Player Matchup

Bellona
Bellona
BloodyRevenant
Bellona
Level 30
God Stats
16W - 11L
1,658 SR
Queue Stats
113W - 107L
1,547 Elo+
Solo
Scylla
Scylla
GonielM
Scylla
Level 48
God Stats
19W - 18L
1,513 SR
Queue Stats
163W - 137L
1,493 Elo+
Party 2
Artemis
Artemis
zMashle
Artemis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 22L
1,500 Elo+
Party 2
Bastet
Bastet
АлёшаШтурмовик
Bastet
Level 59
God Stats
6W - 7L
1,434 SR
Queue Stats
118W - 105L
1,473 Elo+
Party 4
Sylvanus
Sylvanus
БратЛеши
Sylvanus
Level 6
God Stats
1W - 1L
1,648 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Team Averages
Level 29
1,551 SR
1,503 Elo+

VS

Team Averages
Level 23
1,391 SR
1,523 Elo+
Ra
Ra
Ergio
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Luffjack
Ah Muzen Cab
Level 32
God Stats
1W - 3L
1,247 SR
Queue Stats
84W - 85L
1,593 Elo+
Party 1
Thanatos
Thanatos
Narolewicz
Thanatos
Level 8
God Stats
0W - 1L
1,215 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Renaldas95
Sylvanus
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
WypijeCiMleko
Gilgamesh
Level 65
God Stats
0W - 1L
1,494 SR
Queue Stats
3W - 3L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,443
573
4,598
7,379
5,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
GonielM
Scylla
14
13 / 1 / 2
9,125
702
12,423
4,866
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
zMashle
Artemis
11
4 / 2 / 8
6,779
521
8,375
6,929
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
12 / 0 / 0
8,671
667
9,743
7,813
2,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 1 / 11
7,011
539
5,760
9,204
8,552
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
8
0 / 11 / 1
5,392
415
1,682
9,059
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Luffjack
Ah Muzen Cab
8
0 / 6 / 0
5,152
396
4,002
10,584
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
Narolewicz
Thanatos
10
1 / 5 / 2
6,496
500
2,393
9,666
3,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Renaldas95
Sylvanus
8
1 / 7 / 2
5,404
416
3,233
10,823
6,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
WypijeCiMleko
Gilgamesh
11
4 / 3 / 0
7,257
558
6,551
11,104
5,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
32
Kills
6
6
Deaths
32
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
Ra
0
11
1
0.05
W
Scylla
GonielM
Scylla
13
1
2
14
L
Ah Muzen Cab
Luffjack
Ah Muzen Cab
0
6
0
0
L
Thanatos
Narolewicz
Thanatos
1
5
2
0.4
L
Sylvanus
Renaldas95
Sylvanus
1
7
2
0.29
L
Gilgamesh
WypijeCiMleko
Gilgamesh
4
3
0
1.33
W
Artemis
zMashle
Artemis
4
2
8
4
W
12
0
0
12
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,899
Damage
17,861
36,191
Taken
51,236
20,839
Mitigated
21,652
11,503
Healing
12,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,598
1,432
0
2,182
7,379
5,351
166
0
7,379
0
37,908
L
Ra
1,682
285
0
828
9,059
3,280
0
4,128
4,721
19,425
0
W
Scylla
GonielM
Scylla
12,423
1,787
0
1,346
4,866
1,415
1,299
665
3,956
60,840
0
L
Ah Muzen Cab
Luffjack
Ah Muzen Cab
4,002
1,310
0
3,399
10,584
2,915
0
3,540
6,994
0
25,550
L
Thanatos
Narolewicz
Thanatos
2,393
771
0
6,174
9,666
3,138
0
4,313
5,154
0
24,775
L
Sylvanus
Renaldas95
Sylvanus
3,233
1,673
398
647
10,823
6,843
0
4,481
6,252
9,781
0
L
Gilgamesh
WypijeCiMleko
Gilgamesh
6,551
2,260
0
662
11,104
5,476
0
1,189
9,414
0
22,315
W
Artemis
zMashle
Artemis
8,375
3,084
0
1,494
6,929
2,711
1,968
820
6,109
0
29,413
W
9,743
4,146
0
1,921
7,813
2,810
132
899
6,894
0
45,494
W
5,760
2,258
1,199
3,361
9,204
8,552
410
2,419
6,739
22,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,029
Gold Earned
29,701
391
Minions Killed
238
0
Camps Cleared
0
1,201,741
Distance Traveled
1,093,007
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,443
573
90
7
0
281,308
0
L
Ra
5,392
415
47
4
0
194,283
1
W
Scylla
9,125
702
131
10
0
231,715
0
L
Ah Muzen Cab
5,152
396
53
4
0
225,241
2
L
Thanatos
6,496
500
64
5
0
233,278
2
L
Sylvanus
5,404
416
24
2
0
186,808
1
L
Gilgamesh
7,257
558
50
4
0
253,397
3
W
Artemis
6,779
521
56
4
0
216,383
0
W
Bastet
8,671
667
79
6
0
260,213
0
W
Sylvanus
7,011
539
35
3
0
212,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role