Player Matchup

Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Abilitty
Loki
Level 41
God Stats
21W - 11L
1,631 SR
Queue Stats
132W - 142L
1,428 Elo+
Solo
Odin
Odin
VzYearly7
Odin
Level 45
God Stats
1W - 4L
1,349 SR
Queue Stats
105W - 114L
1,406 Elo+
Solo
Ullr
Ullr
romanx011
Ullr
Level 49
God Stats
2W - 11L
1,039 SR
Queue Stats
98W - 103L
1,362 Elo+
Solo
Team Averages
Level 82
1,404 SR
1,439 Elo+

VS

Team Averages
Level 45
1,504 SR
1,508 Elo+
Bacchus
Bacchus
QUINHO SCAR
Bacchus
Level 50
God Stats
9W - 22L
1,474 SR
Queue Stats
89W - 125L
1,416 Elo+
Solo
Zeus
Zeus
SebitaJr13
Zeus
Level 60
God Stats
146W - 236L
1,428 SR
Queue Stats
148W - 246L
1,376 Elo+
Solo
Izanami
Izanami
Swwet
Izanami
Level 28
God Stats
0W - 2L
1,288 SR
Queue Stats
17W - 10L
1,635 Elo+
Party 1
King Arthur
King Arthur
TJPLAYs
King Arthur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,581 Elo+
Party 1
Persephone
Persephone
Vierundvierzig
Persephone
Level 65
God Stats
0W - 1L
1,830 SR
Queue Stats
27W - 24L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 0 / 5
7,329
611
8,086
7,243
2,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Khepri
 
Khepri
10
1 / 0 / 10
6,652
554
2,438
7,239
4,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
11
7 / 1 / 4
7,051
588
5,922
6,238
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
11
2 / 2 / 4
6,620
552
1,073
5,338
3,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
12
8 / 0 / 4
7,593
633
7,072
5,674
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
QUINHO SCAR
Bacchus
7
0 / 6 / 0
4,577
381
1,673
10,445
5,749
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 2 / 2
5,393
449
5,314
3,905
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Swwet
Izanami
9
0 / 5 / 0
5,567
464
3,137
8,310
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
TJPLAYs
King Arthur
9
2 / 4 / 1
6,036
503
3,238
9,281
4,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
Vierundvierzig
Persephone
11
0 / 5 / 0
6,366
531
2,541
6,983
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
21
Kills
2
3
Deaths
22
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
5
5.5
W
Khepri
 
Khepri
1
0
10
6
W
Loki
7
1
4
9
L
Bacchus
QUINHO SCAR
Bacchus
0
6
0
0
L
0
2
2
0.5
L
Izanami
Swwet
Izanami
0
5
0
0
L
King Arthur
TJPLAYs
King Arthur
2
4
1
0.63
L
Persephone
Vierundvierzig
Persephone
0
5
0
0
W
Odin
2
2
4
2
W
Ullr
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,591
Damage
15,903
31,732
Taken
38,924
14,322
Mitigated
14,907
11,597
Healing
7,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,086
2,312
0
3,949
7,243
2,865
2,728
2,534
4,531
37,408
3,392
W
Khepri
 
Khepri
2,438
287
415
2,277
7,239
4,408
304
778
6,309
18,565
0
W
Loki
5,922
1,199
0
2,221
6,238
1,903
55
2,089
4,072
0
34,562
L
Bacchus
QUINHO SCAR
Bacchus
1,673
295
0
1,676
10,445
5,749
344
1,385
9,060
8,771
0
L
5,314
235
87
533
3,905
768
0
478
3,427
21,846
0
L
Izanami
Swwet
Izanami
3,137
2,477
0
1,896
8,310
1,894
1,781
1,707
6,603
0
36,104
L
King Arthur
TJPLAYs
King Arthur
3,238
720
0
1,003
9,281
4,528
126
4,048
5,104
0
20,902
L
Persephone
Vierundvierzig
Persephone
2,541
196
0
1,852
6,983
1,968
54
2,491
4,448
36,154
0
W
Odin
1,073
363
0
1,206
5,338
3,230
0
1,429
3,781
0
28,079
W
Ullr
7,072
2,758
0
1,529
5,674
1,916
230
2,416
3,258
0
41,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,245
Gold Earned
27,939
334
Minions Killed
267
0
Camps Cleared
0
1,209,669
Distance Traveled
1,088,910
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,329
611
85
7
0
225,522
2
W
Khepri
6,652
554
24
2
0
227,964
2
W
Loki
7,051
588
61
5
0
265,307
2
L
Bacchus
4,577
381
15
1
0
210,641
4
L
Zeus
5,393
449
53
4
0
232,724
5
L
Izanami
5,567
464
69
6
0
205,529
3
L
King Arthur
6,036
503
47
4
0
231,333
0
L
Persephone
6,366
531
83
7
0
208,683
3
W
Odin
6,620
552
82
7
0
251,415
1
W
Ullr
7,593
633
82
7
0
239,461
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role