Player Matchup

Artio
Artio
Masters
 
Artio
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Masters
CaptainDouDou
Zeus
Masters
Level 154
God Stats
1W - 3L
1,529 SR
Queue Stats
194W - 176L
2,321 MMR
Solo
Hun Batz
Hun Batz
Masters
Matushay
Hun Batz
Masters
Level 157
God Stats
29W - 31L
1,640 SR
Queue Stats
385W - 385L
2,431 MMR
Solo
Hou Yi
Hou Yi
Masters
Spốốk
Hou Yi
Masters
Level 159
God Stats
32W - 30L
1,689 SR
Queue Stats
202W - 167L
3,135 MMR
Solo
Yemoja
Yemoja
Masters
SvenSnusberg
Yemoja
Masters
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
2,497 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 157
1,572 SR
2,377 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 128
1,584 SR
2,357 MMR
Cliodhna
Cliodhna
Masters
 
Cliodhna
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Diamond III
CallMeUllr
Izanami
Diamond III
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 47L
2,310 MMR
Party 2
Ganesha
Ganesha
Diamond III
EricIsSupreme
Ganesha
Diamond III
Level 143
God Stats
1W - 1L
1,497 SR
Queue Stats
77W - 63L
2,167 MMR
Party 2
Chaac
Chaac
Masters
Jаkk
Chaac
Masters
Level 160
God Stats
6W - 2L
1,790 SR
Queue Stats
89W - 60L
2,988 MMR
Party 1
The Morrigan
The Morrigan
Masters
xjor
The Morrigan
Masters
Level 147
God Stats
7W - 5L
1,635 SR
Queue Stats
370W - 328L
2,821 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 2 / 0
5,686
569
7,573
10,553
11,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 3 / 1
5,012
501
4,232
4,104
1,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Matushay
Hun Batz
10
0 / 4 / 0
5,605
561
2,834
8,800
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
Spốốk
Hou Yi
12
8 / 2 / 1
7,314
731
7,883
8,092
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
8
1 / 3 / 4
5,508
551
2,849
9,759
4,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AchillesMulanGeb

VS

Bans
LokiBastetErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
8 / 0 / 2
7,369
737
9,735
6,607
1,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
CallMeUllr
Izanami
10
1 / 6 / 2
5,724
572
4,739
8,347
1,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
8
2 / 2 / 4
5,723
572
2,428
6,815
4,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Jаkk
Chaac
11
0 / 0 / 3
6,307
631
8,861
10,689
5,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Morrigan
xjor
The Morrigan
12
3 / 1 / 4
6,955
696
3,859
4,492
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
9
Kills
14
14
Deaths
9
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
0
0
W
Cliodhna
 
Cliodhna
8
0
2
9
W
Izanami
CallMeUllr
Izanami
1
6
2
0.33
L
0
3
1
0.17
W
Ganesha
2
2
4
2
W
Chaac
Jаkk
Chaac
0
0
3
1.5
L
Hun Batz
Matushay
Hun Batz
0
4
0
0
L
Hou Yi
Spốốk
Hou Yi
8
2
1
4.25
L
Yemoja
1
3
4
1
W
The Morrigan
xjor
The Morrigan
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,371
Damage
29,622
41,308
Taken
36,950
21,329
Mitigated
14,440
17,962
Healing
13,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
7,573
772
543
6,530
10,553
11,117
0
0
9,776
30,461
0
W
Cliodhna
 
Cliodhna
9,735
2,323
0
1,016
6,607
1,883
0
1,943
4,493
0
52,990
W
Izanami
CallMeUllr
Izanami
4,739
3,747
0
1,568
8,347
1,151
0
1,081
7,266
0
40,348
L
4,232
366
0
544
4,104
1,220
0
610
3,428
30,653
0
W
Ganesha
2,428
330
178
1,423
6,815
4,403
0
2,815
3,895
12,384
0
W
Chaac
Jаkk
Chaac
8,861
2,591
198
8,428
10,689
5,644
0
6,814
3,009
0
42,840
L
Hun Batz
Matushay
Hun Batz
2,834
1,308
0
2,686
8,800
2,364
0
654
8,058
0
34,473
L
Hou Yi
Spốốk
Hou Yi
7,883
3,903
0
2,323
8,092
1,649
0
1,953
6,086
0
44,695
L
Yemoja
2,849
1,013
2,456
2,880
9,759
4,979
0
2,543
7,086
9,792
0
W
The Morrigan
xjor
The Morrigan
3,859
637
0
1,175
4,492
1,359
0
828
3,570
36,076
1,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,125
Gold Earned
32,078
318
Minions Killed
372
0
Camps Cleared
0
1,056,964
Distance Traveled
1,119,015
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,686
569
61
6
0
240,594
3
W
Cliodhna
7,369
737
92
9
0
264,277
4
W
Izanami
5,724
572
86
9
0
177,293
2
L
Zeus
5,012
501
71
7
0
204,175
3
W
Ganesha
5,723
572
6
1
0
225,839
4
W
Chaac
6,307
631
91
9
0
232,589
2
L
Hun Batz
5,605
561
84
8
0
222,059
2
L
Hou Yi
7,314
731
87
9
0
197,869
1
L
Yemoja
5,508
551
15
2
0
192,267
4
W
The Morrigan
6,955
696
97
10
0
219,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role