itz-Sebas2001
Loki
Level 21
God Stats
32W - 39L
1,477 SR
Queue Stats
76W - 104L
1,287 Elo+
Party 2
Hera
Hera
Kanguro-azteca
Hera
Level 47
God Stats
0W - 4L
1,278 SR
Queue Stats
223W - 299L
1,194 Elo+
Party 2
Tyr
Tyr
MajorasFlaskk
Tyr
Level 148
God Stats
9W - 5L
1,655 SR
Queue Stats
173W - 138L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
8,644
455
1,680
16,395
6,688
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
PooChute69
Vamana
18
5 / 1 / 8
11,458
603
10,077
14,884
8,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 5 / 5
9,392
494
6,982
7,317
1,893
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
cwal7g
Awilix
17
11 / 5 / 9
11,727
617
17,470
15,755
5,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chang'e
turnt llama
Chang'e
17
12 / 4 / 14
11,835
623
19,399
14,461
4,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CrowCompany
Xbalanque
16
9 / 5 / 2
10,307
542
13,614
18,143
6,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
11
3 / 7 / 1
7,587
399
7,548
12,178
5,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 7 / 3
6,507
342
2,798
8,195
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 8 / 1
7,290
384
5,011
11,932
3,506
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 5 / 8
9,969
525
15,291
23,335
17,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
35
32
Kills
20
20
Deaths
32
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
CrowCompany
Xbalanque
9
5
2
2
L
Anubis
3
7
1
0.5
W
1
5
3
0.5
L
0
7
3
0.21
L
1
8
1
0.19
L
7
5
8
2.2
W
Vamana
PooChute69
Vamana
5
1
8
9
W
3
5
5
1.1
W
Awilix
cwal7g
Awilix
11
5
9
3.1
W
Chang'e
turnt llama
Chang'e
12
4
14
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,608
Damage
44,262
68,812
Taken
73,783
26,783
Mitigated
36,594
24,387
Healing
19,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
CrowCompany
Xbalanque
13,614
9,388
0
4,857
18,143
6,804
0
3,699
14,444
0
59,223
L
Anubis
7,548
892
0
2,947
12,178
5,916
528
3,787
8,391
30,898
0
W
1,680
749
413
4,515
16,395
6,688
1,303
1,064
15,331
39,905
0
L
2,798
660
486
1,139
8,195
2,375
447
2,432
5,763
0
11,845
L
5,011
1,368
180
839
11,932
3,506
414
2,739
9,193
40,348
0
L
15,291
2,317
0
9,007
23,335
17,993
37
8,422
14,913
0
52,851
W
Vamana
PooChute69
Vamana
10,077
5,261
0
6,716
14,884
8,575
1,094
4,809
10,075
0
75,952
W
6,982
1,915
0
299
7,317
1,893
3,102
311
7,006
0
44,696
W
Awilix
cwal7g
Awilix
17,470
7,967
0
2,994
15,755
5,411
1,136
1,734
14,021
0
59,123
W
Chang'e
turnt llama
Chang'e
19,399
2,943
2,064
7,386
14,461
4,216
429
4,641
9,820
65,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,056
Gold Earned
41,660
484
Minions Killed
308
0
Camps Cleared
0
1,790,791
Distance Traveled
1,495,456
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,307
542
103
5
0
318,139
0
L
Anubis
7,587
399
47
2
0
207,834
0
W
Ymir
8,644
455
76
4
0
335,552
5
L
Loki
6,507
342
24
1
0
280,076
2
L
Hera
7,290
384
63
3
0
299,974
0
L
Tyr
9,969
525
71
4
0
389,433
6
W
Vamana
11,458
603
150
8
0
389,527
5
W
Artemis
9,392
494
82
4
0
283,098
6
W
Awilix
11,727
617
76
4
0
437,015
0
W
Chang'e
11,835
623
100
5
0
345,599
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role