Player Matchup

Mulan
Mulan
Silver IV
BlazeingFrost
Mulan
Silver IV
Level 160
God Stats
5W - 2L
1,743 SR
Queue Stats
8W - 9L
1,338 MMR
Party 1
Fenrir
Fenrir
Bronze III
PapiiChullo
Fenrir
Bronze III
Level 129
God Stats
2W - 0L
1,506 SR
Queue Stats
6W - 6L
1,482 MMR
Party 1
Olorun
Olorun
Bronze III
SquidFN
Olorun
Bronze III
Level 68
God Stats
1W - 0L
1,562 SR
Queue Stats
2W - 2L
1,400 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 119
1,604 SR
1,407 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,682 SR
1,307 MMR
Tyr
Tyr
Gold II
 
Tyr
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Silver II
SaiDioS
Aphrodite
Silver II
Level 78
God Stats
2W - 1L
1,920 SR
Queue Stats
23W - 43L
1,079 MMR
Party 2
Anhur
Anhur
Gold IV
ThisGameIsMyLife
Anhur
Gold IV
Level 153
God Stats
1W - 2L
1,627 SR
Queue Stats
45W - 45L
1,342 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 12
9,088
826
11,740
10,617
5,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
13
10 / 2 / 9
9,697
882
10,563
10,268
7,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
SquidFN
Olorun
13
3 / 1 / 15
8,556
778
7,926
4,925
2,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
SolAchillesCu ChulainnArtio

VS

Bans
BastetGebZeusScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 7 / 1
7,510
683
6,313
17,149
10,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
SaiDioS
Aphrodite
10
0 / 6 / 2
6,486
590
4,459
8,051
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 7 / 2
6,951
632
4,437
9,444
2,283
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
20
Kills
3
3
Deaths
20
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
7
1
0.36
W
7
0
12
13
W
Fenrir
10
2
9
7.25
L
Aphrodite
SaiDioS
Aphrodite
0
6
2
0.17
W
Olorun
SquidFN
Olorun
3
1
15
10.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,229
Damage
15,209
25,810
Taken
34,644
15,407
Mitigated
16,024
10,393
Healing
6,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,313
405
0
2,342
17,149
10,128
0
3,844
12,961
0
20,677
W
11,740
2,343
0
3,714
10,617
5,699
760
1,999
8,504
0
28,909
W
Fenrir
10,563
2,724
0
3,790
10,268
7,479
907
1,654
8,287
0
28,909
L
Aphrodite
SaiDioS
Aphrodite
4,459
518
1,563
2,088
8,051
3,613
0
2,069
5,846
17,673
0
W
Olorun
SquidFN
Olorun
7,926
3,624
503
2,386
4,925
2,229
1,297
1,702
3,145
36,808
3,265
L
4,437
1,870
0
560
9,444
2,283
0
1,323
7,850
0
14,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,341
Gold Earned
20,947
115
Minions Killed
98
6
Camps Cleared
3
627,213
Distance Traveled
548,141
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,510
683
36
3
0
208,169
3
W
Mulan
9,088
826
28
3
2
207,632
1
W
Fenrir
9,697
882
35
3
4
212,567
3
L
Aphrodite
6,486
590
31
3
1
183,740
3
W
Olorun
8,556
778
52
5
0
207,014
1
L
Anhur
6,951
632
31
3
2
156,232
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role