Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
J 40 Ounce
Hachiman
Level 106
God Stats
0W - 2L
1,262 SR
Queue Stats
71W - 75L
1,516 Elo+
Solo
Camazotz
Camazotz
Zeusadin
Camazotz
Level 125
God Stats
1W - 2L
1,513 SR
Queue Stats
110W - 115L
1,512 Elo+
Solo
Jormungandr
Jormungandr
firestone504
Jormungandr
Level 56
God Stats
0W - 2L
1,325 SR
Queue Stats
73W - 75L
1,440 Elo+
Solo
Vulcan
Vulcan
memo_6300
Vulcan
Level 98
God Stats
3W - 3L
1,436 SR
Queue Stats
288W - 295L
1,526 Elo+
Solo
Team Averages
Level 109
1,407 SR
1,499 Elo+

VS

Team Averages
Level 85
1,449 SR
1,459 Elo+
Medusa
Medusa
Gawdish
Medusa
Level 89
God Stats
4W - 3L
1,460 SR
Queue Stats
445W - 361L
1,542 Elo+
Party 1
Agni
Agni
LordMolts
Agni
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,287 Elo+
Solo
Anubis
Anubis
LordZagna
Anubis
Level 156
God Stats
1W - 1L
1,357 SR
Queue Stats
68W - 77L
1,491 Elo+
Solo
Chiron
Chiron
Losongz
Chiron
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 61L
1,528 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NxIxGxMxA
Tsukuyomi
Level 127
God Stats
6W - 7L
1,426 SR
Queue Stats
381W - 398L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
6 / 5 / 6
12,448
692
11,668
11,862
2,783
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
J 40 Ounce
Hachiman
18
1 / 11 / 14
11,462
637
10,750
20,944
6,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
Zeusadin
Camazotz
20
4 / 5 / 11
12,238
680
14,150
23,238
8,861
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
firestone504
Jormungandr
18
3 / 8 / 14
12,216
679
6,602
29,639
32,462
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
memo_6300
Vulcan
20
9 / 6 / 8
13,532
752
18,191
16,586
6,538
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gawdish
Medusa
20
20 / 4 / 9
16,331
907
34,402
18,931
8,554
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
6
0 / 3 / 4
8,742
486
1,522
3,284
899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
LordZagna
Anubis
20
6 / 7 / 10
13,851
770
14,112
19,134
8,948
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Losongz
Chiron
20
7 / 3 / 15
14,348
797
24,040
13,624
5,164
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
NxIxGxMxA
Tsukuyomi
20
2 / 8 / 15
12,444
691
16,922
17,752
8,852
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
88
23
Kills
35
35
Deaths
25
53
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
6
5
6
1.8
W
Medusa
Gawdish
Medusa
20
4
9
6.13
L
Hachiman
J 40 Ounce
Hachiman
1
11
14
0.73
W
Agni
0
3
4
0.67
W
Anubis
LordZagna
Anubis
6
7
10
1.57
W
Chiron
Losongz
Chiron
7
3
15
4.83
W
Tsukuyomi
NxIxGxMxA
Tsukuyomi
2
8
15
1.19
L
Camazotz
Zeusadin
Camazotz
4
5
11
1.9
L
Jormungandr
firestone504
Jormungandr
3
8
14
1.25
L
Vulcan
memo_6300
Vulcan
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,361
Damage
90,998
102,269
Taken
72,725
57,202
Mitigated
32,417
37,335
Healing
28,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,668
53
334
2,312
11,862
2,783
0
1,706
10,089
28,854
0
W
Medusa
Gawdish
Medusa
34,402
10,704
1,100
3,992
18,931
8,554
3,868
6,126
12,805
0
69,578
L
Hachiman
J 40 Ounce
Hachiman
10,750
6,360
2,021
3,409
20,944
6,558
1,699
3,553
17,031
0
23,009
W
Agni
1,522
99
146
749
3,284
899
0
1,716
1,568
3,531
0
W
Anubis
LordZagna
Anubis
14,112
229
288
7,020
19,134
8,948
866
10,398
8,736
41,244
0
W
Chiron
Losongz
Chiron
24,040
4,878
4,798
5,194
13,624
5,164
2,463
8,726
4,898
0
49,919
W
Tsukuyomi
NxIxGxMxA
Tsukuyomi
16,922
1,903
1,437
3,524
17,752
8,852
44
9,495
8,257
0
36,163
L
Camazotz
Zeusadin
Camazotz
14,150
1,550
1,823
10,809
23,238
8,861
426
2,611
20,207
0
30,658
L
Jormungandr
firestone504
Jormungandr
6,602
852
2,205
7,024
29,639
32,462
617
4,880
24,338
19,234
0
L
Vulcan
memo_6300
Vulcan
18,191
5,395
3,406
3,992
16,586
6,538
887
2,884
13,597
47,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,896
Gold Earned
65,716
179
Minions Killed
220
0
Camps Cleared
0
1,529,872
Distance Traveled
1,374,080
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,448
692
31
2
0
335,347
0
W
Medusa
16,331
907
66
4
0
350,061
0
L
Hachiman
11,462
637
25
1
0
278,152
3
W
Agni
8,742
486
1
0
0
78,471
0
W
Anubis
13,851
770
54
3
0
303,507
1
W
Chiron
14,348
797
55
3
0
342,808
0
W
Tsukuyomi
12,444
691
44
2
0
299,233
0
L
Camazotz
12,238
680
36
2
0
324,611
0
L
Jormungandr
12,216
679
16
1
0
287,657
0
L
Vulcan
13,532
752
71
4
0
304,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role