Player Matchup

Camazotz
Camazotz
AchyChaff565335
Camazotz
Level 53
God Stats
0W - 1L
1,220 SR
Queue Stats
7W - 14L
1,311 Elo+
Party 3
Atlas
Atlas
ProphetObama
Atlas
Level 26
God Stats
1W - 1L
1,220 SR
Queue Stats
5W - 12L
1,281 Elo+
Party 3
Charybdis
Charybdis
Rxvert4598
Charybdis
Level 59
God Stats
0W - 1L
1,398 SR
Queue Stats
11W - 14L
1,417 Elo+
Party 3
Zeus
Zeus
S8zuv
Zeus
Level 5
God Stats
0W - 2L
1,227 SR
Queue Stats
0W - 4L
1,016 Elo+
Party 3
Mulan
Mulan
Yeezus5883
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,293 Elo+
Party 3
Team Averages
Level 34
1,313 SR
1,264 Elo+

VS

Team Averages
Level 70
1,574 SR
1,414 Elo+
Merlin
Merlin
Aidan_Cox88
Merlin
Level 89
God Stats
6W - 1L
1,860 SR
Queue Stats
63W - 75L
1,434 Elo+
Party 2
Khepri
Khepri
D-2Demented
Khepri
Level 69
God Stats
7W - 6L
1,527 SR
Queue Stats
29W - 36L
1,435 Elo+
Party 2
Izanami
Izanami
Joseamagdalo
Izanami
Level 25
God Stats
3W - 2L
1,282 SR
Queue Stats
66W - 73L
1,359 Elo+
Party 1
Set
Set
RajiAmagdalas
Set
Level 85
God Stats
2W - 1L
1,715 SR
Queue Stats
176W - 189L
1,429 Elo+
Party 1
Chaac
Chaac
xxDarkAngelww
Chaac
Level 81
God Stats
8W - 6L
1,486 SR
Queue Stats
252W - 259L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
8
1 / 3 / 0
5,045
505
3,134
8,205
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
1 / 4 / 2
4,979
498
2,719
7,336
5,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
Rxvert4598
Charybdis
7
0 / 5 / 2
4,439
444
3,231
6,530
1,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
S8zuv
Zeus
7
0 / 3 / 0
4,175
418
537
4,638
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
10
2 / 2 / 1
5,699
570
2,583
5,467
2,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
3 / 0 / 1
6,688
669
2,888
2,120
545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Khepri
9
2 / 2 / 7
6,017
602
3,102
6,683
5,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Joseamagdalo
Izanami
10
4 / 0 / 4
6,043
604
5,305
4,015
1,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
5 / 1 / 6
6,571
657
4,709
5,543
2,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 1 / 0
6,488
649
4,792
6,348
3,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
17
17
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Camazotz
1
3
0
0.33
W
Merlin
3
0
1
3.5
W
Khepri
2
2
7
2.75
W
Izanami
Joseamagdalo
Izanami
4
0
4
6
L
1
4
2
0.5
W
5
1
6
8
L
Charybdis
Rxvert4598
Charybdis
0
5
2
0.2
L
Zeus
S8zuv
Zeus
0
3
0
0
L
Mulan
2
2
1
1.25
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,204
Damage
20,796
32,176
Taken
24,709
12,452
Mitigated
12,510
6,883
Healing
10,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
3,134
892
0
3,273
8,205
2,093
0
570
7,515
0
20,598
W
Merlin
2,888
211
0
490
2,120
545
766
221
1,891
33,154
0
W
Khepri
3,102
555
0
2,467
6,683
5,182
600
1,193
5,490
12,552
0
W
Izanami
Joseamagdalo
Izanami
5,305
3,488
50
2,083
4,015
1,144
1,487
825
3,190
0
33,980
L
2,719
1,692
79
1,094
7,336
5,546
120
1,215
6,121
10,921
0
W
4,709
2,122
515
1,665
5,543
2,384
2,065
995
4,503
0
31,724
L
Charybdis
Rxvert4598
Charybdis
3,231
1,891
0
1,614
6,530
1,214
254
1,887
4,643
0
20,331
L
Zeus
S8zuv
Zeus
537
129
0
485
4,638
1,159
0
2,172
2,342
13,080
0
L
Mulan
2,583
677
0
338
5,467
2,440
0
0
5,191
0
18,257
W
4,792
1,271
0
3,270
6,348
3,255
218
0
6,183
0
30,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,337
Gold Earned
31,807
183
Minions Killed
302
0
Camps Cleared
0
847,241
Distance Traveled
904,891
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,045
505
51
5
0
189,585
1
W
Merlin
6,688
669
87
9
0
176,695
2
W
Khepri
6,017
602
17
2
0
175,534
3
W
Izanami
6,043
604
69
7
0
169,200
1
L
Atlas
4,979
498
21
2
0
173,679
2
W
Set
6,571
657
60
6
0
228,917
0
L
Charybdis
4,439
444
42
4
0
160,367
3
L
Zeus
4,175
418
31
3
0
144,759
0
L
Mulan
5,699
570
38
4
0
178,851
0
W
Chaac
6,488
649
69
7
0
154,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role