Player Matchup

Atlas
Atlas
Morthanian
Atlas
Level 128
God Stats
3W - 1L
1,587 SR
Queue Stats
223W - 98L
1,809 Elo+
Party 2
Olorun
Olorun
beatlesboy67
Olorun
Level 158
God Stats
1W - 2L
1,187 SR
Queue Stats
120W - 50L
1,870 Elo+
Party 2
Achilles
Achilles
samletthedane
Achilles
Level 146
God Stats
8W - 5L
1,653 SR
Queue Stats
234W - 118L
1,768 Elo+
Party 2
Team Averages
Level 144
1,476 SR
1,816 Elo+

VS

Team Averages
Level 116
1,650 SR
1,732 Elo+
Chang'e
Chang'e
LtPudding20240
Chang'e
Level 128
God Stats
3W - 2L
1,681 SR
Queue Stats
216W - 137L
1,743 Elo+
Party 1
Bellona
Bellona
Toebee
Bellona
Level 82
God Stats
4W - 2L
1,610 SR
Queue Stats
174W - 101L
1,781 Elo+
Party 1
Hou Yi
Hou Yi
WildfireP01
Hou Yi
Level 139
God Stats
5W - 6L
1,660 SR
Queue Stats
284W - 211L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
0 / 1 / 3
6,840
622
4,216
9,274
8,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
11
1 / 5 / 2
7,090
645
5,933
9,120
3,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
samletthedane
Achilles
11
3 / 2 / 1
7,812
710
6,324
9,493
8,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
6,527
593
4,646
5,730
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
Toebee
Bellona
12
3 / 1 / 3
7,544
686
7,892
7,537
6,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
13
4 / 1 / 3
7,919
720
9,341
7,755
2,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
4
Kills
7
8
Deaths
4
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Atlas
0
1
3
1.5
L
Bellona
Toebee
Bellona
3
1
3
4.5
L
Hou Yi
4
1
3
5.5
W
Olorun
1
5
2
0.4
W
Achilles
samletthedane
Achilles
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,473
Damage
21,879
27,887
Taken
21,022
20,473
Mitigated
10,735
5,861
Healing
8,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,646
350
2,534
2,585
5,730
1,751
0
3,001
2,459
17,012
0
W
Atlas
4,216
1,280
0
641
9,274
8,504
0
2,557
6,717
16,841
0
L
Bellona
Toebee
Bellona
7,892
2,735
0
484
7,537
6,265
0
3,650
3,565
0
18,414
L
Hou Yi
9,341
4,514
0
2,579
7,755
2,719
400
5,127
2,416
0
36,280
W
Olorun
5,933
3,290
782
2,044
9,120
3,274
354
1,462
7,658
32,394
0
W
Achilles
samletthedane
Achilles
6,324
595
0
2,394
9,493
8,695
0
1,933
7,560
4,003
10,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,742
Gold Earned
21,990
112
Minions Killed
135
3
Camps Cleared
6
610,388
Distance Traveled
585,608
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,527
593
30
3
3
177,626
3
W
Atlas
6,840
622
23
2
1
212,507
5
L
Bellona
7,544
686
20
2
0
223,764
3
L
Hou Yi
7,919
720
85
8
3
184,218
3
W
Olorun
7,090
645
71
6
1
172,005
3
W
Achilles
7,812
710
18
2
1
225,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role