Player Matchup

Izanami
Izanami
Aca888
Izanami
Level 149
God Stats
7W - 2L
1,654 SR
Queue Stats
297W - 327L
1,534 Elo+
Solo
Zeus
Zeus
MrSenZa_Fari
Zeus
Level 160
God Stats
10W - 8L
1,475 SR
Queue Stats
469W - 442L
1,571 Elo+
Solo
Achilles
Achilles
ProfessorTiger
Achilles
Level 89
God Stats
7W - 7L
1,422 SR
Queue Stats
460W - 432L
1,558 Elo+
Solo
Chang'e
Chang'e
SPECKF1RE_TWITCH
Chang'e
Level 128
God Stats
2W - 0L
1,726 SR
Queue Stats
232W - 213L
1,588 Elo+
Solo
Sol
Sol
danichuela19
Sol
Level 124
God Stats
1W - 0L
1,763 SR
Queue Stats
64W - 69L
1,504 Elo+
Solo
Team Averages
Level 130
1,608 SR
1,551 Elo+

VS

Team Averages
Level 156
1,482 SR
1,556 Elo+
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
AlexaDi
Khepri
Level 158
God Stats
6W - 8L
1,436 SR
Queue Stats
183W - 157L
1,621 Elo+
Party 1
Eset
Eset
EddieDi
Eset
Level 160
God Stats
2W - 4L
1,515 SR
Queue Stats
252W - 224L
1,604 Elo+
Party 1
Apollo
Apollo
Herzhammer1
Apollo
Level 160
God Stats
6W - 5L
1,458 SR
Queue Stats
327W - 312L
1,545 Elo+
Party 1
Atlas
Atlas
Shinr4Tense7
Atlas
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aca888
Izanami
18
2 / 8 / 7
11,179
699
20,320
15,706
7,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 4 / 6
14,081
880
40,495
14,288
7,711
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
19
2 / 6 / 17
11,503
719
14,026
24,930
38,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
0 / 9 / 13
10,565
660
5,830
19,979
23,040
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 3 / 13
11,813
738
24,605
13,692
6,897
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
10 / 4 / 16
12,812
801
22,266
21,675
11,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
AlexaDi
Khepri
19
5 / 6 / 20
12,457
779
10,487
31,243
44,138
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Eset
EddieDi
Eset
20
6 / 3 / 16
11,768
736
14,793
18,778
12,797
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
18
4 / 5 / 17
11,194
700
11,801
19,268
9,538
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 4 / 20
12,460
779
11,469
28,802
34,251
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
119
20
Kills
30
30
Deaths
22
56
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
10
4
16
4.5
W
Izanami
Aca888
Izanami
2
8
7
0.69
L
Khepri
AlexaDi
Khepri
5
6
20
2.5
L
Eset
EddieDi
Eset
6
3
16
4.67
L
Apollo
4
5
17
2.5
W
13
4
6
4
W
Achilles
2
6
17
1.75
W
0
9
13
0.72
L
5
4
20
3.75
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,276
Damage
70,816
88,595
Taken
119,766
83,053
Mitigated
112,064
35,483
Healing
41,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
22,266
950
10,419
5,418
21,675
11,340
618
12,477
8,930
41,992
0
W
Izanami
Aca888
Izanami
20,320
9,197
2,291
2,295
15,706
7,393
939
10,984
4,175
0
42,533
L
Khepri
AlexaDi
Khepri
10,487
696
2,696
3,086
31,243
44,138
294
15,176
15,594
21,444
0
L
Eset
EddieDi
Eset
14,793
699
3,895
2,694
18,778
12,797
1,008
15,048
3,650
31,177
0
L
Apollo
11,801
7,000
1,421
1,967
19,268
9,538
3,381
12,204
6,858
0
29,546
W
40,495
3,638
410
2,853
14,288
7,711
630
11,539
2,363
64,450
0
W
Achilles
14,026
1,624
3,384
5,398
24,930
38,012
103
11,837
12,047
0
23,139
W
5,830
650
5,969
6,358
19,979
23,040
336
13,679
5,350
16,374
0
L
11,469
1,514
5,665
4,510
28,802
34,251
0
16,025
12,323
21,619
0
W
24,605
7,686
2,077
4,448
13,692
6,897
3,628
7,544
5,645
52,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,141
Gold Earned
60,691
180
Minions Killed
168
0
Camps Cleared
0
1,372,319
Distance Traveled
1,478,096
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,812
801
56
4
0
325,083
2
W
Izanami
11,179
699
54
3
0
242,664
3
L
Khepri
12,457
779
23
1
0
272,066
0
L
Eset
11,768
736
30
2
0
290,461
0
L
Apollo
11,194
700
46
3
0
296,676
0
W
Zeus
14,081
880
55
3
0
276,656
1
W
Achilles
11,503
719
10
1
0
318,115
2
W
Chang'e
10,565
660
12
1
0
261,929
2
L
Atlas
12,460
779
13
1
0
293,810
2
W
Sol
11,813
738
49
3
0
272,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role