Player Matchup

Ravana
Ravana
 
Ravana
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
AuronFFX
Chernobog
Level 142
God Stats
0W - 3L
1,272 SR
Queue Stats
416W - 390L
1,481 Elo+
Solo
Awilix
Awilix
Yandere_Pineappl
Awilix
Level 160
God Stats
20W - 16L
1,517 SR
Queue Stats
579W - 611L
1,468 Elo+
Solo
Hera
Hera
cthululovesyou2
Hera
Level 117
God Stats
0W - 2L
1,305 SR
Queue Stats
316W - 317L
1,441 Elo+
Solo
Hades
Hades
zDonJuan-
Hades
Level 104
God Stats
1W - 3L
1,323 SR
Queue Stats
706W - 719L
1,519 Elo+
Solo
Team Averages
Level 121
1,384 SR
1,482 Elo+

VS

Team Averages
Level 119
1,609 SR
1,428 Elo+
Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AyoShee
Gilgamesh
Level 106
God Stats
5W - 2L
1,693 SR
Queue Stats
220W - 223L
1,487 Elo+
Solo
Heimdallr
Heimdallr
McSK1LLZZ
Heimdallr
Level 122
God Stats
10W - 1L
1,608 SR
Queue Stats
179W - 172L
1,447 Elo+
Solo
Loki
Loki
TheAlienStoner
Loki
Level 103
God Stats
13W - 12L
1,556 SR
Queue Stats
238W - 245L
1,560 Elo+
Solo
Sun Wukong
Sun Wukong
alexisaranda1235
Sun Wukong
Level 105
God Stats
1W - 1L
1,686 SR
Queue Stats
3W - 6L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
8
1 / 2 / 0
5,028
503
3,472
4,579
1,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
AuronFFX
Chernobog
9
1 / 2 / 1
5,402
540
2,816
6,350
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 1
5,916
592
3,271
4,858
2,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 5 / 0
4,532
453
2,643
5,199
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
zDonJuan-
Hades
7
1 / 2 / 1
4,878
488
1,637
6,643
3,175
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
6 / 0 / 0
6,760
676
4,869
4,172
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
AyoShee
Gilgamesh
11
2 / 2 / 0
6,234
623
4,206
6,648
2,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
McSK1LLZZ
Heimdallr
10
3 / 0 / 1
5,884
588
4,002
4,124
1,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 0 / 3
5,294
529
1,817
5,124
1,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
alexisaranda1235
Sun Wukong
8
1 / 2 / 4
4,990
499
3,851
7,022
3,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
12
12
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
2
0
0.5
W
Hades
 
Hades
6
0
0
6
L
Chernobog
AuronFFX
Chernobog
1
2
1
0.75
W
Gilgamesh
AyoShee
Gilgamesh
2
2
0
1
W
Heimdallr
McSK1LLZZ
Heimdallr
3
0
1
3.5
W
0
0
3
1.5
L
1
1
1
1.5
W
Sun Wukong
alexisaranda1235
Sun Wukong
1
2
4
1.5
L
0
5
0
0
L
Hades
zDonJuan-
Hades
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,839
Damage
18,745
27,629
Taken
27,090
9,794
Mitigated
10,094
9,034
Healing
12,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,472
1,135
0
1,838
4,579
1,323
0
0
4,517
0
22,714
W
Hades
 
Hades
4,869
673
200
2,703
4,172
1,508
0
1,791
2,203
35,659
0
L
Chernobog
AuronFFX
Chernobog
2,816
1,253
0
2,554
6,350
1,745
72
0
6,250
0
30,599
W
Gilgamesh
AyoShee
Gilgamesh
4,206
1,594
0
1,920
6,648
2,859
0
0
6,648
0
34,747
W
Heimdallr
McSK1LLZZ
Heimdallr
4,002
1,448
0
2,473
4,124
1,353
616
267
3,857
0
30,161
W
1,817
301
0
3,251
5,124
1,215
0
294
4,790
0
28,297
L
3,271
1,302
0
1,989
4,858
2,046
444
0
4,858
0
31,034
W
Sun Wukong
alexisaranda1235
Sun Wukong
3,851
1,114
0
2,023
7,022
3,159
581
1,670
5,312
0
15,638
L
2,643
897
0
340
5,199
1,505
0
3,525
1,403
19,875
0
L
Hades
zDonJuan-
Hades
1,637
536
345
1,968
6,643
3,175
0
1,011
5,359
12,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,756
Gold Earned
29,162
235
Minions Killed
316
0
Camps Cleared
0
969,664
Distance Traveled
985,134
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,028
503
44
4
0
216,572
3
W
Hades
6,760
676
88
9
0
170,815
0
L
Chernobog
5,402
540
56
6
0
188,778
3
W
Gilgamesh
6,234
623
77
8
0
202,356
2
W
Heimdallr
5,884
588
60
6
0
173,702
4
W
Loki
5,294
529
65
7
0
226,675
2
L
Awilix
5,916
592
73
7
0
176,811
0
W
Sun Wukong
4,990
499
26
3
0
211,586
2
L
Hera
4,532
453
42
4
0
183,011
1
L
Hades
4,878
488
20
2
0
204,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role