Player Matchup

Horus
Horus
 
Horus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AuRa x Thunders
Charybdis
Level 149
God Stats
1W - 1L
1,352 SR
Queue Stats
411W - 429L
1,551 Elo+
Solo
Geb
Geb
Using
Geb
Level 140
God Stats
4W - 4L
1,509 SR
Queue Stats
102W - 117L
1,511 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
keldomir
Ah Muzen Cab
Level 156
God Stats
7W - 4L
1,883 SR
Queue Stats
411W - 411L
1,500 Elo+
Solo
Team Averages
Level 143
1,549 SR
1,513 Elo+

VS

Team Averages
Level 133
1,515 SR
1,590 Elo+
Thoth
Thoth
 
Thoth
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Ergonth
Vulcan
Level 157
God Stats
1W - 1L
1,622 SR
Queue Stats
78W - 51L
1,733 Elo+
Party 1
Charybdis
Charybdis
MojoWumpa
Charybdis
Level 160
God Stats
3W - 1L
1,686 SR
Queue Stats
106W - 80L
1,607 Elo+
Party 1
Chang'e
Chang'e
PanaSon1K
Chang'e
Level 113
God Stats
1W - 1L
1,233 SR
Queue Stats
223W - 225L
1,564 Elo+
Solo
Cabrakan
Cabrakan
VincLord
Cabrakan
Level 105
God Stats
5W - 5L
1,535 SR
Queue Stats
666W - 656L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
3 / 4 / 8
8,477
771
6,367
11,438
7,157
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
 
Hou Yi
14
2 / 2 / 8
8,000
727
9,673
5,548
2,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
AuRa x Thunders
Charybdis
15
3 / 2 / 7
8,570
779
11,567
8,094
3,521
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
Using
Geb
16
1 / 2 / 9
8,566
779
16,743
13,676
13,970
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
keldomir
Ah Muzen Cab
14
2 / 6 / 6
8,367
761
12,793
11,306
5,168
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
2 / 2 / 12
8,826
802
5,479
10,728
4,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
Ergonth
Vulcan
16
3 / 2 / 11
9,483
862
11,021
10,462
7,042
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
MojoWumpa
Charybdis
16
8 / 3 / 7
10,057
914
16,196
13,147
6,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
PanaSon1K
Chang'e
15
1 / 1 / 11
8,670
788
5,623
12,812
12,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
VincLord
Cabrakan
15
2 / 3 / 10
9,252
841
6,286
18,710
30,039
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
67
11
Kills
16
16
Deaths
11
38
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
4
8
1.75
L
Hou Yi
 
Hou Yi
2
2
8
3
W
Thoth
 
Thoth
2
2
12
4
L
Charybdis
AuRa x Thunders
Charybdis
3
2
7
3.25
W
Vulcan
Ergonth
Vulcan
3
2
11
4.25
W
Charybdis
MojoWumpa
Charybdis
8
3
7
3.83
W
Chang'e
PanaSon1K
Chang'e
1
1
11
6.5
L
Geb
Using
Geb
1
2
9
2.75
W
Cabrakan
VincLord
Cabrakan
2
3
10
2.33
L
Ah Muzen Cab
keldomir
Ah Muzen Cab
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,143
Damage
44,605
50,062
Taken
65,859
32,458
Mitigated
60,355
17,733
Healing
29,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,367
2,764
6,025
4,481
11,438
7,157
295
6,351
5,019
0
10,515
L
Hou Yi
 
Hou Yi
9,673
1,216
0
250
5,548
2,642
0
4,536
996
0
17,933
W
Thoth
 
Thoth
5,479
197
2,077
1,102
10,728
4,341
811
2,420
8,308
21,344
0
L
Charybdis
AuRa x Thunders
Charybdis
11,567
5,762
428
1,898
8,094
3,521
1,244
4,480
3,584
0
31,222
W
Vulcan
Ergonth
Vulcan
11,021
4,004
1,833
1,135
10,462
7,042
668
3,964
6,498
28,178
0
W
Charybdis
MojoWumpa
Charybdis
16,196
9,290
1,356
1,786
13,147
6,848
3,203
2,487
10,660
0
31,308
W
Chang'e
PanaSon1K
Chang'e
5,623
1,203
11,658
5,290
12,812
12,085
1,125
3,522
9,290
17,612
0
L
Geb
Using
Geb
16,743
694
473
2,056
13,676
13,970
140
6,782
6,762
28,941
0
W
Cabrakan
VincLord
Cabrakan
6,286
526
1,097
1,957
18,710
30,039
30
4,350
14,360
9,117
0
L
Ah Muzen Cab
keldomir
Ah Muzen Cab
12,793
2,658
332
1,790
11,306
5,168
0
5,952
5,292
0
34,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,980
Gold Earned
46,288
142
Minions Killed
144
0
Camps Cleared
0
1,016,663
Distance Traveled
1,048,598
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,477
771
8
1
0
182,549
2
L
Hou Yi
8,000
727
22
2
0
225,451
0
W
Thoth
8,826
802
32
3
0
207,867
2
L
Charybdis
8,570
779
38
3
0
182,337
4
W
Vulcan
9,483
862
42
4
0
240,309
2
W
Charybdis
10,057
914
42
4
0
183,850
1
W
Chang'e
8,670
788
22
2
0
218,692
3
L
Geb
8,566
779
23
2
0
233,685
0
W
Cabrakan
9,252
841
6
1
0
197,880
0
L
Ah Muzen Cab
8,367
761
51
5
0
192,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role