Player Matchup

Chaac
Chaac
MasOjete78
Chaac
Level 157
God Stats
0W - 1L
1,188 SR
Queue Stats
122W - 115L
1,409 Elo+
Solo
Gilgamesh
Gilgamesh
Ruck197
Gilgamesh
Level 116
God Stats
10W - 6L
1,627 SR
Queue Stats
689W - 713L
1,426 Elo+
Solo
Khepri
Khepri
TheRatsShadow
Khepri
Level 43
God Stats
1W - 1L
1,538 SR
Queue Stats
27W - 47L
1,331 Elo+
Party 1
Nox
Nox
gamingmonkey243
Nox
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
1,343 Elo+
Party 1
Horus
Horus
stonedlel_TTV
Horus
Level 89
God Stats
0W - 1L
1,837 SR
Queue Stats
3W - 9L
1,290 Elo+
Solo
Team Averages
Level 95
1,538 SR
1,360 Elo+

VS

Team Averages
Level 124
1,538 SR
1,425 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Ang3lM3rcy
Heimdallr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,441 Elo+
Solo
Odin
Odin
LADYBUG425
Odin
Level 142
God Stats
2W - 0L
1,715 SR
Queue Stats
224W - 257L
1,397 Elo+
Solo
Ra
Ra
PureBloodE3
Ra
Level 141
God Stats
1W - 0L
1,588 SR
Queue Stats
162W - 173L
1,367 Elo+
Solo
Kukulkan
Kukulkan
VeronicaRedsky
Kukulkan
Level 89
God Stats
6W - 11L
1,387 SR
Queue Stats
595W - 684L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
1 / 6 / 9
9,100
758
11,438
13,691
11,771
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Ruck197
Gilgamesh
14
4 / 6 / 5
8,665
722
8,633
11,539
8,468
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
2 / 10 / 6
8,217
685
5,683
20,181
13,591
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 5 / 7
9,728
811
10,977
10,671
4,988
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
3 / 7 / 4
9,122
760
12,956
20,613
14,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
3 / 5 / 20
9,288
774
9,237
15,286
12,569
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
Ang3lM3rcy
Heimdallr
18
11 / 4 / 18
11,345
945
16,252
16,615
9,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 3 / 21
9,613
801
5,325
13,858
16,581
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 2 / 23
10,385
865
16,975
8,643
3,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
19
15 / 2 / 13
11,926
994
22,154
11,663
5,505
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
129
16
Kills
34
34
Deaths
16
31
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
5
20
2.6
W
Heimdallr
Ang3lM3rcy
Heimdallr
11
4
18
5
W
1
3
21
3.83
L
Chaac
1
6
9
0.92
W
4
2
23
7.75
L
Gilgamesh
Ruck197
Gilgamesh
4
6
5
1.08
L
2
10
6
0.5
W
Kukulkan
15
2
13
10.75
L
6
5
7
1.9
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,687
Damage
69,943
76,695
Taken
66,065
53,584
Mitigated
47,386
15,971
Healing
30,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,237
1,433
1,477
2,095
15,286
12,569
790
2,915
12,126
5,830
11,052
W
Heimdallr
Ang3lM3rcy
Heimdallr
16,252
9,003
1,182
4,829
16,615
9,413
2,243
3,485
12,923
0
32,938
W
5,325
2,390
1,559
3,751
13,858
16,581
685
3,898
9,850
0
13,262
L
Chaac
11,438
988
252
3,345
13,691
11,771
0
5,946
7,745
0
30,038
W
16,975
2,154
7,995
4,015
8,643
3,318
859
3,087
5,398
30,217
0
L
Gilgamesh
Ruck197
Gilgamesh
8,633
1,708
50
1,853
11,539
8,468
0
6,159
5,380
0
14,532
L
5,683
610
206
188
20,181
13,591
0
15,525
4,656
13,108
0
W
Kukulkan
22,154
4,878
1,543
2,219
11,663
5,505
1,190
3,275
8,178
39,575
0
L
10,977
2,037
867
1,992
10,671
4,988
0
4,564
6,107
25,010
0
L
12,956
5,335
1,284
5,934
20,613
14,766
0
9,786
10,827
0
19,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,832
Gold Earned
52,557
93
Minions Killed
131
0
Camps Cleared
0
859,816
Distance Traveled
1,028,944
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,288
774
14
1
0
174,056
0
W
Heimdallr
11,345
945
42
4
0
207,193
0
W
Odin
9,613
801
13
1
0
238,654
0
L
Chaac
9,100
758
22
2
0
237,963
0
W
Ra
10,385
865
30
3
0
230,989
1
L
Gilgamesh
8,665
722
9
1
0
162,220
0
L
Khepri
8,217
685
12
1
0
147,529
0
W
Kukulkan
11,926
994
32
3
0
178,052
0
L
Nox
9,728
811
37
3
0
155,029
0
L
Horus
9,122
760
13
1
0
157,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role