Player Matchup

Loki
Loki
DSouto14
Loki
Level 78
God Stats
29W - 38L
1,488 SR
Queue Stats
41W - 65L
1,399 Elo+
Party 1
Olorun
Olorun
Eploiter
Olorun
Level 108
God Stats
2W - 1L
1,609 SR
Queue Stats
377W - 400L
1,442 Elo+
Party 2
Ares
Ares
JLN3309
Ares
Level 6
God Stats
2W - 4L
1,773 SR
Queue Stats
3W - 9L
1,828 Elo+
Party 1
Cupid
Cupid
Mackleyn-Andrade
Cupid
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,441 Elo+
Party 1
Guan Yu
Guan Yu
ShadyDestroyer24
Guan Yu
Level 29
God Stats
7W - 7L
1,573 SR
Queue Stats
56W - 38L
1,579 Elo+
Party 2
Team Averages
Level 58
1,589 SR
1,538 Elo+

VS

Team Averages
Level 52
1,423 SR
1,485 Elo+
Neith
Neith
CityBoiiDior
Neith
Level 42
God Stats
2W - 3L
1,402 SR
Queue Stats
172W - 179L
1,544 Elo+
Solo
Sylvanus
Sylvanus
EpicSnowDay
Sylvanus
Level 42
God Stats
7W - 5L
1,489 SR
Queue Stats
66W - 78L
1,413 Elo+
Party 3
Apollo
Apollo
LilnashA4
Apollo
Level 45
God Stats
25W - 24L
1,566 SR
Queue Stats
121W - 115L
1,499 Elo+
Party 3
Freya
Freya
Papaya9490
Freya
Level 48
God Stats
5W - 1L
1,183 SR
Queue Stats
95W - 106L
1,476 Elo+
Solo
Loki
Loki
drrandy777
Loki
Level 81
God Stats
65W - 69L
1,476 SR
Queue Stats
276W - 313L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
5 / 6 / 5
11,020
479
6,971
17,132
6,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Eploiter
Olorun
16
4 / 6 / 5
11,006
479
17,369
20,462
8,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
JLN3309
Ares
13
1 / 8 / 2
8,497
369
6,344
20,819
18,843
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 6 / 3
10,248
446
10,280
15,269
5,169
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 5 / 6
12,216
531
13,614
29,105
28,976
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 10 / 7
12,184
530
15,758
17,273
7,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
EpicSnowDay
Sylvanus
17
3 / 2 / 17
10,862
472
10,657
17,652
23,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
LilnashA4
Apollo
17
5 / 4 / 13
11,540
502
16,619
18,288
6,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
19
9 / 0 / 10
12,483
543
23,942
21,580
10,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
9 / 2 / 8
13,150
572
12,720
16,232
8,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
86
16
Kills
31
31
Deaths
18
21
Assists
55
Player
Kills
Deaths
Assists
KDA
W
5
10
7
0.85
L
Loki
5
6
5
1.25
W
Sylvanus
EpicSnowDay
Sylvanus
3
2
17
5.75
L
Olorun
Eploiter
Olorun
4
6
5
1.08
L
Ares
JLN3309
Ares
1
8
2
0.25
W
Apollo
LilnashA4
Apollo
5
4
13
2.88
L
2
6
3
0.58
W
Freya
9
0
10
14
L
4
5
6
1.4
W
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,578
Damage
79,696
102,787
Taken
91,025
67,810
Mitigated
56,698
29,516
Healing
40,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,758
6,445
0
2,969
17,273
7,666
5,610
2,898
14,375
0
74,206
L
Loki
6,971
1,216
0
4,205
17,132
6,002
294
3,588
13,544
0
58,966
W
Sylvanus
EpicSnowDay
Sylvanus
10,657
4,755
4,458
8,477
17,652
23,151
704
5,451
12,201
30,531
8,854
L
Olorun
Eploiter
Olorun
17,369
7,662
1,351
7,928
20,462
8,820
698
9,570
10,892
68,594
4,010
L
Ares
JLN3309
Ares
6,344
295
0
0
20,819
18,843
382
8,011
12,808
17,017
0
W
Apollo
LilnashA4
Apollo
16,619
8,737
0
2,870
18,288
6,705
3,456
6,515
11,773
0
74,722
L
10,280
4,736
371
3,405
15,269
5,169
1,788
2,990
12,279
0
76,277
W
Freya
23,942
8,912
0
11,838
21,580
10,956
1,461
8,449
13,131
75,936
8,455
L
13,614
1,761
3,322
8,934
29,105
28,976
0
7,407
21,698
780
95,617
W
12,720
4,089
0
9,550
16,232
8,220
962
3,693
12,539
0
109,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,987
Gold Earned
60,219
507
Minions Killed
554
0
Camps Cleared
0
2,121,934
Distance Traveled
2,223,726
15
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,184
530
125
5
0
307,727
4
L
Loki
11,020
479
100
4
0
435,659
6
W
Sylvanus
10,862
472
66
3
0
423,837
8
L
Olorun
11,006
479
108
5
0
394,286
3
L
Ares
8,497
369
29
1
0
429,899
0
W
Apollo
11,540
502
112
5
0
497,837
4
L
Cupid
10,248
446
118
5
0
414,550
4
W
Freya
12,483
543
106
5
0
455,022
9
L
Guan Yu
12,216
531
152
7
0
447,540
2
W
Loki
13,150
572
145
6
0
539,303
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role