Player Matchup

Geb
Geb
 
Geb
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Dragonsniper199
Jing Wei
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 15L
1,455 Elo+
Party 2
Loki
Loki
Papa B0AR
Loki
Level 87
God Stats
3W - 2L
1,540 SR
Queue Stats
31W - 36L
1,409 Elo+
Party 2
Chaac
Chaac
Papa QUAHONY
Chaac
Level 38
God Stats
11W - 3L
1,645 SR
Queue Stats
35W - 42L
1,385 Elo+
Party 2
Discordia
Discordia
carrotflesh
Discordia
Level 80
God Stats
60W - 53L
1,496 SR
Queue Stats
100W - 104L
1,410 Elo+
Solo
Team Averages
Level 81
1,536 SR
1,432 Elo+

VS

Team Averages
Level 108
1,440 SR
1,410 Elo+
Freya
Freya
 
Freya
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
HaremJutsu_
Neith
Level 100
God Stats
226W - 285L
1,445 SR
Queue Stats
443W - 551L
1,399 Elo+
Solo
Zhong Kui
Zhong Kui
McTittlesTheKing
Zhong Kui
Level 118
God Stats
3W - 3L
1,527 SR
Queue Stats
319W - 308L
1,419 Elo+
Solo
Khepri
Khepri
Soldiercharm
Khepri
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 77L
1,294 Elo+
Solo
Artio
Artio
Sorin_Markov_12
Artio
Level 66
God Stats
0W - 3L
1,228 SR
Queue Stats
78W - 95L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 2 / 9
6,380
491
4,839
9,179
5,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
12
4 / 2 / 6
6,925
533
14,299
8,304
2,505
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
13
6 / 1 / 6
7,831
602
5,680
8,144
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 1 / 4
6,902
531
6,961
8,346
6,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
carrotflesh
Discordia
13
4 / 1 / 5
7,775
598
4,344
5,250
1,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
3 / 1 / 1
6,524
502
6,297
9,200
3,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
1 / 4 / 3
5,952
458
8,624
9,135
3,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
10
1 / 6 / 2
6,302
485
3,587
10,260
5,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Khepri
9
2 / 4 / 3
6,430
495
3,274
13,148
9,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 3 / 1
6,141
472
1,939
9,344
4,863
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
18
Kills
7
7
Deaths
18
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
2
9
2.75
L
Freya
 
Freya
3
1
1
3.5
W
Jing Wei
4
2
6
3.5
L
1
4
3
0.63
L
Zhong Kui
1
6
2
0.33
W
Loki
6
1
6
9
W
3
1
4
5
L
Khepri
2
4
3
0.88
L
0
3
1
0.17
W
Discordia
carrotflesh
Discordia
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,123
Damage
23,721
39,223
Taken
51,087
19,097
Mitigated
26,128
13,994
Healing
17,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,839
349
0
888
9,179
5,882
192
2,079
7,100
13,634
0
L
Freya
 
Freya
6,297
2,076
0
3,692
9,200
3,191
0
2,049
7,078
30,746
0
W
Jing Wei
14,299
12,770
530
2,851
8,304
2,505
1,298
2,250
6,054
0
49,507
L
8,624
4,133
748
3,267
9,135
3,036
0
2,451
6,642
0
28,209
L
Zhong Kui
3,587
515
0
3,043
10,260
5,863
0
2,254
8,006
31,550
0
W
Loki
5,680
1,247
0
3,105
8,144
2,751
0
3,045
5,099
0
47,720
W
6,961
1,200
28
4,645
8,346
6,081
964
4,779
3,567
0
35,683
L
Khepri
3,274
456
0
3,098
13,148
9,175
0
2,429
10,677
15,079
0
L
1,939
312
0
3,619
9,344
4,863
0
0
8,619
30,806
0
W
Discordia
carrotflesh
Discordia
4,344
328
0
1,947
5,250
1,878
340
2,944
2,306
42,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,813
Gold Earned
31,349
321
Minions Killed
263
0
Camps Cleared
0
1,230,371
Distance Traveled
1,126,254
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,380
491
16
1
0
242,451
0
L
Freya
6,524
502
62
5
0
260,531
3
W
Jing Wei
6,925
533
74
6
0
233,079
1
L
Neith
5,952
458
47
4
0
198,191
0
L
Zhong Kui
6,302
485
75
6
0
224,668
2
W
Loki
7,831
602
90
7
0
255,495
2
W
Chaac
6,902
531
66
5
0
264,012
0
L
Khepri
6,430
495
17
1
0
219,299
3
L
Artio
6,141
472
62
5
0
223,565
0
W
Discordia
7,775
598
75
6
0
235,334
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role