Player Matchup

Ymir
Ymir
Nemmox
Ymir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 38L
1,446 Elo+
Party 1
Ne Zha
Ne Zha
Transdeus
Ne Zha
Level 131
God Stats
29W - 13L
1,740 SR
Queue Stats
61W - 46L
1,573 Elo+
Solo
Kukulkan
Kukulkan
Zyncold
Kukulkan
Level 24
God Stats
2W - 2L
1,717 SR
Queue Stats
28W - 28L
1,477 Elo+
Party 1
Team Averages
Level 68
1,652 SR
1,499 Elo+

VS

Team Averages
Level 61
1,467 SR
1,437 Elo+
Discordia
Discordia
Juan_R316
Discordia
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,214 Elo+
Party 2
Olorun
Olorun
Komowa
Olorun
Level 68
God Stats
0W - 2L
1,261 SR
Queue Stats
311W - 384L
1,478 Elo+
Solo
Atlas
Atlas
MrFranqus
Atlas
Level 108
God Stats
1W - 2L
1,641 SR
Queue Stats
181W - 185L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Nemmox
Ymir
11
0 / 0 / 8
8,387
699
3,153
13,233
12,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ne Zha
Transdeus
Ne Zha
13
6 / 1 / 3
8,543
712
12,034
8,696
3,717
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Zyncold
Kukulkan
13
5 / 1 / 4
8,922
744
6,133
4,451
1,783
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Juan_R316
Discordia
9
0 / 9 / 1
6,567
547
2,835
8,549
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
Komowa
Olorun
7
0 / 1 / 0
6,267
522
1,754
2,369
852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
MrFranqus
Atlas
12
2 / 1 / 0
7,795
650
5,402
12,288
8,662
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
11
Kills
2
2
Deaths
11
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
Juan_R316
Discordia
0
9
1
0.06
L
Olorun
Komowa
Olorun
0
1
0
0
L
Atlas
MrFranqus
Atlas
2
1
0
2
W
Ymir
Nemmox
Ymir
0
0
8
4
W
Ne Zha
Transdeus
Ne Zha
6
1
3
7.5
W
Kukulkan
Zyncold
Kukulkan
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,320
Damage
9,991
26,380
Taken
23,206
17,926
Mitigated
11,151
8,009
Healing
3,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Juan_R316
Discordia
2,835
92
0
66
8,549
1,637
0
3,272
5,277
10,338
0
L
Olorun
Komowa
Olorun
1,754
976
62
650
2,369
852
0
1,905
464
11,339
1,193
L
Atlas
MrFranqus
Atlas
5,402
1,190
61
3,090
12,288
8,662
0
4,213
8,075
19,309
0
W
Ymir
Nemmox
Ymir
3,153
382
216
4,620
13,233
12,426
568
4,438
8,587
17,969
0
W
Ne Zha
Transdeus
Ne Zha
12,034
2,576
0
2,472
8,696
3,717
811
3,799
4,657
0
41,447
W
Kukulkan
Zyncold
Kukulkan
6,133
531
0
701
4,451
1,783
909
1,988
2,331
31,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,852
Gold Earned
20,629
129
Minions Killed
68
8
Camps Cleared
1
663,066
Distance Traveled
448,663
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,567
547
11
1
0
158,844
0
L
Olorun
6,267
522
32
3
1
68,746
2
L
Atlas
7,795
650
25
2
0
221,073
4
W
Ymir
8,387
699
24
2
2
200,473
2
W
Ne Zha
8,543
712
51
4
2
240,544
4
W
Kukulkan
8,922
744
54
5
4
222,049
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role