Player Matchup

Jing Wei
Jing Wei
Rothair
Jing Wei
Level 61
God Stats
0W - 1L
1,557 SR
Queue Stats
9W - 8L
1,182 Elo+
Party 2
Yemoja
Yemoja
SadLittleWorm
Yemoja
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,182 Elo+
Party 2
Thor
Thor
Tamponathon
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,182 Elo+
Party 2
Team Averages
Level 37
1,519 SR
1,182 Elo+

VS

Team Averages
Level 104
1,514 SR
1,488 Elo+
Artemis
Artemis
 
Artemis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Moonyimi
Hercules
Level 82
God Stats
16W - 19L
1,543 SR
Queue Stats
406W - 429L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Rothair
Jing Wei
10
1 / 9 / 2
6,738
613
5,312
12,173
4,040
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 4 / 1
7,167
652
6,023
12,205
11,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 9 / 1
6,033
548
4,036
11,562
3,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
12 / 0 / 8
9,723
884
17,817
8,225
3,271
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
 
Ah Puch
12
6 / 2 / 13
8,873
807
8,732
7,490
2,938
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hercules
Moonyimi
Hercules
12
4 / 1 / 14
8,855
805
5,249
10,623
6,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
2
Kills
22
22
Deaths
3
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
12
0
8
16
W
Ah Puch
 
Ah Puch
6
2
13
6.25
W
Hercules
Moonyimi
Hercules
4
1
14
11
L
Jing Wei
Rothair
Jing Wei
1
9
2
0.22
L
1
4
1
0.38
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,371
Damage
31,798
35,940
Taken
26,338
19,296
Mitigated
12,629
4,203
Healing
13,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
17,817
11,731
0
5,502
8,225
3,271
1,970
2,371
5,854
0
43,118
W
Ah Puch
 
Ah Puch
8,732
623
88
2,595
7,490
2,938
334
1,552
5,938
30,660
0
W
Hercules
Moonyimi
Hercules
5,249
1,032
0
5,089
10,623
6,420
0
2,607
8,016
2,710
12,326
L
Jing Wei
Rothair
Jing Wei
5,312
4,177
0
506
12,173
4,040
0
3,170
9,003
0
18,389
L
6,023
1,062
536
2,115
12,205
11,375
0
3,327
8,878
15,898
0
L
4,036
685
0
1,046
11,562
3,881
0
2,775
8,787
0
10,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,938
Gold Earned
27,451
74
Minions Killed
133
1
Camps Cleared
7
503,719
Distance Traveled
613,224
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,723
884
71
6
2
195,064
3
W
Ah Puch
8,873
807
36
3
4
179,357
0
W
Hercules
8,855
805
26
2
1
238,803
1
L
Jing Wei
6,738
613
43
4
0
183,993
2
L
Yemoja
7,167
652
23
2
1
182,497
0
L
Thor
6,033
548
8
1
0
137,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role