Player Matchup

Bastet
Bastet
AssAss1naTioN63
Bastet
Level 126
God Stats
8W - 9L
1,589 SR
Queue Stats
550W - 565L
1,616 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrHurZa
Morgan Le Fay
Level 129
God Stats
1W - 2L
1,529 SR
Queue Stats
234W - 223L
1,606 Elo+
Solo
Eset
Eset
Skeletxn
Eset
Level 121
God Stats
3W - 3L
1,500 SR
Queue Stats
124W - 109L
1,623 Elo+
Solo
Hou Yi
Hou Yi
Vixanis
Hou Yi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,644 Elo+
Party 1
Artio
Artio
Whytee
Artio
Level 120
God Stats
1W - 2L
1,684 SR
Queue Stats
153W - 127L
1,620 Elo+
Party 1
Team Averages
Level 119
1,560 SR
1,622 Elo+

VS

Team Averages
Level 145
1,528 SR
1,580 Elo+
Discordia
Discordia
BlazinAsian777
Discordia
Level 138
God Stats
6W - 9L
1,563 SR
Queue Stats
287W - 274L
1,537 Elo+
Solo
Loki
Loki
FeebleZeus8
Loki
Level 157
God Stats
4W - 6L
1,500 SR
Queue Stats
250W - 255L
1,570 Elo+
Solo
Danzaburou
Danzaburou
Gameress
Danzaburou
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 90L
1,577 Elo+
Solo
Zeus
Zeus
Txz SnOppy
Zeus
Level 155
God Stats
10W - 9L
1,575 SR
Queue Stats
386W - 377L
1,595 Elo+
Solo
Erlang Shen
Erlang Shen
renandestefani
Erlang Shen
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 116L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 12
12,671
704
14,366
17,928
10,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
MrHurZa
Morgan Le Fay
19
6 / 5 / 18
11,832
657
19,373
19,003
8,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
19
2 / 5 / 16
11,840
658
9,017
18,999
8,955
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Vixanis
Hou Yi
19
2 / 4 / 18
11,293
627
15,460
16,833
7,988
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artio
Whytee
Artio
19
5 / 6 / 18
12,048
669
12,373
27,285
42,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlazinAsian777
Discordia
20
8 / 6 / 15
14,272
793
31,187
13,054
4,569
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 8 / 13
10,879
604
10,341
15,017
7,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Gameress
Danzaburou
20
6 / 4 / 10
12,716
706
15,259
12,786
4,542
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
6 / 5 / 13
12,808
712
22,753
13,519
5,236
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
renandestefani
Erlang Shen
20
2 / 5 / 14
13,088
727
8,977
26,824
19,558
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
90
26
Kills
25
25
Deaths
28
82
Assists
65
Player
Kills
Deaths
Assists
KDA
L
11
5
12
3.4
W
Discordia
BlazinAsian777
Discordia
8
6
15
2.58
W
3
8
13
1.19
W
Danzaburou
Gameress
Danzaburou
6
4
10
2.75
L
Morgan Le Fay
MrHurZa
Morgan Le Fay
6
5
18
3
L
Eset
2
5
16
2
W
6
5
13
2.5
L
Hou Yi
Vixanis
Hou Yi
2
4
18
2.75
L
Artio
Whytee
Artio
5
6
18
2.33
W
Erlang Shen
renandestefani
Erlang Shen
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,589
Damage
88,517
100,048
Taken
81,200
78,735
Mitigated
41,121
44,622
Healing
31,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,366
2,284
1,898
2,815
17,928
10,181
332
10,212
7,716
0
23,011
W
Discordia
BlazinAsian777
Discordia
31,187
1,432
1,323
1,788
13,054
4,569
1,198
4,439
8,374
62,633
0
W
10,341
877
1,057
2,038
15,017
7,216
0
7,738
7,102
0
21,018
W
Danzaburou
Gameress
Danzaburou
15,259
4,193
1,390
3,159
12,786
4,542
2,526
7,662
5,075
0
35,184
L
Morgan Le Fay
MrHurZa
Morgan Le Fay
19,373
1,298
4,641
4,977
19,003
8,648
600
10,523
8,480
39,249
0
L
Eset
9,017
558
4,022
3,821
18,999
8,955
435
9,406
9,593
33,129
0
W
22,753
2,030
1,384
2,569
13,519
5,236
1,440
8,417
4,871
40,285
0
L
Hou Yi
Vixanis
Hou Yi
15,460
7,024
2,765
4,417
16,833
7,988
1,592
10,845
5,988
0
31,670
L
Artio
Whytee
Artio
12,373
999
6,213
9,053
27,285
42,963
0
14,779
12,506
23,679
0
W
Erlang Shen
renandestefani
Erlang Shen
8,977
889
5,338
11,148
26,824
19,558
537
12,507
14,156
4,591
19,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,684
Gold Earned
63,763
187
Minions Killed
218
0
Camps Cleared
0
1,549,772
Distance Traveled
1,476,375
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,671
704
31
2
0
338,576
2
W
Discordia
14,272
793
66
4
0
311,896
5
W
Loki
10,879
604
26
1
0
264,641
3
W
Danzaburou
12,716
706
53
3
0
312,411
5
L
Morgan Le Fay
11,832
657
31
2
0
313,718
0
L
Eset
11,840
658
60
3
0
291,937
0
W
Zeus
12,808
712
51
3
0
288,890
3
L
Hou Yi
11,293
627
41
2
0
325,824
0
L
Artio
12,048
669
24
1
0
279,717
1
W
Erlang Shen
13,088
727
22
1
0
298,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role