Player Matchup

Mercury
Mercury
Dovahkiin_956
Mercury
Level 154
God Stats
1W - 4L
1,235 SR
Queue Stats
55W - 50L
1,556 Elo+
Solo
The Morrigan
The Morrigan
Kingsnakefist
The Morrigan
Level 140
God Stats
39W - 42L
1,496 SR
Queue Stats
1,005W - 1,094L
1,543 Elo+
Solo
King Arthur
King Arthur
Knight_blade137
King Arthur
Level 78
God Stats
44W - 47L
1,477 SR
Queue Stats
214W - 222L
1,517 Elo+
Solo
Charybdis
Charybdis
gallowsCalibr8r
Charybdis
Level 67
God Stats
7W - 3L
1,823 SR
Queue Stats
59W - 60L
1,516 Elo+
Solo
Da Ji
Da Ji
jakesnapper
Da Ji
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 50L
1,397 Elo+
Solo
Team Averages
Level 103
1,506 SR
1,506 Elo+

VS

Team Averages
Level 134
1,508 SR
1,546 Elo+
Skadi
Skadi
 
Skadi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Fido-dido40
Mercury
Level 121
God Stats
73W - 61L
1,545 SR
Queue Stats
1,477W - 1,496L
1,525 Elo+
Solo
Ra
Ra
GenocideCutter
Ra
Level 124
God Stats
15W - 15L
1,485 SR
Queue Stats
312W - 341L
1,455 Elo+
Solo
Camazotz
Camazotz
JohnnyBravo420x
Camazotz
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,739 Elo+
Solo
Atlas
Atlas
chrono1118
Atlas
Level 127
God Stats
0W - 3L
1,509 SR
Queue Stats
106W - 84L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
17
10 / 3 / 17
12,143
1,214
12,348
11,496
4,931
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Morrigan
Kingsnakefist
The Morrigan
18
3 / 0 / 28
11,055
1,106
9,273
2,863
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Knight_blade137
King Arthur
19
9 / 2 / 27
12,793
1,279
22,573
12,629
10,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charybdis
gallowsCalibr8r
Charybdis
18
14 / 0 / 17
12,428
1,243
18,818
9,808
4,088
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 5 / 21
10,698
1,070
12,722
9,995
4,886
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

301

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
5 / 11 / 3
11,090
1,109
13,002
17,792
5,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
Fido-dido40
Mercury
16
0 / 12 / 8
10,340
1,034
10,232
31,755
19,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 4 / 2
9,810
981
2,730
10,889
3,203
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
14
0 / 3 / 0
8,112
811
109
2,363
507
Atlas
16
2 / 12 / 5
10,341
1,034
9,462
20,011
8,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
27
41
Kills
9
10
Deaths
42
110
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
5
11
3
0.59
W
Mercury
10
3
17
6.17
L
Mercury
Fido-dido40
Mercury
0
12
8
0.33
L
2
4
2
0.75
L
Camazotz
0
3
0
0
W
The Morrigan
Kingsnakefist
The Morrigan
3
0
28
17
W
King Arthur
Knight_blade137
King Arthur
9
2
27
11.25
L
Atlas
2
12
5
0.38
W
Charybdis
gallowsCalibr8r
Charybdis
14
0
17
22.5
W
5
5
21
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,734
Damage
35,535
46,791
Taken
82,810
26,159
Mitigated
36,951
9,517
Healing
2,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
13,002
5,216
0
184
17,792
5,205
0
2,960
14,405
0
35,390
W
Mercury
12,348
6,123
0
1,685
11,496
4,931
0
2,814
8,682
0
28,835
L
Mercury
Fido-dido40
Mercury
10,232
4,987
0
358
31,755
19,191
0
2,492
28,562
0
24,335
L
2,730
240
298
497
10,889
3,203
0
72
10,597
25,008
0
L
Camazotz
109
109
0
30
2,363
507
0
0
2,300
0
1,147
W
The Morrigan
Kingsnakefist
The Morrigan
9,273
1,420
0
415
2,863
1,337
0
739
2,124
25,101
1,627
W
King Arthur
Knight_blade137
King Arthur
22,573
4,106
441
2,096
12,629
10,917
0
2,935
9,694
0
40,192
L
Atlas
9,462
3,380
0
1,034
20,011
8,845
0
1,546
18,071
26,375
0
W
Charybdis
gallowsCalibr8r
Charybdis
18,818
11,402
0
4,495
9,808
4,088
0
2,378
7,430
0
38,687
W
12,722
2,539
0
385
9,995
4,886
0
3,326
6,669
0
22,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,117
Gold Earned
49,693
191
Minions Killed
141
9
Camps Cleared
5
975,008
Distance Traveled
688,121
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,090
1,109
41
4
3
153,975
0
W
Mercury
12,143
1,214
52
5
1
190,380
0
L
Mercury
10,340
1,034
15
2
1
229,212
0
L
Ra
9,810
981
45
5
1
127,433
1
L
Camazotz
8,112
811
2
0
0
39,261
0
W
The Morrigan
11,055
1,106
58
6
0
189,722
0
W
King Arthur
12,793
1,279
30
3
5
219,816
1
L
Atlas
10,341
1,034
38
4
0
138,240
0
W
Charybdis
12,428
1,243
36
4
2
219,392
0
W
Da Ji
10,698
1,070
15
2
1
155,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role