Player Matchup

Ullr
Ullr
Diamond II
 
Ullr
Diamond II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Masters
JohnnySilverback
Raijin
Masters
Level 123
God Stats
4W - 3L
1,532 SR
Queue Stats
230W - 162L
3,068 MMR
Solo
Susano
Susano
Masters
Kаrp
Susano
Masters
Level 160
God Stats
43W - 15L
1,813 SR
Queue Stats
157W - 79L
2,835 MMR
Party 1
Geb
Geb
Masters
ShabbyIsle
Geb
Masters
Level 128
God Stats
5W - 5L
1,644 SR
Queue Stats
281W - 260L
2,878 MMR
Solo
Achilles
Achilles
Masters
Trashton101
Achilles
Masters
Level 160
God Stats
19W - 19L
1,684 SR
Queue Stats
649W - 574L
3,024 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 132
1,635 SR
2,661 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 154
1,530 SR
2,916 MMR
Hercules
Hercules
Masters
Caucasain ASiAN
Hercules
Masters
Level 156
God Stats
0W - 3L
1,269 SR
Queue Stats
627W - 536L
2,765 MMR
Solo
Sylvanus
Sylvanus
Masters
Hidnshoot
Sylvanus
Masters
Level 155
God Stats
0W - 3L
1,108 SR
Queue Stats
260W - 240L
2,762 MMR
Solo
The Morrigan
The Morrigan
Masters
Kohner0
The Morrigan
Masters
Level 153
God Stats
5W - 4L
1,814 SR
Queue Stats
185W - 164L
2,752 MMR
Solo
Serqet
Serqet
Masters
NinJaBoltZz
Serqet
Masters
Level 159
God Stats
1W - 1L
1,726 SR
Queue Stats
412W - 304L
3,232 MMR
Solo
Rama
Rama
Masters
RemlsBestWaifu
Rama
Masters
Level 147
God Stats
53W - 41L
1,734 SR
Queue Stats
591W - 520L
3,071 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
5 / 1 / 4
7,070
643
7,960
7,146
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 2
6,402
582
1,485
3,098
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Susano
Kаrp
Susano
12
6 / 2 / 7
7,199
654
9,415
7,517
2,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 4
5,126
466
1,987
5,016
2,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Trashton101
Achilles
12
2 / 1 / 0
6,694
609
7,454
10,520
6,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ah Muzen CabCliodhnaLoki

VS

Bans
BastetOdinArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
2 / 2 / 0
6,797
618
7,480
14,595
12,601
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
Hidnshoot
Sylvanus
9
0 / 3 / 2
5,432
494
4,375
9,043
5,030
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

The Morrigan
Kohner0
The Morrigan
10
0 / 3 / 2
5,698
518
1,095
4,803
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
12
1 / 2 / 3
6,472
588
3,043
6,877
3,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 4 / 0
5,465
497
4,617
8,200
2,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
14
Kills
5
5
Deaths
14
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
1
4
7
L
Hercules
2
2
0
1
L
Sylvanus
Hidnshoot
Sylvanus
0
3
2
0.33
W
1
1
2
2
L
The Morrigan
Kohner0
The Morrigan
0
3
2
0.33
W
Susano
Kаrp
Susano
6
2
7
4.75
L
Serqet
1
2
3
1.25
L
2
4
0
0.5
W
0
0
4
2
W
Achilles
Trashton101
Achilles
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,301
Damage
20,610
33,297
Taken
43,518
14,105
Mitigated
24,464
8,346
Healing
14,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,960
3,395
0
2,469
7,146
1,897
0
1,833
5,166
0
45,479
L
Hercules
7,480
3,253
0
7,258
14,595
12,601
0
0
14,595
0
41,796
L
Sylvanus
Hidnshoot
Sylvanus
4,375
913
1,037
2,718
9,043
5,030
0
976
8,049
13,030
0
W
1,485
178
0
500
3,098
889
40
1,278
1,799
41,364
0
L
The Morrigan
Kohner0
The Morrigan
1,095
166
0
891
4,803
1,335
0
1,414
3,318
39,338
107
W
Susano
Kаrp
Susano
9,415
3,307
0
338
7,517
2,385
0
791
6,363
0
43,171
L
Serqet
3,043
731
0
515
6,877
3,406
0
274
6,541
0
35,444
L
4,617
3,814
0
1,898
8,200
2,092
0
660
7,540
0
32,066
W
1,987
283
0
1,849
5,016
2,128
0
1,314
3,576
8,190
0
W
Achilles
Trashton101
Achilles
7,454
2,847
0
3,190
10,520
6,806
0
0
9,551
0
41,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,491
Gold Earned
29,864
374
Minions Killed
351
0
Camps Cleared
0
1,129,169
Distance Traveled
1,093,940
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,070
643
99
9
0
234,504
3
L
Hercules
6,797
618
105
10
0
223,010
1
L
Sylvanus
5,432
494
20
2
0
203,306
4
W
Raijin
6,402
582
107
10
0
222,595
5
L
The Morrigan
5,698
518
87
8
0
210,796
3
W
Susano
7,199
654
70
6
0
236,071
5
L
Serqet
6,472
588
78
7
0
266,201
1
L
Rama
5,465
497
61
6
0
190,627
4
W
Geb
5,126
466
10
1
0
201,503
2
W
Achilles
6,694
609
88
8
0
234,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role