Player Matchup

Geb
Geb
 
Geb
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Chaacnorrys
Artio
Level 107
God Stats
40W - 18L
1,668 SR
Queue Stats
102W - 91L
1,589 Elo+
Party 2
Agni
Agni
Lichiekunst
Agni
Level 59
God Stats
5W - 6L
1,431 SR
Queue Stats
82W - 87L
1,612 Elo+
Party 2
Serqet
Serqet
miniReke
Serqet
Level 27
God Stats
1W - 3L
1,177 SR
Queue Stats
64W - 49L
1,676 Elo+
Party 2
Chernobog
Chernobog
Ωnψχþгΐmє
Chernobog
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 51L
1,668 Elo+
Party 2
Team Averages
Level 53
1,455 SR
1,609 Elo+

VS

Team Averages
Level 42
1,663 SR
1,454 Elo+
Nemesis
Nemesis
AZPHALT
Nemesis
Level 41
God Stats
19W - 16L
1,566 SR
Queue Stats
143W - 143L
1,496 Elo+
Solo
Hel
Hel
BluePiggy
Hel
Level 49
God Stats
4W - 2L
1,658 SR
Queue Stats
91W - 85L
1,467 Elo+
Party 1
Izanami
Izanami
HyperTank LP
Izanami
Level 46
God Stats
6W - 13L
1,422 SR
Queue Stats
37W - 45L
1,412 Elo+
Party 3
Ah Puch
Ah Puch
ScorpionSin
Ah Puch
Level 18
God Stats
2W - 1L
1,869 SR
Queue Stats
15W - 16L
1,440 Elo+
Party 3
Ares
Ares
Stenne
Ares
Level 55
God Stats
1W - 1L
1,798 SR
Queue Stats
108W - 95L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
3 / 2 / 11
6,948
579
3,910
9,542
5,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 0 / 2
7,100
592
4,533
7,749
5,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 0 / 3
6,356
530
2,347
4,288
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
miniReke
Serqet
12
3 / 0 / 2
6,903
575
4,377
7,552
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chernobog
14
15 / 2 / 5
8,690
724
19,328
12,704
4,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AZPHALT
Nemesis
10
0 / 4 / 3
5,709
476
4,368
9,769
3,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 5 / 0
5,504
459
2,922
6,919
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
HyperTank LP
Izanami
8
3 / 7 / 1
5,563
464
7,761
9,681
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
ScorpionSin
Ah Puch
10
0 / 1 / 0
5,646
471
4,030
7,033
2,006
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Stenne
Ares
7
1 / 6 / 2
4,985
415
6,526
14,411
9,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
23
Kills
4
4
Deaths
23
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
2
11
4.25
L
Nemesis
AZPHALT
Nemesis
0
4
3
0.38
L
0
5
0
0
W
1
0
2
2
L
Izanami
HyperTank LP
Izanami
3
7
1
0.5
W
1
0
3
2.5
L
Ah Puch
ScorpionSin
Ah Puch
0
1
0
0
L
Ares
Stenne
Ares
1
6
2
0.33
W
Serqet
miniReke
Serqet
3
0
2
4
W
Chernobog
15
2
5
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,495
Damage
25,607
41,835
Taken
47,813
20,012
Mitigated
17,931
17,603
Healing
9,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,910
1,093
0
1,938
9,542
5,682
0
1,760
7,726
15,274
0
L
Nemesis
AZPHALT
Nemesis
4,368
2,297
0
734
9,769
3,117
0
2,490
7,101
164
34,569
L
2,922
133
0
1,583
6,919
1,287
0
449
6,212
24,983
0
W
4,533
77
0
4,948
7,749
5,658
0
4,030
3,719
35,126
0
L
Izanami
HyperTank LP
Izanami
7,761
4,853
0
907
9,681
1,655
0
380
9,214
0
30,317
W
2,347
110
0
1,409
4,288
1,380
78
1,163
2,969
31,319
0
L
Ah Puch
ScorpionSin
Ah Puch
4,030
522
0
3,341
7,033
2,006
0
3,624
2,922
27,773
0
L
Ares
Stenne
Ares
6,526
1,032
352
2,700
14,411
9,866
0
3,182
11,229
11,002
0
W
Serqet
miniReke
Serqet
4,377
1,171
0
4,388
7,552
2,516
0
1,438
6,048
0
41,556
W
Chernobog
19,328
13,118
0
4,920
12,704
4,776
188
4,911
7,746
0
56,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,997
Gold Earned
27,407
354
Minions Killed
235
0
Camps Cleared
0
1,266,917
Distance Traveled
1,108,492
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,948
579
17
1
0
246,301
6
L
Nemesis
5,709
476
62
5
0
231,933
2
L
Hel
5,504
459
53
4
0
230,179
0
W
Artio
7,100
592
105
9
0
228,195
4
L
Izanami
5,563
464
55
5
0
218,160
4
W
Agni
6,356
530
68
6
0
238,930
0
L
Ah Puch
5,646
471
58
5
0
195,343
1
L
Ares
4,985
415
7
1
0
232,877
2
W
Serqet
6,903
575
82
7
0
300,214
6
W
Chernobog
8,690
724
82
7
0
253,277
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role