Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Mortal-_-Torment
Heimdallr
Level 148
God Stats
0W - 2L
1,303 SR
Queue Stats
435W - 428L
1,578 Elo+
Solo
Charybdis
Charybdis
Snitz23
Charybdis
Level 139
God Stats
2W - 7L
1,539 SR
Queue Stats
577W - 579L
1,558 Elo+
Solo
Artemis
Artemis
Z FirstBIood Z
Artemis
Level 160
God Stats
42W - 24L
1,638 SR
Queue Stats
1,383W - 1,149L
1,516 Elo+
Solo
Bacchus
Bacchus
umbraumbrella
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,572 Elo+
Solo
Team Averages
Level 143
1,496 SR
1,545 Elo+

VS

Team Averages
Level 150
1,543 SR
1,569 Elo+
Ne Zha
Ne Zha
Hartlxss
Ne Zha
Level 148
God Stats
1W - 2L
1,245 SR
Queue Stats
109W - 92L
1,598 Elo+
Party 1
Charybdis
Charybdis
JucrevesL21
Charybdis
Level 137
God Stats
2W - 1L
1,576 SR
Queue Stats
128W - 129L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
chosenforit
Gilgamesh
Level 154
God Stats
5W - 0L
1,905 SR
Queue Stats
246W - 234L
1,566 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
esgo
Morgan Le Fay
Level 149
God Stats
3W - 0L
1,599 SR
Queue Stats
108W - 88L
1,618 Elo+
Solo
The Morrigan
The Morrigan
nibblesnarf777
The Morrigan
Level 160
God Stats
14W - 19L
1,391 SR
Queue Stats
656W - 652L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
11 / 5 / 12
11,043
920
21,414
16,311
7,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
14
1 / 7 / 12
8,807
734
7,162
12,902
5,940
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
Snitz23
Charybdis
16
6 / 6 / 14
9,802
817
6,186
12,598
5,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 5 / 20
10,123
844
14,887
12,796
9,509
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
13
3 / 5 / 12
8,696
725
4,919
15,890
23,412
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Hartlxss
Ne Zha
19
4 / 4 / 16
11,225
935
11,107
15,692
11,310
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
JucrevesL21
Charybdis
18
8 / 4 / 11
11,325
944
10,088
9,795
4,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
chosenforit
Gilgamesh
19
8 / 5 / 8
11,917
993
13,706
19,167
14,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
esgo
Morgan Le Fay
14
3 / 7 / 11
9,359
780
13,170
13,227
5,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
nibblesnarf777
The Morrigan
16
4 / 6 / 11
9,672
806
7,429
8,771
3,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
84
26
Kills
27
28
Deaths
26
70
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
11
5
12
3.4
W
Ne Zha
Hartlxss
Ne Zha
4
4
16
3
W
Charybdis
JucrevesL21
Charybdis
8
4
11
3.38
L
Heimdallr
1
7
12
1
L
Charybdis
Snitz23
Charybdis
6
6
14
2.17
L
5
5
20
3
W
Gilgamesh
chosenforit
Gilgamesh
8
5
8
2.4
W
Morgan Le Fay
esgo
Morgan Le Fay
3
7
11
1.21
W
The Morrigan
nibblesnarf777
The Morrigan
4
6
11
1.58
L
Bacchus
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,568
Damage
55,500
70,497
Taken
66,652
51,754
Mitigated
39,033
21,665
Healing
23,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
21,414
5,548
32
6,709
16,311
7,583
3,387
7,443
8,868
38,358
0
W
Ne Zha
Hartlxss
Ne Zha
11,107
2,763
1,743
6,301
15,692
11,310
1,069
6,738
8,954
0
27,633
W
Charybdis
JucrevesL21
Charybdis
10,088
3,384
2,370
1,583
9,795
4,812
2,755
4,647
5,148
0
26,053
L
Heimdallr
7,162
1,798
1,759
2,981
12,902
5,940
186
2,490
10,412
0
16,959
L
Charybdis
Snitz23
Charybdis
6,186
2,785
1,371
2,327
12,598
5,310
343
3,077
9,521
0
18,438
L
14,887
4,020
38
1,956
12,796
9,509
801
2,608
10,188
0
37,054
W
Gilgamesh
chosenforit
Gilgamesh
13,706
3,215
3,410
4,350
19,167
14,602
185
5,243
13,924
0
23,994
W
Morgan Le Fay
esgo
Morgan Le Fay
13,170
951
818
1,852
13,227
5,087
126
6,030
7,197
21,408
0
W
The Morrigan
nibblesnarf777
The Morrigan
7,429
2,104
0
1,268
8,771
3,222
793
3,636
4,984
13,098
2,904
L
Bacchus
4,919
382
1,550
2,942
15,890
23,412
32
2,257
13,633
8,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,471
Gold Earned
53,498
132
Minions Killed
117
0
Camps Cleared
0
971,523
Distance Traveled
1,144,561
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,043
920
49
4
0
205,489
1
W
Ne Zha
11,225
935
23
2
0
247,875
0
W
Charybdis
11,325
944
34
3
0
192,509
4
L
Heimdallr
8,807
734
19
2
0
223,271
0
L
Charybdis
9,802
817
24
2
0
183,957
1
L
Artemis
10,123
844
35
3
0
176,451
1
W
Gilgamesh
11,917
993
20
2
0
286,298
2
W
Morgan Le Fay
9,359
780
19
2
0
211,009
0
W
The Morrigan
9,672
806
21
2
0
206,870
1
L
Bacchus
8,696
725
5
0
0
182,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role