Player Matchup

Horus
Horus
LtPudding20240
Horus
Level 128
God Stats
2W - 1L
1,632 SR
Queue Stats
216W - 137L
1,720 Elo+
Party 1
Zeus
Zeus
Toebee
Zeus
Level 81
God Stats
5W - 1L
1,505 SR
Queue Stats
174W - 101L
1,761 Elo+
Party 1
Chaac
Chaac
WildfireP01
Chaac
Level 139
God Stats
4W - 3L
1,622 SR
Queue Stats
284W - 211L
1,643 Elo+
Party 1
Team Averages
Level 116
1,586 SR
1,708 Elo+

VS

Team Averages
Level 137
1,436 SR
1,608 Elo+
Hou Yi
Hou Yi
Jrcannabis
Hou Yi
Level 126
God Stats
7W - 18L
1,444 SR
Queue Stats
372W - 459L
1,544 Elo+
Solo
Xing Tian
Xing Tian
SovietDog2
Xing Tian
Level 129
God Stats
1W - 3L
1,358 SR
Queue Stats
126W - 109L
1,604 Elo+
Party 2
Cerberus
Cerberus
duckyluckylada
Cerberus
Level 157
God Stats
2W - 3L
1,506 SR
Queue Stats
119W - 89L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 8
7,732
773
4,275
8,861
7,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
Toebee
Zeus
11
4 / 2 / 7
7,524
752
13,874
4,338
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
7 / 0 / 5
8,338
834
10,595
8,568
5,394
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Jrcannabis
Hou Yi
10
1 / 4 / 1
6,178
618
3,869
8,347
3,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
SovietDog2
Xing Tian
10
0 / 5 / 1
6,470
647
3,049
12,821
7,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
9
2 / 4 / 1
6,194
619
6,419
11,724
9,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
13
Kills
3
3
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Jrcannabis
Hou Yi
1
4
1
0.38
W
2
1
8
6
L
Xing Tian
SovietDog2
Xing Tian
0
5
1
0.1
W
Zeus
Toebee
Zeus
4
2
7
3.75
W
7
0
5
9.5
L
Cerberus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,744
Damage
13,337
21,767
Taken
32,892
14,596
Mitigated
20,636
9,151
Healing
10,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Jrcannabis
Hou Yi
3,869
956
370
2,298
8,347
3,397
0
2,645
5,702
0
20,370
W
4,275
2,040
1,215
4,062
8,861
7,892
189
3,687
5,174
0
8,638
L
Xing Tian
SovietDog2
Xing Tian
3,049
410
274
2,987
12,821
7,979
0
5,371
7,450
16,499
0
W
Zeus
Toebee
Zeus
13,874
2,902
0
121
4,338
1,310
507
2,665
1,673
30,818
0
W
10,595
3,645
0
3,753
8,568
5,394
336
3,344
5,224
0
30,116
L
Cerberus
6,419
435
333
4,174
11,724
9,260
0
6,186
5,538
13,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,594
Gold Earned
18,842
99
Minions Killed
116
4
Camps Cleared
5
562,815
Distance Traveled
517,380
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,178
618
46
5
1
162,727
0
W
Horus
7,732
773
11
1
1
197,982
3
L
Xing Tian
6,470
647
33
3
2
183,879
2
W
Zeus
7,524
752
36
4
2
158,712
1
W
Chaac
8,338
834
52
5
1
206,121
2
L
Cerberus
6,194
619
37
4
2
170,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role