Player Matchup

Hel
Hel
DanielMdArc
Hel
Level 160
God Stats
2W - 0L
1,270 SR
Queue Stats
100W - 57L
1,750 Elo+
Party 1
Cthulhu
Cthulhu
DissoIve
Cthulhu
Level 147
God Stats
1W - 1L
1,630 SR
Queue Stats
78W - 40L
1,773 Elo+
Party 1
Ne Zha
Ne Zha
TempusFugi
Ne Zha
Level 160
God Stats
1W - 0L
1,916 SR
Queue Stats
45W - 26L
1,749 Elo+
Party 1
Izanami
Izanami
iByShadow
Izanami
Level 143
God Stats
1W - 0L
1,728 SR
Queue Stats
51W - 25L
1,786 Elo+
Party 1
Team Averages
Level 153
1,636 SR
1,764 Elo+

VS

Team Averages
Level 132
1,718 SR
1,620 Elo+
Sol
Sol
Chenitz
Sol
Level 120
God Stats
3W - 3L
1,939 SR
Queue Stats
16W - 29L
1,644 Elo+
Solo
Ne Zha
Ne Zha
GVLX
Ne Zha
Level 157
God Stats
3W - 5L
1,693 SR
Queue Stats
128W - 144L
1,615 Elo+
Solo
Erlang Shen
Erlang Shen
GrantSweatshirt
Erlang Shen
Level 127
God Stats
1W - 1L
1,729 SR
Queue Stats
9W - 11L
1,655 Elo+
Solo
Cernunnos
Cernunnos
SyCo DaRkMatteR
Cernunnos
Level 124
God Stats
14W - 9L
1,510 SR
Queue Stats
190W - 204L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 11
13,055
816
22,373
18,786
7,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
DissoIve
Cthulhu
19
7 / 1 / 9
12,926
808
13,037
19,232
23,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
TempusFugi
Ne Zha
19
5 / 1 / 14
13,164
823
23,355
21,010
14,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
iByShadow
Izanami
18
4 / 3 / 6
12,374
773
10,224
11,669
4,639
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
1 / 7 / 2
11,374
711
14,279
21,641
9,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ne Zha
GVLX
Ne Zha
17
1 / 6 / 6
11,281
705
13,681
18,329
6,297
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
GrantSweatshirt
Erlang Shen
17
2 / 5 / 2
11,098
694
11,543
20,707
21,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
SyCo DaRkMatteR
Cernunnos
17
2 / 7 / 3
11,323
708
11,792
19,393
6,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
25
Kills
6
7
Deaths
25
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
1
7
2
0.29
W
9
2
11
7.25
W
Cthulhu
DissoIve
Cthulhu
7
1
9
11.5
L
Ne Zha
GVLX
Ne Zha
1
6
6
0.67
L
Erlang Shen
GrantSweatshirt
Erlang Shen
2
5
2
0.6
L
Cernunnos
SyCo DaRkMatteR
Cernunnos
2
7
3
0.5
W
Ne Zha
TempusFugi
Ne Zha
5
1
14
12
W
Izanami
iByShadow
Izanami
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,989
Damage
51,295
70,697
Taken
80,070
50,492
Mitigated
43,527
34,892
Healing
18,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
14,279
4,319
0
5,012
21,641
9,598
806
10,582
10,608
69,539
5,375
W
22,373
1,892
12,465
12,075
18,786
7,805
2,358
4,556
13,742
40,981
0
W
Cthulhu
DissoIve
Cthulhu
13,037
605
1,083
3,146
19,232
23,900
165
3,929
14,925
38,045
0
L
Ne Zha
GVLX
Ne Zha
13,681
4,590
0
2,562
18,329
6,297
510
7,601
10,009
0
40,285
L
Erlang Shen
GrantSweatshirt
Erlang Shen
11,543
2,743
563
5,724
20,707
21,584
206
6,349
13,108
0
22,255
L
Cernunnos
SyCo DaRkMatteR
Cernunnos
11,792
7,154
605
3,739
19,393
6,048
1,122
9,796
8,941
0
53,096
W
Ne Zha
TempusFugi
Ne Zha
23,355
5,178
0
4,464
21,010
14,148
1,976
3,836
16,323
0
58,912
W
Izanami
iByShadow
Izanami
10,224
7,096
0
1,659
11,669
4,639
4,758
1,324
10,260
0
56,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,519
Gold Earned
45,076
266
Minions Killed
253
13
Camps Cleared
14
1,356,604
Distance Traveled
1,078,075
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,374
711
101
6
3
269,053
0
W
Hel
13,055
816
54
3
0
321,810
0
W
Cthulhu
12,926
808
66
4
0
346,164
2
L
Ne Zha
11,281
705
54
3
4
270,130
2
L
Erlang Shen
11,098
694
21
1
2
306,850
1
L
Cernunnos
11,323
708
77
5
5
232,042
3
W
Ne Zha
13,164
823
56
4
7
363,801
4
W
Izanami
12,374
773
90
6
6
324,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role