Player Matchup

Geb
Geb
 
Geb
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Kevinson1
Ymir
Level 27
God Stats
19W - 12L
1,567 SR
Queue Stats
20W - 13L
1,504 Elo+
Party 2
Neith
Neith
TheoBarosanu
Neith
Level 94
God Stats
14W - 33L
1,529 SR
Queue Stats
132W - 147L
1,473 Elo+
Solo
Team Averages
Level 69
1,532 SR
1,492 Elo+

VS

Team Averages
Level 67
1,418 SR
1,467 Elo+
Sol
Sol
Nemmox
Sol
Level 48
God Stats
0W - 4L
1,229 SR
Queue Stats
30W - 38L
1,448 Elo+
Party 1
King Arthur
King Arthur
Tunderus
King Arthur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,476 Elo+
Solo
Nemesis
Nemesis
Zyncold
Nemesis
Level 24
God Stats
5W - 4L
1,524 SR
Queue Stats
28W - 28L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 2 / 6
7,657
766
5,759
12,998
11,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
11
1 / 0 / 6
7,694
769
3,773
7,318
4,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 2 / 2
8,050
805
9,270
7,312
2,523
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Nemmox
Sol
12
2 / 3 / 1
7,196
720
10,556
9,516
2,925
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Tunderus
King Arthur
4
0 / 1 / 0
5,433
543
524
1,652
523
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Zyncold
Nemesis
11
1 / 3 / 2
6,654
665
5,734
11,781
5,257
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
7
Kills
3
4
Deaths
7
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
2
6
2
W
Ymir
1
0
6
4
L
Sol
Nemmox
Sol
2
3
1
0.83
W
5
2
2
3
L
King Arthur
Tunderus
King Arthur
0
1
0
0
L
Nemesis
Zyncold
Nemesis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,802
Damage
16,814
27,628
Taken
22,949
19,230
Mitigated
8,705
6,670
Healing
7,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,759
1,104
0
2,476
12,998
11,734
46
5,162
7,836
14,446
0
W
Ymir
3,773
866
293
2,007
7,318
4,973
392
3,756
3,562
12,418
0
L
Sol
Nemmox
Sol
10,556
4,233
0
2,502
9,516
2,925
0
4,729
4,787
32,638
0
W
9,270
4,061
269
1,625
7,312
2,523
1,538
2,036
5,276
0
38,226
L
King Arthur
Tunderus
King Arthur
524
148
0
470
1,652
523
0
490
1,162
0
1,316
L
Nemesis
Zyncold
Nemesis
5,734
2,097
0
4,088
11,781
5,257
0
4,469
7,312
0
14,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,401
Gold Earned
19,283
107
Minions Killed
85
4
Camps Cleared
3
552,155
Distance Traveled
393,333
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,657
766
15
2
1
204,350
2
W
Ymir
7,694
769
20
2
0
191,779
2
L
Sol
7,196
720
64
6
1
161,693
4
W
Neith
8,050
805
72
7
3
156,026
1
L
King Arthur
5,433
543
1
0
0
24,999
0
L
Nemesis
6,654
665
20
2
2
206,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role