Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Chybee
Da Ji
Level 105
God Stats
7W - 4L
1,701 SR
Queue Stats
406W - 451L
1,445 Elo+
Party 1
Nu Wa
Nu Wa
Valkswife3903
Nu Wa
Level 49
God Stats
0W - 1L
1,525 SR
Queue Stats
5W - 11L
1,327 Elo+
Solo
Khepri
Khepri
l KurQ l
Khepri
Level 45
God Stats
7W - 5L
1,684 SR
Queue Stats
80W - 70L
1,513 Elo+
Party 1
Team Averages
Level 92
1,582 SR
1,457 Elo+

VS

Team Averages
Level 123
1,559 SR
1,485 Elo+
Xbalanque
Xbalanque
A Chubby Mime
Xbalanque
Level 160
God Stats
29W - 22L
1,609 SR
Queue Stats
889W - 845L
1,535 Elo+
Party 3
Cerberus
Cerberus
MAURI_GHOSTS
Cerberus
Level 156
God Stats
4W - 1L
1,511 SR
Queue Stats
248W - 253L
1,575 Elo+
Solo
Bastet
Bastet
Purplecowofdoom
Bastet
Level 152
God Stats
19W - 10L
1,714 SR
Queue Stats
270W - 239L
1,552 Elo+
Party 3
Baba Yaga
Baba Yaga
codycubpwnz
Baba Yaga
Level 109
God Stats
4W - 2L
1,460 SR
Queue Stats
323W - 375L
1,354 Elo+
Party 2
King Arthur
King Arthur
domdesuu
King Arthur
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 163L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
6 / 5 / 1
11,173
559
17,482
18,606
13,739
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
 
Anhur
11
1 / 10 / 1
7,357
368
6,028
16,975
4,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Da Ji
Chybee
Da Ji
15
1 / 3 / 0
9,182
459
2,913
12,442
6,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 9 / 2
8,384
419
9,274
12,440
3,571
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
l KurQ l
Khepri
9
0 / 5 / 1
7,034
352
1,868
11,739
8,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
A Chubby Mime
Xbalanque
17
2 / 1 / 9
11,088
554
6,477
12,329
4,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
MAURI_GHOSTS
Cerberus
16
7 / 0 / 14
11,032
552
7,439
13,041
13,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
13 / 1 / 10
12,410
621
19,172
14,750
5,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
codycubpwnz
Baba Yaga
16
4 / 2 / 7
10,578
529
7,599
13,374
6,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
domdesuu
King Arthur
17
6 / 4 / 5
11,014
551
9,313
16,686
16,193
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
77
8
Kills
32
32
Deaths
8
5
Assists
45
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
6
5
1
1.3
L
Anhur
 
Anhur
1
10
1
0.15
W
Xbalanque
A Chubby Mime
Xbalanque
2
1
9
6.5
L
Da Ji
Chybee
Da Ji
1
3
0
0.33
W
Cerberus
MAURI_GHOSTS
Cerberus
7
0
14
14
W
13
1
10
18
L
0
9
2
0.11
W
Baba Yaga
codycubpwnz
Baba Yaga
4
2
7
3.75
W
King Arthur
domdesuu
King Arthur
6
4
5
2.13
L
Khepri
l KurQ l
Khepri
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,565
Damage
50,000
72,202
Taken
70,180
36,696
Mitigated
46,701
9,350
Healing
23,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
17,482
1,865
0
2,879
18,606
13,739
114
4,498
14,108
11,458
62,920
L
Anhur
 
Anhur
6,028
3,554
112
2,359
16,975
4,556
0
2,410
14,565
0
40,890
W
Xbalanque
A Chubby Mime
Xbalanque
6,477
3,313
0
4,125
12,329
4,523
2,941
1,826
10,503
0
101,290
L
Da Ji
Chybee
Da Ji
2,913
675
0
2,572
12,442
6,353
0
909
11,533
0
56,825
W
Cerberus
MAURI_GHOSTS
Cerberus
7,439
755
0
3,310
13,041
13,788
720
2,942
10,099
37,671
0
W
19,172
5,821
0
9,156
14,750
5,876
3,359
2,689
12,061
0
96,879
L
9,274
1,981
0
0
12,440
3,571
513
4,857
7,583
53,137
0
W
Baba Yaga
codycubpwnz
Baba Yaga
7,599
367
128
3,270
13,374
6,321
1,238
4,336
9,038
60,361
0
W
King Arthur
domdesuu
King Arthur
9,313
1,175
0
3,208
16,686
16,193
474
3,524
13,162
251
68,880
L
Khepri
l KurQ l
Khepri
1,868
265
211
1,217
11,739
8,477
0
2,364
9,375
18,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,130
Gold Earned
56,122
406
Minions Killed
593
0
Camps Cleared
0
1,605,333
Distance Traveled
1,891,283
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,173
559
119
6
0
386,087
4
L
Anhur
7,357
368
73
4
0
284,342
1
W
Xbalanque
11,088
554
150
8
0
371,021
1
L
Da Ji
9,182
459
99
5
0
372,600
2
W
Cerberus
11,032
552
74
4
0
393,640
1
W
Bastet
12,410
621
138
7
0
455,510
0
L
Nu Wa
8,384
419
83
4
0
308,408
4
W
Baba Yaga
10,578
529
98
5
0
330,965
1
W
King Arthur
11,014
551
133
7
0
340,147
5
L
Khepri
7,034
352
32
2
0
253,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role