Player Matchup

Tiamat
Tiamat
Dthatboymax
Tiamat
Level 103
God Stats
18W - 17L
1,652 SR
Queue Stats
324W - 249L
1,667 Elo+
Party 3
Chaac
Chaac
ImDragrax
Chaac
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 36L
1,651 Elo+
Party 3
Hachiman
Hachiman
LuminousBahamut
Hachiman
Level 146
God Stats
11W - 9L
1,542 SR
Queue Stats
426W - 417L
1,483 Elo+
Party 1
Pele
Pele
StraightSweaty
Pele
Level 124
God Stats
9W - 7L
1,655 SR
Queue Stats
733W - 485L
1,643 Elo+
Party 3
Atlas
Atlas
licentiousness21
Atlas
Level 105
God Stats
6W - 6L
1,538 SR
Queue Stats
737W - 696L
1,502 Elo+
Party 1
Team Averages
Level 104
1,577 SR
1,589 Elo+

VS

Team Averages
Level 109
1,515 SR
1,505 Elo+
Vulcan
Vulcan
Caranava47
Vulcan
Level 149
God Stats
3W - 12L
1,432 SR
Queue Stats
437W - 397L
1,524 Elo+
Party 4
Chaac
Chaac
MizkifViewer
Chaac
Level 37
God Stats
2W - 4L
1,384 SR
Queue Stats
87W - 86L
1,395 Elo+
Solo
Sobek
Sobek
Saurer_Puss
Sobek
Level 92
God Stats
6W - 2L
1,820 SR
Queue Stats
250W - 234L
1,583 Elo+
Party 2
Ravana
Ravana
vvv_ZODIAC77_vvv
Ravana
Level 160
God Stats
12W - 16L
1,505 SR
Queue Stats
530W - 472L
1,520 Elo+
Party 4
Danzaburou
Danzaburou
warlordnatedog95
Danzaburou
Level 109
God Stats
10W - 14L
1,435 SR
Queue Stats
381W - 358L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
5 / 6 / 8
13,350
580
16,164
14,773
8,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
ImDragrax
Chaac
19
1 / 3 / 10
12,424
540
7,666
19,112
19,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
15
0 / 7 / 10
10,109
440
7,153
14,036
3,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
20 / 0 / 5
15,468
673
26,008
18,558
7,517
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 6 / 9
10,639
463
7,009
22,871
24,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Caranava47
Vulcan
16
1 / 6 / 4
10,455
455
12,985
14,389
5,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 6 / 3
10,756
468
16,533
24,065
22,823
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 4 / 5
9,575
416
6,500
18,713
24,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 6 / 1
11,698
509
6,127
13,238
6,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
warlordnatedog95
Danzaburou
17
8 / 5 / 4
11,200
487
13,670
13,926
4,834
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
38
27
Kills
21
22
Deaths
27
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Caranava47
Vulcan
1
6
4
0.5
W
Tiamat
5
6
8
1.5
W
Chaac
ImDragrax
Chaac
1
3
10
2
W
Hachiman
0
7
10
0.71
L
5
6
3
1.08
L
2
4
5
1.13
W
20
0
5
22.5
W
1
6
9
0.92
L
5
6
1
0.92
L
Danzaburou
warlordnatedog95
Danzaburou
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,000
Damage
55,815
89,350
Taken
84,331
63,826
Mitigated
62,968
32,068
Healing
17,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Caranava47
Vulcan
12,985
4,774
0
4,316
14,389
5,044
0
5,393
8,502
75,441
0
W
Tiamat
16,164
2,096
0
3,937
14,773
8,865
360
7,087
7,366
87,155
0
W
Chaac
ImDragrax
Chaac
7,666
1,171
0
9,138
19,112
19,018
418
3,099
15,943
12,726
60,562
W
Hachiman
7,153
2,392
0
2,843
14,036
3,833
2,163
4,181
9,821
0
67,022
L
16,533
2,452
0
3,971
24,065
22,823
0
7,036
16,370
12,904
69,618
L
6,500
404
408
3,949
18,713
24,044
135
5,401
13,078
38,196
0
W
26,008
9,992
0
10,412
18,558
7,517
3,743
5,415
13,031
0
128,487
W
7,009
1,962
969
4,769
22,871
24,593
433
6,021
16,668
32,009
0
L
6,127
1,824
0
1,918
13,238
6,223
504
3,043
9,917
0
90,622
L
Danzaburou
warlordnatedog95
Danzaburou
13,670
6,389
0
3,354
13,926
4,834
1,137
2,747
11,086
0
78,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,990
Gold Earned
53,684
610
Minions Killed
611
0
Camps Cleared
0
2,295,123
Distance Traveled
2,012,776
30
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,455
455
140
6
0
405,013
1
W
Tiamat
13,350
580
155
7
0
443,659
11
W
Chaac
12,424
540
157
7
0
488,448
7
W
Hachiman
10,109
440
100
4
0
407,744
6
L
Chaac
10,756
468
119
5
0
414,714
6
L
Sobek
9,575
416
69
3
0
419,929
2
W
Pele
15,468
673
160
7
0
561,300
2
W
Atlas
10,639
463
38
2
0
393,972
4
L
Ravana
11,698
509
167
7
0
402,878
0
L
Danzaburou
11,200
487
116
5
0
370,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role