Player Matchup

Neith
Neith
 
Neith
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Ck XxWaterxX
Achilles
Level 40
God Stats
11W - 8L
1,587 SR
Queue Stats
40W - 35L
1,368 Elo+
Solo
Ravana
Ravana
Leakedgantz91
Ravana
Level 68
God Stats
16W - 9L
1,608 SR
Queue Stats
300W - 329L
1,441 Elo+
Solo
Mulan
Mulan
mpnace
Mulan
Level 41
God Stats
1W - 4L
1,131 SR
Queue Stats
1W - 4L
1,046 Elo+
Solo
Baron Samedi
Baron Samedi
tastyburger6
Baron Samedi
Level 78
God Stats
1W - 1L
1,565 SR
Queue Stats
7W - 5L
1,422 Elo+
Party 2
Team Averages
Level 56
1,478 SR
1,355 Elo+

VS

Team Averages
Level 78
1,339 SR
1,378 Elo+
Vulcan
Vulcan
DaBhamster
Vulcan
Level 160
God Stats
0W - 1L
1,248 SR
Queue Stats
3W - 2L
1,570 Elo+
Solo
Kali
Kali
IxVenomz-x
Kali
Level 60
God Stats
1W - 3L
1,220 SR
Queue Stats
216W - 279L
1,386 Elo+
Solo
Xing Tian
Xing Tian
MotherRucker2
Xing Tian
Level 67
God Stats
2W - 3L
1,495 SR
Queue Stats
122W - 132L
1,385 Elo+
Solo
Bellona
Bellona
Radiantshard715
Bellona
Level 58
God Stats
4W - 7L
1,345 SR
Queue Stats
137W - 165L
1,338 Elo+
Party 1
Jing Wei
Jing Wei
Rylynd
Jing Wei
Level 47
God Stats
5W - 16L
1,386 SR
Queue Stats
25W - 63L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 1 / 2
8,016
534
6,427
9,597
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Ck XxWaterxX
Achilles
11
5 / 2 / 3
7,340
489
3,136
11,205
5,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 1 / 5
7,958
531
4,541
8,813
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
mpnace
Mulan
11
1 / 5 / 1
7,134
476
6,684
13,817
6,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
tastyburger6
Baron Samedi
13
2 / 2 / 1
7,704
514
4,821
8,040
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DaBhamster
Vulcan
13
3 / 1 / 0
8,088
539
10,017
3,663
1,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 3 / 2
6,544
436
1,580
9,069
3,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
MotherRucker2
Xing Tian
11
0 / 2 / 2
6,828
455
2,416
12,103
7,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
6 / 4 / 0
7,865
524
12,555
11,331
9,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Rylynd
Jing Wei
11
1 / 2 / 0
6,321
421
4,317
7,965
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
12
Kills
10
11
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
2
2
W
Achilles
Ck XxWaterxX
Achilles
5
2
3
3.25
L
Vulcan
DaBhamster
Vulcan
3
1
0
3
L
0
3
2
0.33
W
3
1
5
5.5
L
Xing Tian
MotherRucker2
Xing Tian
0
2
2
0.5
L
6
4
0
1.5
L
Jing Wei
Rylynd
Jing Wei
1
2
0
0.5
W
Mulan
mpnace
Mulan
1
5
1
0.3
W
Baron Samedi
tastyburger6
Baron Samedi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,609
Damage
30,885
51,472
Taken
44,131
21,908
Mitigated
23,561
20,732
Healing
10,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,427
3,148
365
6,843
9,597
3,439
232
1,563
7,954
0
57,209
W
Achilles
Ck XxWaterxX
Achilles
3,136
1,122
0
3,008
11,205
5,636
760
3,371
7,729
0
28,780
L
Vulcan
DaBhamster
Vulcan
10,017
4,159
0
492
3,663
1,195
827
1,767
1,646
53,890
0
L
1,580
482
0
3,326
9,069
3,628
0
1,606
7,380
0
34,242
W
4,541
1,321
339
2,850
8,813
3,156
1,606
2,400
6,274
0
42,183
L
Xing Tian
MotherRucker2
Xing Tian
2,416
70
369
1,692
12,103
7,075
0
836
11,148
26,813
0
L
12,555
4,352
0
1,128
11,331
9,754
202
0
10,916
0
31,648
L
Jing Wei
Rylynd
Jing Wei
4,317
2,831
26
3,248
7,965
1,909
0
275
7,624
0
35,400
W
Mulan
mpnace
Mulan
6,684
1,131
0
3,331
13,817
6,748
226
213
13,096
0
28,822
W
Baron Samedi
tastyburger6
Baron Samedi
4,821
629
740
3,256
8,040
2,929
873
5,253
2,787
51,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,152
Gold Earned
35,646
415
Minions Killed
328
0
Camps Cleared
0
1,341,767
Distance Traveled
1,390,880
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,016
534
106
7
0
242,315
0
W
Achilles
7,340
489
47
3
0
290,186
1
L
Vulcan
8,088
539
97
6
0
283,707
0
L
Kali
6,544
436
65
4
0
250,479
4
W
Ravana
7,958
531
90
6
0
253,334
0
L
Xing Tian
6,828
455
46
3
0
282,625
2
L
Bellona
7,865
524
52
3
0
313,674
1
L
Jing Wei
6,321
421
68
5
0
260,395
5
W
Mulan
7,134
476
57
4
0
284,274
1
W
Baron Samedi
7,704
514
115
8
0
271,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role