Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
mika_HD2003
Chaac
Level 77
God Stats
5W - 5L
1,624 SR
Queue Stats
364W - 378L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
nejoe_gs
Gilgamesh
Level 129
God Stats
30W - 24L
1,558 SR
Queue Stats
378W - 372L
1,491 Elo+
Party 1
Jormungandr
Jormungandr
partyberil
Jormungandr
Level 109
God Stats
25W - 27L
1,539 SR
Queue Stats
176W - 182L
1,463 Elo+
Party 1
Chronos
Chronos
partymerih
Chronos
Level 156
God Stats
1W - 5L
1,171 SR
Queue Stats
196W - 198L
1,492 Elo+
Party 1
Team Averages
Level 111
1,478 SR
1,487 Elo+

VS

Team Averages
Level 68
1,602 SR
1,467 Elo+
Cliodhna
Cliodhna
Dazu
Cliodhna
Level 88
God Stats
19W - 7L
1,748 SR
Queue Stats
277W - 213L
1,514 Elo+
Party 2
Arachne
Arachne
DazuTripleDs
Arachne
Level 17
God Stats
5W - 2L
1,594 SR
Queue Stats
38W - 28L
1,500 Elo+
Party 2
Charybdis
Charybdis
Zertiiy
Charybdis
Level 86
God Stats
20W - 5L
1,760 SR
Queue Stats
108W - 94L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
maxisannoying
Baron Samedi
Level 63
God Stats
22W - 12L
1,597 SR
Queue Stats
390W - 397L
1,470 Elo+
Solo
Cerberus
Cerberus
simusoman_
Cerberus
Level 88
God Stats
6W - 8L
1,310 SR
Queue Stats
104W - 112L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
1 / 4 / 0
7,604
475
8,485
8,465
2,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 5 / 0
6,531
408
4,913
13,178
9,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
nejoe_gs
Gilgamesh
12
3 / 6 / 0
7,981
499
10,000
19,237
7,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
partyberil
Jormungandr
12
1 / 4 / 1
7,221
451
6,295
13,291
10,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
partymerih
Chronos
10
0 / 5 / 2
6,707
419
7,271
13,509
4,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dazu
Cliodhna
16
8 / 0 / 8
9,534
596
15,370
11,048
4,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Arachne
DazuTripleDs
Arachne
17
5 / 0 / 0
9,758
610
9,246
11,009
9,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Zertiiy
Charybdis
13
4 / 2 / 6
7,911
494
12,126
13,498
4,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
maxisannoying
Baron Samedi
15
5 / 2 / 2
9,008
563
9,801
12,991
5,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
simusoman_
Cerberus
13
2 / 1 / 6
7,992
500
5,262
12,347
7,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
5
Kills
24
24
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
4
0
0.25
W
Cliodhna
Dazu
Cliodhna
8
0
8
12
W
Arachne
DazuTripleDs
Arachne
5
0
0
5
W
Charybdis
Zertiiy
Charybdis
4
2
6
3.5
W
Baron Samedi
maxisannoying
Baron Samedi
5
2
2
3
L
0
5
0
0
L
Gilgamesh
nejoe_gs
Gilgamesh
3
6
0
0.5
L
Jormungandr
partyberil
Jormungandr
1
4
1
0.38
L
Chronos
partymerih
Chronos
0
5
2
0.2
W
Cerberus
simusoman_
Cerberus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,964
Damage
51,805
67,680
Taken
60,893
34,939
Mitigated
31,004
18,513
Healing
31,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,485
116
0
1,386
8,465
2,933
688
4,777
3,411
47,318
0
W
Cliodhna
Dazu
Cliodhna
15,370
2,344
0
6,298
11,048
4,108
203
2,229
8,809
0
68,220
W
Arachne
DazuTripleDs
Arachne
9,246
6,340
0
6,774
11,009
9,305
12
1,173
9,784
0
54,581
W
Charybdis
Zertiiy
Charybdis
12,126
6,428
0
7,271
13,498
4,526
0
4,951
8,547
0
53,590
W
Baron Samedi
maxisannoying
Baron Samedi
9,801
1,154
547
5,115
12,991
5,498
1,244
7,675
4,688
56,801
0
L
4,913
990
348
5,579
13,178
9,839
24
1,188
11,393
1,926
31,064
L
Gilgamesh
nejoe_gs
Gilgamesh
10,000
3,977
0
4,966
19,237
7,204
0
2,525
16,482
0
35,575
L
Jormungandr
partyberil
Jormungandr
6,295
2,088
470
4,238
13,291
10,888
0
2,942
10,279
37,692
0
L
Chronos
partymerih
Chronos
7,271
2,105
0
1,526
13,509
4,075
0
3,050
10,407
31,968
3,723
W
Cerberus
simusoman_
Cerberus
5,262
107
192
4,822
12,347
7,567
314
5,472
6,845
31,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,044
Gold Earned
44,203
350
Minions Killed
444
0
Camps Cleared
0
1,386,709
Distance Traveled
1,611,498
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,604
475
98
6
0
259,110
3
W
Cliodhna
9,534
596
90
6
0
392,197
2
W
Arachne
9,758
610
99
6
0
340,367
0
W
Charybdis
7,911
494
95
6
0
286,671
5
W
Baron Samedi
9,008
563
107
7
0
275,955
2
L
Chaac
6,531
408
75
5
0
223,265
1
L
Gilgamesh
7,981
499
56
4
0
317,662
1
L
Jormungandr
7,221
451
62
4
0
280,002
3
L
Chronos
6,707
419
59
4
0
306,670
5
W
Cerberus
7,992
500
53
3
0
316,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role