Player Matchup

Geb
Geb
 
Geb
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Infra6450
Cliodhna
Level 122
God Stats
2W - 1L
1,640 SR
Queue Stats
193W - 188L
1,514 Elo+
Solo
Hera
Hera
NovaSora
Hera
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 3
Izanami
Izanami
Royalminiman
Izanami
Level 140
God Stats
58W - 34L
1,714 SR
Queue Stats
289W - 271L
1,486 Elo+
Party 3
Cu Chulainn
Cu Chulainn
xDARKx3893
Cu Chulainn
Level 84
God Stats
2W - 2L
1,428 SR
Queue Stats
121W - 124L
1,441 Elo+
Party 3
Team Averages
Level 112
1,556 SR
1,488 Elo+

VS

Team Averages
Level 95
1,564 SR
1,506 Elo+
Bastet
Bastet
InYourFace0069
Bastet
Level 65
God Stats
20W - 11L
1,574 SR
Queue Stats
210W - 231L
1,456 Elo+
Party 1
Agni
Agni
Smurf_Kyogre
Agni
Level 67
God Stats
18W - 7L
1,683 SR
Queue Stats
303W - 311L
1,499 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WarZoX69
Kumbhakarna
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,579 Elo+
Party 2
Fenrir
Fenrir
aguililla86
Fenrir
Level 149
God Stats
34W - 40L
1,466 SR
Queue Stats
276W - 287L
1,470 Elo+
Solo
Izanami
Izanami
zXsNxssim69
Izanami
Level 104
God Stats
5W - 2L
1,600 SR
Queue Stats
76W - 67L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
2 / 1 / 3
6,448
537
3,429
10,264
4,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
Infra6450
Cliodhna
12
4 / 2 / 1
7,122
594
5,728
8,165
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
10
1 / 8 / 1
6,107
509
3,170
7,693
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Royalminiman
Izanami
12
3 / 3 / 1
6,918
577
8,426
6,103
2,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
xDARKx3893
Cu Chulainn
8
0 / 7 / 1
5,438
453
2,487
8,649
6,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 4 / 0
7,098
592
7,462
8,205
3,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
4 / 0 / 8
7,603
634
6,489
6,475
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
WarZoX69
Kumbhakarna
11
3 / 0 / 1
6,486
541
1,334
6,412
3,777
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
12
7 / 2 / 4
7,553
629
8,383
9,517
3,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
zXsNxssim69
Izanami
11
0 / 4 / 3
6,252
521
3,604
8,769
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
10
Kills
21
21
Deaths
10
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
1
3
3.5
W
7
4
0
1.75
L
Cliodhna
Infra6450
Cliodhna
4
2
1
2.25
L
Hera
1
8
1
0.19
L
Izanami
Royalminiman
Izanami
3
3
1
1.17
W
4
0
8
8
W
Kumbhakarna
WarZoX69
Kumbhakarna
3
0
1
3.5
W
Fenrir
7
2
4
4.5
L
Cu Chulainn
xDARKx3893
Cu Chulainn
0
7
1
0.07
W
Izanami
zXsNxssim69
Izanami
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,240
Damage
27,272
40,874
Taken
39,378
17,098
Mitigated
14,151
9,689
Healing
11,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,429
437
1,492
4,491
10,264
4,090
52
2,257
7,803
11,682
0
W
7,462
2,200
0
2,474
8,205
3,070
340
706
7,459
0
29,633
L
Cliodhna
Infra6450
Cliodhna
5,728
539
0
2,038
8,165
2,414
0
751
7,061
0
37,320
L
Hera
3,170
725
0
350
7,693
2,189
1,198
2,548
4,855
28,445
0
L
Izanami
Royalminiman
Izanami
8,426
4,809
0
857
6,103
2,118
98
1,122
4,981
0
56,210
W
6,489
745
0
750
6,475
1,739
642
2,226
3,989
38,743
0
W
Kumbhakarna
WarZoX69
Kumbhakarna
1,334
105
13
1,927
6,412
3,777
257
850
5,562
9,924
0
W
Fenrir
8,383
2,085
0
3,598
9,517
3,418
510
2,035
7,458
0
34,814
L
Cu Chulainn
xDARKx3893
Cu Chulainn
2,487
1,141
0
461
8,649
6,287
0
505
7,743
0
19,008
W
Izanami
zXsNxssim69
Izanami
3,604
2,265
0
2,852
8,769
2,147
615
692
8,077
0
44,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,033
Gold Earned
34,992
289
Minions Killed
309
0
Camps Cleared
0
1,091,347
Distance Traveled
1,170,781
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,448
537
7
1
0
240,284
2
W
Bastet
7,098
592
64
5
0
221,467
2
L
Cliodhna
7,122
594
68
6
0
273,500
5
L
Hera
6,107
509
54
5
0
203,526
2
L
Izanami
6,918
577
111
9
0
198,774
3
W
Agni
7,603
634
76
6
0
257,303
5
W
Kumbhakarna
6,486
541
16
1
0
243,306
0
W
Fenrir
7,553
629
61
5
0
257,778
0
L
Cu Chulainn
5,438
453
49
4
0
175,263
0
W
Izanami
6,252
521
92
8
0
190,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role