Player Matchup

Nike
Nike
HenKsTeRiz
Nike
Level 38
God Stats
31W - 22L
1,598 SR
Queue Stats
93W - 99L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
Lefum
Danzaburou
Level 29
God Stats
6W - 3L
1,623 SR
Queue Stats
78W - 61L
1,570 Elo+
Party 2
Loki
Loki
Lesum
Loki
Level 108
God Stats
2W - 3L
1,461 SR
Queue Stats
96W - 84L
1,568 Elo+
Party 2
Sylvanus
Sylvanus
jameskh
Sylvanus
Level 45
God Stats
4W - 4L
1,696 SR
Queue Stats
209W - 182L
1,518 Elo+
Party 1
Merlin
Merlin
xId1otk1llerxx
Merlin
Level 48
God Stats
34W - 40L
1,520 SR
Queue Stats
94W - 113L
1,429 Elo+
Solo
Team Averages
Level 54
1,580 SR
1,510 Elo+

VS

Team Averages
Level 60
1,557 SR
1,766 Elo+
Poseidon
Poseidon
CuChuAbuser
Poseidon
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 5L
2,051 Elo+
Party 3
Hera
Hera
RaGeXSoulX
Hera
Level 159
God Stats
2W - 0L
1,830 SR
Queue Stats
54W - 12L
1,846 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
RealGuyDude
Ah Muzen Cab
Level 26
God Stats
3W - 0L
1,768 SR
Queue Stats
164W - 25L
1,955 Elo+
Party 3
Tsukuyomi
Tsukuyomi
abhijot1
Tsukuyomi
Level 49
God Stats
17W - 20L
1,429 SR
Queue Stats
63W - 87L
1,411 Elo+
Solo
Sobek
Sobek
kiiss sam
Sobek
Level 43
God Stats
5W - 9L
1,259 SR
Queue Stats
64W - 65L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
6,246
390
5,124
9,235
5,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Lefum
Danzaburou
13
2 / 3 / 4
8,094
506
4,646
10,089
2,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
Lesum
Loki
15
6 / 2 / 2
8,549
534
7,522
12,311
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
jameskh
Sylvanus
14
1 / 3 / 2
8,221
514
2,954
12,251
11,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
0 / 5 / 3
7,653
478
4,991
7,677
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CuChuAbuser
Poseidon
17
2 / 1 / 2
10,393
650
7,675
9,758
3,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
7 / 0 / 2
9,942
621
9,363
6,964
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
RealGuyDude
Ah Muzen Cab
16
2 / 4 / 4
10,092
631
11,433
13,518
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
abhijot1
Tsukuyomi
15
4 / 3 / 6
9,436
590
6,842
10,046
2,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
kiiss sam
Sobek
13
1 / 2 / 4
8,443
528
2,695
9,298
5,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
10
Kills
16
16
Deaths
10
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Poseidon
CuChuAbuser
Poseidon
2
1
2
3
L
1
3
3
0.83
L
Danzaburou
Lefum
Danzaburou
2
3
4
1.33
L
Loki
Lesum
Loki
6
2
2
3.5
W
7
0
2
8
W
Ah Muzen Cab
RealGuyDude
Ah Muzen Cab
2
4
4
1
W
Tsukuyomi
abhijot1
Tsukuyomi
4
3
6
2.33
L
Sylvanus
jameskh
Sylvanus
1
3
2
0.67
W
Sobek
kiiss sam
Sobek
1
2
4
1.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,237
Damage
38,008
51,563
Taken
49,584
26,123
Mitigated
17,155
12,057
Healing
21,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
CuChuAbuser
Poseidon
7,675
2,171
0
5,016
9,758
3,064
1,384
2,061
7,697
84,051
0
L
5,124
60
0
977
9,235
5,986
0
5,101
4,104
0
14,096
L
Danzaburou
Lefum
Danzaburou
4,646
1,448
0
2,827
10,089
2,397
0
1,259
8,808
0
52,430
L
Loki
Lesum
Loki
7,522
2,289
0
3,800
12,311
3,244
0
1,285
10,870
0
53,596
W
9,363
2,630
0
1,959
6,964
2,245
1,574
1,278
5,476
68,000
0
W
Ah Muzen Cab
RealGuyDude
Ah Muzen Cab
11,433
4,585
0
6,089
13,518
3,829
2,844
335
13,141
0
87,216
W
Tsukuyomi
abhijot1
Tsukuyomi
6,842
1,653
0
3,859
10,046
2,999
21
1,484
8,452
0
46,488
L
Sylvanus
jameskh
Sylvanus
2,954
519
0
3,401
12,251
11,810
266
7,659
4,572
42,072
9,616
W
Sobek
kiiss sam
Sobek
2,695
203
2,097
2,940
9,298
5,018
324
2,139
6,911
14,783
0
L
4,991
91
0
1,052
7,677
2,686
0
4,109
3,476
61,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,763
Gold Earned
48,306
489
Minions Killed
532
0
Camps Cleared
0
1,510,712
Distance Traveled
1,650,072
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,393
650
149
9
0
322,494
2
L
Nike
6,246
390
29
2
0
298,174
0
L
Danzaburou
8,094
506
117
7
0
296,074
2
L
Loki
8,549
534
91
6
0
358,047
4
W
Hera
9,942
621
141
9
0
344,582
5
W
Ah Muzen Cab
10,092
631
134
8
0
289,059
6
W
Tsukuyomi
9,436
590
84
5
0
349,529
3
L
Sylvanus
8,221
514
121
8
0
277,526
3
W
Sobek
8,443
528
24
2
0
344,408
1
L
Merlin
7,653
478
131
8
0
280,891
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role