Player Matchup

Awilix
Awilix
 
Awilix
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
StonedIntrovert
Artio
Level 68
God Stats
1W - 1L
1,624 SR
Queue Stats
238W - 198L
1,468 Elo+
Solo
Ah Puch
Ah Puch
demon909
Ah Puch
Level 152
God Stats
9W - 7L
1,679 SR
Queue Stats
521W - 514L
1,524 Elo+
Party 1
Bellona
Bellona
experimentw
Bellona
Level 88
God Stats
14W - 17L
1,513 SR
Queue Stats
65W - 69L
1,494 Elo+
Party 1
Team Averages
Level 96
1,563 SR
1,497 Elo+

VS

Team Averages
Level 113
1,536 SR
1,515 Elo+
Sobek
Sobek
Bezzle
Sobek
Level 148
God Stats
2W - 0L
1,635 SR
Queue Stats
432W - 410L
1,560 Elo+
Solo
Thanatos
Thanatos
FatherBear
Thanatos
Level 84
God Stats
4W - 6L
1,397 SR
Queue Stats
135W - 127L
1,489 Elo+
Solo
Zhong Kui
Zhong Kui
Hellhammerr
Zhong Kui
Level 103
God Stats
1W - 3L
1,436 SR
Queue Stats
32W - 31L
1,525 Elo+
Solo
Medusa
Medusa
Johalter
Medusa
Level 107
God Stats
22W - 10L
1,651 SR
Queue Stats
113W - 111L
1,470 Elo+
Solo
Discordia
Discordia
ÃrKaIX
Discordia
Level 125
God Stats
5W - 4L
1,562 SR
Queue Stats
93W - 91L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
5
1 / 1 / 1
3,616
723
1,697
3,446
714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
 
Hachiman
5
1 / 3 / 0
3,494
699
2,565
3,675
865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 2 / 0
2,876
575
1,030
3,402
1,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
demon909
Ah Puch
7
0 / 0 / 1
3,924
785
1,532
1,213
226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
experimentw
Bellona
6
0 / 2 / 0
3,701
740
336
3,718
2,004
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bezzle
Sobek
6
1 / 1 / 3
4,363
873
1,362
4,458
1,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
FatherBear
Thanatos
7
2 / 1 / 1
4,103
821
1,628
2,820
731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Hellhammerr
Zhong Kui
7
1 / 0 / 1
4,011
802
1,776
2,184
1,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
Johalter
Medusa
7
4 / 0 / 2
4,500
900
4,595
3,632
773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Discordia
ÃrKaIX
Discordia
6
0 / 0 / 0
3,557
711
190
2,118
561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
8
8
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
1
1
1.5
L
Hachiman
 
Hachiman
1
3
0
0.33
W
Sobek
Bezzle
Sobek
1
1
3
2.5
W
Thanatos
FatherBear
Thanatos
2
1
1
2.5
W
Zhong Kui
Hellhammerr
Zhong Kui
1
0
1
1.5
W
Medusa
Johalter
Medusa
4
0
2
5
L
0
2
0
0
L
Ah Puch
demon909
Ah Puch
0
0
1
0.5
L
Bellona
experimentw
Bellona
0
2
0
0
W
Discordia
ÃrKaIX
Discordia
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,160
Damage
9,551
15,454
Taken
15,212
5,099
Mitigated
4,917
5,605
Healing
9,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
1,697
843
0
1,135
3,446
714
0
405
2,977
0
11,299
L
Hachiman
 
Hachiman
2,565
1,252
0
921
3,675
865
0
770
2,905
0
11,623
W
Sobek
Bezzle
Sobek
1,362
370
820
2,163
4,458
1,521
0
531
3,927
4,972
0
W
Thanatos
FatherBear
Thanatos
1,628
217
0
2,813
2,820
731
0
312
2,508
0
13,289
W
Zhong Kui
Hellhammerr
Zhong Kui
1,776
368
0
1,146
2,184
1,331
0
0
2,184
14,602
0
W
Medusa
Johalter
Medusa
4,595
2,618
0
1,635
3,632
773
472
499
3,133
0
22,614
L
1,030
216
203
1,569
3,402
1,290
0
555
2,847
3,929
0
L
Ah Puch
demon909
Ah Puch
1,532
0
0
672
1,213
226
0
72
1,141
16,835
0
L
Bellona
experimentw
Bellona
336
229
0
1,105
3,718
2,004
0
1,250
2,256
0
14,839
W
Discordia
ÃrKaIX
Discordia
190
51
0
628
2,118
561
0
1,220
898
13,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,611
Gold Earned
20,534
142
Minions Killed
157
0
Camps Cleared
0
510,447
Distance Traveled
526,432
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
3,616
723
26
5
0
127,085
1
L
Hachiman
3,494
699
32
6
0
104,620
2
W
Sobek
4,363
873
9
2
0
112,951
2
W
Thanatos
4,103
821
38
8
0
109,451
0
W
Zhong Kui
4,011
802
32
6
0
100,318
3
W
Medusa
4,500
900
46
9
0
96,718
1
L
Artio
2,876
575
6
1
0
53,922
1
L
Ah Puch
3,924
785
33
7
0
112,319
0
L
Bellona
3,701
740
45
9
0
112,501
1
W
Discordia
3,557
711
32
6
0
106,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role