Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
G-Bahamut
He Bo
Level 160
God Stats
1W - 2L
1,309 SR
Queue Stats
668W - 665L
1,535 Elo+
Solo
Camazotz
Camazotz
NimblePropane
Camazotz
Level 75
God Stats
1W - 2L
1,393 SR
Queue Stats
88W - 61L
1,606 Elo+
Solo
Sol
Sol
Riley_Readabook
Sol
Level 115
God Stats
9W - 4L
1,615 SR
Queue Stats
726W - 697L
1,515 Elo+
Solo
Thanatos
Thanatos
batmanswag100
Thanatos
Level 97
God Stats
1W - 2L
1,348 SR
Queue Stats
77W - 94L
1,472 Elo+
Solo
Team Averages
Level 103
1,433 SR
1,526 Elo+

VS

Team Averages
Level 127
1,572 SR
1,561 Elo+
Geb
Geb
BROFESSI0NAL
Geb
Level 159
God Stats
0W - 1L
1,195 SR
Queue Stats
164W - 159L
1,504 Elo+
Solo
Medusa
Medusa
Hyper Mage6862
Medusa
Level 153
God Stats
6W - 2L
1,865 SR
Queue Stats
49W - 53L
1,562 Elo+
Solo
Amaterasu
Amaterasu
JuniperPhoenix
Amaterasu
Level 85
God Stats
4W - 6L
1,464 SR
Queue Stats
65W - 44L
1,603 Elo+
Solo
Zeus
Zeus
SPEKTRE STORM
Zeus
Level 105
God Stats
18W - 13L
1,629 SR
Queue Stats
211W - 187L
1,568 Elo+
Solo
Nemesis
Nemesis
SugarrMoon
Nemesis
Level 133
God Stats
10W - 5L
1,709 SR
Queue Stats
1,147W - 1,091L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 1 / 10
10,214
567
5,740
10,806
10,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

He Bo
G-Bahamut
He Bo
16
9 / 3 / 7
10,990
611
13,339
9,524
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
NimblePropane
Camazotz
17
4 / 3 / 4
10,876
604
13,097
21,236
11,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

18
4 / 3 / 6
11,451
636
10,648
13,866
4,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
batmanswag100
Thanatos
16
5 / 7 / 5
10,172
565
10,700
13,552
5,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 7
8,060
448
6,117
11,868
11,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
8 / 4 / 2
10,126
563
9,831
11,187
4,246
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Amaterasu
JuniperPhoenix
Amaterasu
15
2 / 3 / 3
9,048
503
12,284
16,245
13,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 6 / 2
8,424
468
9,533
12,483
4,792
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
SugarrMoon
Nemesis
13
3 / 9 / 4
8,226
457
6,620
18,600
6,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
24
Kills
17
17
Deaths
24
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
10
7
L
1
2
7
2.25
W
He Bo
G-Bahamut
He Bo
9
3
7
4.17
L
8
4
2
2.25
L
Amaterasu
JuniperPhoenix
Amaterasu
2
3
3
1.17
W
Camazotz
NimblePropane
Camazotz
4
3
4
2
W
4
3
6
2.33
L
3
6
2
0.67
L
Nemesis
SugarrMoon
Nemesis
3
9
4
0.56
W
Thanatos
batmanswag100
Thanatos
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,524
Damage
44,385
68,984
Taken
70,383
35,319
Mitigated
41,398
36,543
Healing
17,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,740
757
0
3,711
10,806
10,604
320
4,579
6,144
25,134
0
L
6,117
694
0
1,809
11,868
11,952
0
6,246
5,426
21,471
0
W
He Bo
G-Bahamut
He Bo
13,339
1,225
0
1,488
9,524
3,111
358
4,322
5,202
64,022
0
L
9,831
3,504
0
3,328
11,187
4,246
1,124
5,300
5,843
0
64,587
L
Amaterasu
JuniperPhoenix
Amaterasu
12,284
4,430
0
3,828
16,245
13,991
180
3,547
11,737
11,704
37,147
W
Camazotz
NimblePropane
Camazotz
13,097
5,705
0
12,708
21,236
11,380
52
4,041
16,400
0
70,698
W
10,648
3,292
0
6,952
13,866
4,757
2,532
3,634
10,232
91,620
9,259
L
9,533
1,307
0
2,811
12,483
4,792
0
6,454
5,766
48,847
0
L
Nemesis
SugarrMoon
Nemesis
6,620
2,018
93
5,706
18,600
6,417
0
6,621
11,586
0
43,671
W
Thanatos
batmanswag100
Thanatos
10,700
3,526
0
11,684
13,552
5,467
0
3,711
9,733
0
61,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,703
Gold Earned
43,884
524
Minions Killed
419
0
Camps Cleared
0
1,782,227
Distance Traveled
1,693,806
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,214
567
41
2
0
391,427
2
L
Geb
8,060
448
19
1
0
346,108
3
W
He Bo
10,990
611
99
6
0
331,778
5
L
Medusa
10,126
563
118
7
0
350,158
3
L
Amaterasu
9,048
503
104
6
0
354,706
8
W
Camazotz
10,876
604
124
7
0
373,365
9
W
Sol
11,451
636
164
9
0
321,846
3
L
Zeus
8,424
468
104
6
0
317,701
2
L
Nemesis
8,226
457
74
4
0
325,133
2
W
Thanatos
10,172
565
96
5
0
363,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role