Player Matchup

Sylvanus
Sylvanus
Bigola
Sylvanus
Level 56
God Stats
1W - 2L
1,497 SR
Queue Stats
194W - 215L
1,438 Elo+
Solo
Horus
Horus
Luiz1ka__-
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,231 Elo+
Party 2
Ra
Ra
MaxiiB
Ra
Level 124
God Stats
27W - 32L
1,438 SR
Queue Stats
391W - 445L
1,377 Elo+
Solo
Neith
Neith
gudimbr
Neith
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 93L
1,411 Elo+
Party 2
Pele
Pele
obruniin-
Pele
Level 52
God Stats
3W - 2L
1,661 SR
Queue Stats
118W - 142L
1,410 Elo+
Party 2
Team Averages
Level 56
1,519 SR
1,374 Elo+

VS

Team Averages
Level 82
1,414 SR
1,408 Elo+
Nu Wa
Nu Wa
DeKapTo
Nu Wa
Level 83
God Stats
6W - 6L
1,246 SR
Queue Stats
71W - 85L
1,388 Elo+
Party 1
Sylvanus
Sylvanus
JappaFM
Sylvanus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 44L
1,366 Elo+
Party 1
Izanami
Izanami
oHenryzinx
Izanami
Level 45
God Stats
53W - 35L
1,557 SR
Queue Stats
150W - 186L
1,405 Elo+
Solo
Achilles
Achilles
steel4ever482
Achilles
Level 120
God Stats
1W - 5L
1,087 SR
Queue Stats
887W - 842L
1,446 Elo+
Solo
Mulan
Mulan
victorflabr
Mulan
Level 114
God Stats
11W - 9L
1,680 SR
Queue Stats
400W - 409L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bigola
Sylvanus
11
0 / 3 / 9
7,817
411
4,323
13,474
12,200
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Horus
12
1 / 9 / 1
7,657
403
2,449
13,841
6,356
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
16
5 / 3 / 4
9,789
515
12,172
8,704
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
gudimbr
Neith
13
3 / 4 / 4
7,957
419
10,568
10,819
4,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
15
5 / 5 / 2
9,187
484
12,242
13,950
6,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DeKapTo
Nu Wa
14
1 / 4 / 2
8,884
468
4,466
8,239
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
JappaFM
Sylvanus
12
0 / 1 / 9
7,942
418
3,757
12,008
8,862
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
oHenryzinx
Izanami
14
1 / 5 / 9
9,276
488
8,521
11,916
2,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
steel4ever482
Achilles
17
11 / 1 / 7
11,712
616
17,646
19,260
20,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
9 / 3 / 6
11,292
594
10,378
13,696
8,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
14
Kills
22
24
Deaths
14
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Bigola
Sylvanus
0
3
9
1.5
W
Nu Wa
DeKapTo
Nu Wa
1
4
2
0.5
W
Sylvanus
JappaFM
Sylvanus
0
1
9
4.5
L
Horus
1
9
1
0.17
L
Ra
5
3
4
2.33
L
Neith
gudimbr
Neith
3
4
4
1.25
W
Izanami
oHenryzinx
Izanami
1
5
9
1.1
L
Pele
5
5
2
1.2
W
Achilles
steel4ever482
Achilles
11
1
7
14.5
W
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,754
Damage
44,768
60,788
Taken
65,119
32,730
Mitigated
43,274
15,629
Healing
21,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Bigola
Sylvanus
4,323
1,186
1,362
2,929
13,474
12,200
355
5,164
7,890
19,622
0
W
Nu Wa
DeKapTo
Nu Wa
4,466
1,681
0
789
8,239
2,542
714
5,228
3,011
38,459
0
W
Sylvanus
JappaFM
Sylvanus
3,757
885
1,116
2,323
12,008
8,862
139
4,224
7,784
23,805
0
L
Horus
2,449
1,221
1,120
2,161
13,841
6,356
525
2,076
11,277
0
33,476
L
Ra
12,172
1,046
685
1,488
8,704
3,606
0
1,668
6,740
80,852
0
L
Neith
gudimbr
Neith
10,568
5,038
0
2,468
10,819
4,481
765
926
9,853
0
45,153
W
Izanami
oHenryzinx
Izanami
8,521
6,758
0
3,854
11,916
2,871
528
1,903
10,013
0
69,232
L
Pele
12,242
3,306
0
3,416
13,950
6,087
0
1,645
12,003
0
61,115
W
Achilles
steel4ever482
Achilles
17,646
3,994
0
6,420
19,260
20,441
0
2,441
16,819
11,357
55,066
W
10,378
2,310
0
6,708
13,696
8,558
79
2,876
10,820
0
85,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,407
Gold Earned
49,106
402
Minions Killed
490
0
Camps Cleared
0
1,765,185
Distance Traveled
1,725,561
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,817
411
29
2
0
344,197
6
W
Nu Wa
8,884
468
105
6
0
309,274
3
W
Sylvanus
7,942
418
41
2
0
309,437
2
L
Horus
7,657
403
65
3
0
346,813
2
L
Ra
9,789
515
151
8
0
375,883
4
L
Neith
7,957
419
62
3
0
316,675
1
W
Izanami
9,276
488
106
6
0
320,170
2
L
Pele
9,187
484
95
5
0
381,617
1
W
Achilles
11,712
616
114
6
0
390,023
2
W
Mulan
11,292
594
124
7
0
396,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role