Player Matchup

Vulcan
Vulcan
BlaZeStrOrM
Vulcan
Level 22
God Stats
1W - 1L
1,582 SR
Queue Stats
1W - 2L
1,203 Elo+
Party 1
Anhur
Anhur
Kreattoss
Anhur
Level 22
God Stats
1W - 1L
1,558 SR
Queue Stats
1W - 2L
1,203 Elo+
Party 1
Chaac
Chaac
Thalesqc
Chaac
Level 47
God Stats
1W - 0L
1,795 SR
Queue Stats
1W - 2L
1,203 Elo+
Party 1
Sobek
Sobek
Wouf Grrr
Sobek
Level 30
God Stats
1W - 0L
1,759 SR
Queue Stats
1W - 2L
1,203 Elo+
Party 1
Team Averages
Level 30
1,673 SR
1,203 Elo+

VS

Team Averages
Level 57
1,503 SR
1,296 Elo+
Chaac
Chaac
Hockeymann15
Chaac
Level 65
God Stats
17W - 28L
1,515 SR
Queue Stats
54W - 90L
1,326 Elo+
Party 2
Zeus
Zeus
Hockeymann15
Zeus
Level 69
God Stats
36W - 60L
1,528 SR
Queue Stats
53W - 91L
1,315 Elo+
Party 2
Athena
Athena
NoMercyMorf
Athena
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 76L
1,288 Elo+
Party 2
Danzaburou
Danzaburou
itsmitchmanson
Danzaburou
Level 29
God Stats
12W - 15L
1,468 SR
Queue Stats
13W - 25L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
2 / 3 / 11
10,998
733
11,055
7,883
3,865
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Kreattoss
Anhur
19
9 / 1 / 11
12,593
840
25,713
13,019
6,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Thalesqc
Chaac
20
14 / 2 / 10
13,968
931
24,829
18,496
20,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
Wouf Grrr
Sobek
17
3 / 1 / 15
12,014
801
6,430
19,962
26,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 4
10,261
684
17,225
24,298
23,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 8 / 2
11,427
762
13,126
12,964
3,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
16
1 / 7 / 2
10,538
703
5,807
27,763
26,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
itsmitchmanson
Danzaburou
15
1 / 5 / 0
9,982
665
6,546
15,581
5,437
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
14
28
Kills
6
7
Deaths
29
47
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vulcan
2
3
11
2.5
L
1
9
4
0.33
L
3
8
2
0.5
W
Anhur
Kreattoss
Anhur
9
1
11
14.5
L
Athena
1
7
2
0.29
W
Chaac
Thalesqc
Chaac
14
2
10
9.5
W
Sobek
Wouf Grrr
Sobek
3
1
15
10.5
L
Danzaburou
itsmitchmanson
Danzaburou
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,027
Damage
42,704
59,360
Taken
80,606
57,246
Mitigated
58,869
16,052
Healing
13,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
11,055
2,184
0
814
7,883
3,865
870
2,579
5,304
32,742
0
L
17,225
2,498
339
5,570
24,298
23,032
241
5,407
18,891
1,957
46,673
L
13,126
1,020
0
607
12,964
3,599
679
1,183
11,781
49,304
0
W
Anhur
Kreattoss
Anhur
25,713
12,789
787
3,305
13,019
6,731
3,260
4,450
8,569
0
59,584
L
Athena
5,807
1,164
384
4,761
27,763
26,801
577
8,039
19,724
13,560
0
W
Chaac
Thalesqc
Chaac
24,829
5,833
0
5,780
18,496
20,208
3,021
6,980
11,516
0
73,503
W
Sobek
Wouf Grrr
Sobek
6,430
802
0
5,366
19,962
26,442
511
6,220
13,742
16,035
0
L
Danzaburou
itsmitchmanson
Danzaburou
6,546
3,437
0
1,847
15,581
5,437
2,284
3,429
12,152
0
34,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,573
Gold Earned
42,208
241
Minions Killed
232
8
Camps Cleared
5
1,229,561
Distance Traveled
898,094
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,998
733
48
3
1
323,062
1
L
Chaac
10,261
684
73
5
3
236,872
1
L
Zeus
11,427
762
76
5
0
184,290
1
W
Anhur
12,593
840
77
5
2
258,230
0
L
Athena
10,538
703
14
1
1
259,736
0
W
Chaac
13,968
931
101
7
3
314,197
5
W
Sobek
12,014
801
15
1
2
334,072
0
L
Danzaburou
9,982
665
69
5
1
217,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role