Player Matchup

Thanatos
Thanatos
Moonspell242
Thanatos
Level 136
God Stats
4W - 2L
1,774 SR
Queue Stats
405W - 383L
1,472 Elo+
Party 1
Zeus
Zeus
OG_INVOKER
Zeus
Level 65
God Stats
1W - 7L
1,226 SR
Queue Stats
190W - 201L
1,347 Elo+
Party 1
Cupid
Cupid
OPhoenixO9
Cupid
Level 119
God Stats
2W - 2L
1,613 SR
Queue Stats
256W - 251L
1,461 Elo+
Party 1
Horus
Horus
abosmra1481997
Horus
Level 104
God Stats
12W - 9L
1,417 SR
Queue Stats
201W - 227L
1,346 Elo+
Party 1
Bellona
Bellona
xRAGE_LUCIFERx
Bellona
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
113W - 111L
1,397 Elo+
Party 1
Team Averages
Level 99
1,506 SR
1,405 Elo+

VS

Team Averages
Level 103
1,565 SR
1,451 Elo+
Hades
Hades
Amaziing_Jbus
Hades
Level 103
God Stats
17W - 19L
1,466 SR
Queue Stats
296W - 377L
1,486 Elo+
Party 2
Mulan
Mulan
SOLDIER4434
Mulan
Level 83
God Stats
17W - 26L
1,400 SR
Queue Stats
267W - 300L
1,415 Elo+
Solo
Ares
Ares
Timber395
Ares
Level 67
God Stats
4W - 1L
1,784 SR
Queue Stats
319W - 298L
1,512 Elo+
Party 2
Arachne
Arachne
aMaGoKu
Arachne
Level 160
God Stats
6W - 3L
1,533 SR
Queue Stats
248W - 249L
1,462 Elo+
Solo
Hachiman
Hachiman
oXMittzyXo
Hachiman
Level 102
God Stats
9W - 2L
1,644 SR
Queue Stats
592W - 739L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Moonspell242
Thanatos
11
0 / 3 / 4
6,943
434
5,710
12,357
3,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 6 / 0
8,292
518
7,030
8,431
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
11
1 / 3 / 2
6,910
432
5,553
9,336
2,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 6 / 3
6,883
430
4,295
18,208
14,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 5 / 1
7,036
440
4,870
10,879
10,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 5
9,707
607
8,938
10,768
5,207
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 1 / 4
9,857
616
9,525
9,647
8,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
12
2 / 2 / 5
7,314
457
6,235
10,191
8,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
aMaGoKu
Arachne
15
7 / 1 / 7
9,317
582
7,691
12,464
4,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
oXMittzyXo
Hachiman
15
5 / 1 / 2
8,987
562
11,721
9,407
3,322
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
5
Kills
23
23
Deaths
5
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
Thanatos
Moonspell242
Thanatos
0
3
4
0.67
L
2
6
0
0.33
L
Cupid
1
3
2
0.67
W
4
1
4
6
W
Ares
2
2
5
2.25
W
Arachne
aMaGoKu
Arachne
7
1
7
10.5
L
1
6
3
0.42
W
Hachiman
oXMittzyXo
Hachiman
5
1
2
6
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,458
Damage
44,110
59,211
Taken
52,477
33,872
Mitigated
30,395
20,393
Healing
20,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,938
1,041
38
7,110
10,768
5,207
1,762
1,876
8,637
67,823
0
L
Thanatos
Moonspell242
Thanatos
5,710
1,368
0
8,335
12,357
3,840
0
3,189
9,168
0
42,587
L
7,030
1,062
0
379
8,431
2,584
0
2,420
6,011
45,152
0
L
Cupid
5,553
3,191
367
2,715
9,336
2,245
0
2,255
7,081
0
39,571
W
9,525
735
0
2,391
9,647
8,893
911
955
8,670
11,597
52,240
W
Ares
6,235
387
0
827
10,191
8,586
785
1,955
8,066
22,409
0
W
Arachne
aMaGoKu
Arachne
7,691
5,759
0
7,617
12,464
4,387
801
1,818
10,530
0
51,776
L
4,295
2,071
1,787
5,911
18,208
14,389
0
6,867
11,341
0
14,122
W
Hachiman
oXMittzyXo
Hachiman
11,721
6,676
0
2,868
9,407
3,322
1,013
661
8,726
0
55,250
L
4,870
1,183
0
899
10,879
10,814
0
1,955
8,924
1,280
29,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,064
Gold Earned
45,182
358
Minions Killed
469
0
Camps Cleared
0
1,525,625
Distance Traveled
1,566,811
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,707
607
120
8
0
307,071
0
L
Thanatos
6,943
434
84
5
0
334,685
2
L
Zeus
8,292
518
97
6
0
282,053
3
L
Cupid
6,910
432
92
6
0
301,666
4
W
Mulan
9,857
616
134
8
0
297,719
0
W
Ares
7,314
457
26
2
0
327,296
7
W
Arachne
9,317
582
94
6
0
344,962
4
L
Horus
6,883
430
16
1
0
297,201
1
W
Hachiman
8,987
562
95
6
0
289,763
5
L
Bellona
7,036
440
69
4
0
310,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role