Player Matchup

Nemesis
Nemesis
Acnologia132
Nemesis
Level 48
God Stats
4W - 8L
1,360 SR
Queue Stats
137W - 168L
1,326 Elo+
Party 2
Osiris
Osiris
Darkplayer394
Osiris
Level 61
God Stats
2W - 4L
1,571 SR
Queue Stats
215W - 273L
1,280 Elo+
Party 2
Olorun
Olorun
Steopic
Olorun
Level 29
God Stats
19W - 18L
1,513 SR
Queue Stats
36W - 46L
1,344 Elo+
Party 1
Yemoja
Yemoja
StickyP3455
Yemoja
Level 69
God Stats
68W - 65L
1,520 SR
Queue Stats
180W - 218L
1,359 Elo+
Party 1
Izanami
Izanami
TeeniestBadge68
Izanami
Level 29
God Stats
28W - 24L
1,619 SR
Queue Stats
60W - 67L
1,348 Elo+
Party 1
Team Averages
Level 47
1,517 SR
1,331 Elo+

VS

Team Averages
Level 79
1,317 SR
1,355 Elo+
Awilix
Awilix
BigDaddy_muffin
Awilix
Level 113
God Stats
4W - 5L
1,330 SR
Queue Stats
122W - 153L
1,377 Elo+
Party 3
Medusa
Medusa
CrustyMrCookster
Medusa
Level 60
God Stats
17W - 23L
1,338 SR
Queue Stats
32W - 37L
1,335 Elo+
Party 3
Zeus
Zeus
Omron121
Zeus
Level 63
God Stats
2W - 1L
1,320 SR
Queue Stats
60W - 83L
1,319 Elo+
Party 3
Mulan
Mulan
Swift-fra
Mulan
Level 69
God Stats
7W - 6L
1,480 SR
Queue Stats
47W - 54L
1,383 Elo+
Solo
Atlas
Atlas
farnfield
Atlas
Level 89
God Stats
2W - 3L
1,118 SR
Queue Stats
109W - 133L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Acnologia132
Nemesis
10
0 / 6 / 1
6,599
412
3,408
9,575
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 1 / 0
8,424
527
6,510
11,434
8,406
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Steopic
Olorun
14
1 / 8 / 0
8,058
504
8,604
15,439
4,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
10
0 / 4 / 2
7,175
448
4,605
12,936
10,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 6 / 0
6,793
425
4,906
8,947
2,531
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
18 / 0 / 4
10,515
657
19,930
9,177
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
4 / 0 / 7
7,605
475
6,070
4,675
1,270
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
13
0 / 1 / 7
8,191
512
5,020
8,677
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Swift-fra
Mulan
13
2 / 2 / 1
8,232
515
7,155
10,310
9,197
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
farnfield
Atlas
12
1 / 1 / 7
7,693
481
4,277
13,785
9,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
4
Kills
25
25
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Acnologia132
Nemesis
0
6
1
0.08
W
18
0
4
20
W
4
0
7
7.5
L
2
1
0
2
W
Zeus
0
1
7
3.5
L
Olorun
Steopic
Olorun
1
8
0
0.13
L
Yemoja
0
4
2
0.25
W
Mulan
Swift-fra
Mulan
2
2
1
1.25
L
1
6
0
0.17
W
Atlas
farnfield
Atlas
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,033
Damage
42,452
58,331
Taken
46,624
28,529
Mitigated
26,095
14,224
Healing
20,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Acnologia132
Nemesis
3,408
874
0
1,892
9,575
2,417
367
1,036
8,431
0
26,488
W
19,930
8,851
0
5,847
9,177
3,498
0
2,197
6,980
0
81,331
W
6,070
2,156
0
1,716
4,675
1,270
650
1,449
3,226
0
34,184
L
6,510
2,621
18
4,184
11,434
8,406
131
0
10,673
0
51,443
W
Zeus
5,020
344
0
3,707
8,677
2,905
0
5,576
3,101
46,546
0
L
Olorun
Steopic
Olorun
8,604
4,321
92
5,671
15,439
4,852
3,498
3,271
11,852
57,615
0
L
Yemoja
4,605
862
542
1,274
12,936
10,323
330
3,258
9,568
20,852
0
W
Mulan
Swift-fra
Mulan
7,155
914
0
4,425
10,310
9,197
92
0
10,310
0
42,482
L
4,906
3,274
0
551
8,947
2,531
359
1,266
7,681
0
42,622
W
Atlas
farnfield
Atlas
4,277
1,139
234
4,476
13,785
9,225
0
4,052
9,733
23,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,049
Gold Earned
42,236
363
Minions Killed
406
0
Camps Cleared
0
1,408,074
Distance Traveled
1,578,102
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,599
412
54
3
0
278,071
2
W
Awilix
10,515
657
110
7
0
393,576
2
W
Medusa
7,605
475
72
5
0
305,360
2
L
Osiris
8,424
527
89
6
0
346,562
3
W
Zeus
8,191
512
97
6
0
289,927
2
L
Olorun
8,058
504
98
6
0
232,971
0
L
Yemoja
7,175
448
31
2
0
282,895
2
W
Mulan
8,232
515
101
6
0
290,348
3
L
Izanami
6,793
425
91
6
0
267,575
7
W
Atlas
7,693
481
26
2
0
298,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role