Player Matchup

Bastet
Bastet
CallMeDaddy5683
Bastet
Level 35
God Stats
5W - 1L
1,770 SR
Queue Stats
115W - 80L
1,652 Elo+
Solo
Cerberus
Cerberus
CometSora
Cerberus
Level 41
God Stats
5W - 3L
1,608 SR
Queue Stats
225W - 188L
1,583 Elo+
Party 3
Heimdallr
Heimdallr
ImTheLastShadow
Heimdallr
Level 105
God Stats
5W - 5L
1,460 SR
Queue Stats
766W - 654L
1,608 Elo+
Party 3
Ra
Ra
JackieEichel48
Ra
Level 120
God Stats
7W - 3L
1,569 SR
Queue Stats
449W - 413L
1,545 Elo+
Party 1
Fenrir
Fenrir
MaeBoogie
Fenrir
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 33L
1,614 Elo+
Party 1
Team Averages
Level 65
1,581 SR
1,600 Elo+

VS

Team Averages
Level 69
1,619 SR
1,630 Elo+
Kukulkan
Kukulkan
Dthatboymax
Kukulkan
Level 103
God Stats
7W - 5L
1,737 SR
Queue Stats
324W - 249L
1,679 Elo+
Party 2
Neith
Neith
ImDragrax
Neith
Level 41
God Stats
0W - 3L
1,340 SR
Queue Stats
53W - 36L
1,665 Elo+
Party 2
Geb
Geb
Kakashisenpai35
Geb
Level 37
God Stats
8W - 11L
1,580 SR
Queue Stats
68W - 83L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SlimJimSafari
Gilgamesh
Level 40
God Stats
0W - 1L
1,641 SR
Queue Stats
21W - 18L
1,650 Elo+
Solo
Ravana
Ravana
StraightSweaty
Ravana
Level 124
God Stats
28W - 10L
1,796 SR
Queue Stats
733W - 485L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 0
7,530
628
8,552
5,175
1,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
CometSora
Cerberus
10
2 / 1 / 8
6,451
538
4,359
10,917
7,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
ImTheLastShadow
Heimdallr
11
7 / 2 / 3
7,017
585
7,410
7,390
2,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 3 / 3
7,027
586
1,988
4,594
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
MaeBoogie
Fenrir
12
5 / 3 / 2
7,106
592
5,595
10,469
3,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dthatboymax
Kukulkan
11
2 / 3 / 4
7,022
585
4,755
4,820
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
ImDragrax
Neith
10
1 / 5 / 3
6,251
521
6,849
5,611
1,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 4 / 0
5,096
425
2,646
9,353
4,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
SlimJimSafari
Gilgamesh
10
1 / 5 / 0
6,118
510
2,458
10,760
5,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
5 / 2 / 2
7,776
648
6,466
6,743
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
19
Kills
10
10
Deaths
19
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
W
Cerberus
CometSora
Cerberus
2
1
8
6
L
Kukulkan
Dthatboymax
Kukulkan
2
3
4
1.33
L
Neith
ImDragrax
Neith
1
5
3
0.5
W
Heimdallr
ImTheLastShadow
Heimdallr
7
2
3
4.25
W
1
3
3
0.83
L
1
4
0
0.25
W
Fenrir
MaeBoogie
Fenrir
5
3
2
2
L
Gilgamesh
SlimJimSafari
Gilgamesh
1
5
0
0.2
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,904
Damage
23,174
38,545
Taken
37,287
16,659
Mitigated
15,347
13,826
Healing
7,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,552
1,803
0
1,915
5,175
1,372
0
0
4,873
0
44,838
W
Cerberus
CometSora
Cerberus
4,359
699
0
3,706
10,917
7,714
523
2,450
8,467
16,334
0
L
Kukulkan
Dthatboymax
Kukulkan
4,755
593
0
410
4,820
1,479
0
525
4,295
37,571
0
L
Neith
ImDragrax
Neith
6,849
3,026
0
685
5,611
1,931
0
1,258
4,353
0
32,028
W
Heimdallr
ImTheLastShadow
Heimdallr
7,410
3,286
0
2,694
7,390
2,346
1,359
1,965
5,425
0
42,114
W
1,988
287
893
1,150
4,594
1,457
939
641
3,953
44,861
0
L
2,646
359
0
2,197
9,353
4,088
0
2,114
7,239
11,987
0
W
Fenrir
MaeBoogie
Fenrir
5,595
1,166
0
3,468
10,469
3,770
0
2,345
8,019
0
31,501
L
Gilgamesh
SlimJimSafari
Gilgamesh
2,458
528
0
1,866
10,760
5,379
50
0
10,760
0
31,616
L
6,466
2,529
0
2,528
6,743
2,470
0
2,450
4,293
0
44,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,131
Gold Earned
32,263
339
Minions Killed
327
0
Camps Cleared
0
1,180,098
Distance Traveled
1,257,586
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,530
628
89
7
0
268,500
2
W
Cerberus
6,451
538
22
2
0
230,808
0
L
Kukulkan
7,022
585
85
7
0
254,796
2
L
Neith
6,251
521
51
4
0
239,571
2
W
Heimdallr
7,017
585
69
6
0
220,891
0
W
Ra
7,027
586
97
8
0
224,925
0
L
Geb
5,096
425
17
1
0
251,188
0
W
Fenrir
7,106
592
62
5
0
234,974
2
L
Gilgamesh
6,118
510
83
7
0
238,931
5
L
Ravana
7,776
648
91
8
0
273,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role