Player Matchup

Kukulkan
Kukulkan
ELCOMPADRE7794
Kukulkan
Level 48
God Stats
45W - 19L
1,740 SR
Queue Stats
96W - 52L
1,630 Elo+
Party 2
Cabrakan
Cabrakan
XxAaronMaidenxX
Cabrakan
Level 144
God Stats
10W - 7L
1,635 SR
Queue Stats
406W - 357L
1,586 Elo+
Party 2
Skadi
Skadi
bttpotherz
Skadi
Level 113
God Stats
19W - 15L
1,565 SR
Queue Stats
352W - 458L
1,343 Elo+
Solo
Team Averages
Level 102
1,647 SR
1,519 Elo+

VS

Team Averages
Level 84
1,448 SR
1,422 Elo+
Merlin
Merlin
Latinoboii02
Merlin
Level 88
God Stats
5W - 6L
1,546 SR
Queue Stats
32W - 36L
1,436 Elo+
Party 1
Cupid
Cupid
NDF_aaeta
Cupid
Level 56
God Stats
0W - 3L
1,504 SR
Queue Stats
103W - 136L
1,375 Elo+
Party 1
Baron Samedi
Baron Samedi
SkylineZer0
Baron Samedi
Level 109
God Stats
1W - 2L
1,294 SR
Queue Stats
24W - 31L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
3 / 0 / 5
9,481
632
6,342
3,610
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
13
2 / 2 / 7
9,153
610
9,030
12,463
9,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
16
7 / 0 / 4
10,620
708
11,874
7,551
2,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 1 / 1
8,439
563
7,553
7,650
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
NDF_aaeta
Cupid
10
0 / 6 / 1
7,735
516
3,217
12,006
3,599
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SkylineZer0
Baron Samedi
12
1 / 5 / 1
8,452
563
7,079
11,039
5,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
12
Kills
2
2
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
0
5
5.5
L
Merlin
1
1
1
1.5
L
Cupid
NDF_aaeta
Cupid
0
6
1
0.08
L
Baron Samedi
SkylineZer0
Baron Samedi
1
5
1
0.3
W
Cabrakan
2
2
7
2.75
W
Skadi
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,246
Damage
17,849
23,624
Taken
30,695
13,154
Mitigated
11,105
1,031
Healing
8,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
6,342
132
0
0
3,610
1,351
0
2,232
1,099
40,271
0
L
Merlin
7,553
113
101
656
7,650
2,288
0
4,808
2,842
30,736
0
L
Cupid
NDF_aaeta
Cupid
3,217
827
369
3,145
12,006
3,599
0
6,235
5,771
0
21,312
L
Baron Samedi
SkylineZer0
Baron Samedi
7,079
639
1,030
2,858
11,039
5,218
0
4,992
6,047
31,436
0
W
Cabrakan
9,030
975
0
1,031
12,463
9,167
0
6,285
5,510
28,907
0
W
Skadi
11,874
2,867
0
0
7,551
2,636
1,268
5,212
1,949
0
44,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,254
Gold Earned
24,626
208
Minions Killed
173
11
Camps Cleared
4
854,062
Distance Traveled
679,596
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,481
632
95
6
0
277,308
4
L
Merlin
8,439
563
59
4
2
225,607
4
L
Cupid
7,735
516
43
3
1
213,525
3
L
Baron Samedi
8,452
563
71
5
1
240,464
5
W
Cabrakan
9,153
610
29
2
6
289,874
5
W
Skadi
10,620
708
84
6
5
286,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role