Player Matchup

Scylla
Scylla
 
Scylla
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DSDianne
Yemoja
Level 47
God Stats
11W - 14L
1,449 SR
Queue Stats
92W - 123L
1,307 Elo+
Party 1
Hades
Hades
ElTiburon86
Hades
Level 48
God Stats
21W - 31L
1,377 SR
Queue Stats
133W - 190L
1,329 Elo+
Party 1
Fenrir
Fenrir
Redderin
Fenrir
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 29L
1,665 Elo+
Solo
Izanami
Izanami
rozachcz
Izanami
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 271L
1,504 Elo+
Solo
Team Averages
Level 61
1,465 SR
1,461 Elo+

VS

Team Averages
Level 82
1,431 SR
1,415 Elo+
Arachne
Arachne
 
Arachne
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DarkRTZ
Hou Yi
Level 75
God Stats
4W - 3L
1,308 SR
Queue Stats
211W - 259L
1,442 Elo+
Solo
Ra
Ra
avaneendra
Ra
Level 127
God Stats
2W - 4L
1,112 SR
Queue Stats
32W - 33L
1,422 Elo+
Solo
Mulan
Mulan
gemstone02
Mulan
Level 56
God Stats
11W - 4L
1,602 SR
Queue Stats
74W - 111L
1,357 Elo+
Solo
Aphrodite
Aphrodite
iricksizzler
Aphrodite
Level 62
God Stats
16W - 23L
1,634 SR
Queue Stats
55W - 66L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 3 / 0
8,490
566
8,314
8,979
3,132
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
DSDianne
Yemoja
9
0 / 3 / 2
6,135
409
4,939
10,732
6,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
0 / 3 / 3
6,977
465
8,096
10,511
5,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Redderin
Fenrir
11
4 / 7 / 1
7,228
482
5,763
15,184
4,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
rozachcz
Izanami
11
1 / 3 / 1
6,301
420
2,933
10,987
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
10 / 2 / 2
8,505
567
8,912
11,546
4,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
DarkRTZ
Hou Yi
12
3 / 3 / 3
7,308
487
10,532
10,414
3,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 1 / 1
8,797
586
6,338
9,037
3,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
13
1 / 1 / 3
7,952
530
7,555
9,701
5,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
iricksizzler
Aphrodite
12
2 / 1 / 8
7,570
505
6,865
8,085
4,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
8
Kills
19
19
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
3
0
1
W
Arachne
 
Arachne
10
2
2
5.5
L
Yemoja
DSDianne
Yemoja
0
3
2
0.33
W
Hou Yi
DarkRTZ
Hou Yi
3
3
3
1.5
L
0
3
3
0.5
L
Fenrir
Redderin
Fenrir
4
7
1
0.64
W
3
1
1
3.5
W
Mulan
1
1
3
2.5
W
Aphrodite
iricksizzler
Aphrodite
2
1
8
6
L
Izanami
rozachcz
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,045
Damage
40,202
56,393
Taken
48,783
22,483
Mitigated
22,106
21,666
Healing
24,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,314
1,741
0
2,680
8,979
3,132
306
4,215
4,630
62,978
0
W
Arachne
 
Arachne
8,912
5,457
0
4,366
11,546
4,789
1,024
4,914
6,632
0
45,177
L
Yemoja
DSDianne
Yemoja
4,939
885
1,552
3,051
10,732
6,942
22
2,278
8,454
21,347
0
W
Hou Yi
DarkRTZ
Hou Yi
10,532
4,838
0
3,743
10,414
3,414
805
3,133
7,281
0
49,447
L
8,096
815
136
5,074
10,511
5,263
90
962
8,956
32,737
0
L
Fenrir
Redderin
Fenrir
5,763
2,344
0
5,288
15,184
4,898
0
3,140
11,867
0
40,075
W
6,338
683
384
4,737
9,037
3,840
160
5,335
3,702
70,265
0
W
Mulan
7,555
1,466
0
3,815
9,701
5,306
221
5,210
4,491
1,163
39,018
W
Aphrodite
iricksizzler
Aphrodite
6,865
780
2,316
5,229
8,085
4,757
428
2,757
5,328
28,207
0
L
Izanami
rozachcz
Izanami
2,933
2,060
0
3,885
10,987
2,248
89
2,557
8,430
0
38,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,131
Gold Earned
40,132
369
Minions Killed
433
0
Camps Cleared
0
1,212,727
Distance Traveled
1,336,415
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,490
566
112
7
0
262,458
5
W
Arachne
8,505
567
70
5
0
286,141
5
L
Yemoja
6,135
409
28
2
0
239,010
8
W
Hou Yi
7,308
487
88
6
0
237,072
6
L
Hades
6,977
465
78
5
0
273,969
2
L
Fenrir
7,228
482
68
5
0
223,159
0
W
Ra
8,797
586
146
10
0
282,459
5
W
Mulan
7,952
530
95
6
0
267,096
3
W
Aphrodite
7,570
505
34
2
0
263,647
3
L
Izanami
6,301
420
83
6
0
214,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role